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https://feedback.tf2maps.net/map/cp_akim_a1/
1000 paper cranes for a hat made an annotation at 383 -1524 733I somehow got out of the map
https://feedback.tf2maps.net/map/cp_akim_a1/
Feedback 146537 at TF2Maps.netSun, 12 Nov 2017 14:14:59 +0000TheCreeperIV made an annotation at 504 -1083 210add a fence here
https://feedback.tf2maps.net/map/cp_akim_a1/
Feedback 146536 at TF2Maps.netSun, 12 Nov 2017 14:12:48 +0000TheCreeperIV made an annotation at 307 -677 200add a fence here
https://feedback.tf2maps.net/map/cp_akim_a1/
Feedback 146535 at TF2Maps.netSun, 12 Nov 2017 14:12:37 +00001000 paper cranes for a hat left feedback:maybe more health and ammo for attackers
https://feedback.tf2maps.net/map/cp_akim_a1/
Feedback 146534 at TF2Maps.netSun, 12 Nov 2017 14:11:59 +0000Kitten Rae left feedback:twosuns
https://feedback.tf2maps.net/map/cp_akim_a1/
Feedback 146533 at TF2Maps.netSun, 12 Nov 2017 14:10:57 +0000saph made an annotation at 482 1099 99these are thick
https://feedback.tf2maps.net/map/cp_akim_a1/
Feedback 146532 at TF2Maps.netSun, 12 Nov 2017 14:08:04 +0000abp left feedback:and really small doorways that i can't see through
https://feedback.tf2maps.net/map/cp_akim_a1/
Feedback 146531 at TF2Maps.netSun, 12 Nov 2017 14:07:52 +0000abp left feedback:A is a land of shutterdoors and bloom
https://feedback.tf2maps.net/map/cp_akim_a1/
Feedback 146530 at TF2Maps.netSun, 12 Nov 2017 14:07:30 +0000Kitten Rae left feedback:try using model with fade distance of 2000, that should be your sightline limit
https://feedback.tf2maps.net/map/cp_akim_a1/
Feedback 146529 at TF2Maps.netSun, 12 Nov 2017 14:06:47 +0000Vycter made an annotation at 547 2386 62sightline here
https://feedback.tf2maps.net/map/cp_akim_a1/
Feedback 146528 at TF2Maps.netSun, 12 Nov 2017 14:06:03 +0000saph left feedback:There's no flank out of spawn. All three doors dump into the same choke.
https://feedback.tf2maps.net/map/cp_akim_a1/
Feedback 146527 at TF2Maps.netSun, 12 Nov 2017 14:05:52 +0000Dayal left feedback:big sightline that might cause some problems from the boxes on A to end of B
https://feedback.tf2maps.net/map/cp_akim_a1/
Feedback 146526 at TF2Maps.netSun, 12 Nov 2017 14:05:32 +0000saph made an annotation at 856 3242 0massive sightline without doors, rework it with a curve maybe?
https://feedback.tf2maps.net/map/cp_akim_a1/
Feedback 146525 at TF2Maps.netSun, 12 Nov 2017 14:05:19 +0000Vycter made an annotation at 522 -1250 258oh boy that seetline
https://feedback.tf2maps.net/map/cp_akim_a1/
Feedback 146524 at TF2Maps.netSun, 12 Nov 2017 14:05:11 +0000abp made an annotation at 560 -97 240top 10 worst slightlines in anime
https://feedback.tf2maps.net/map/cp_akim_a1/
Feedback 146523 at TF2Maps.netSun, 12 Nov 2017 14:04:35 +0000TheCreeperIV left feedback:alot of the gray doors(Gates?) Zed Fight
https://feedback.tf2maps.net/map/cp_akim_a1/
Feedback 146522 at TF2Maps.netSun, 12 Nov 2017 14:03:43 +0000saph left feedback:Red has a massive height advantage right over the point and spawns quickly.
https://feedback.tf2maps.net/map/cp_akim_a1/
Feedback 146521 at TF2Maps.netSun, 12 Nov 2017 14:03:06 +0000Vycter left feedback:I feel like one,remove doors at a and two make some new area between a and b also reduce blue spawns please
https://feedback.tf2maps.net/map/cp_akim_a1/
Feedback 146520 at TF2Maps.netSun, 12 Nov 2017 14:02:34 +0000Sham! left feedback:these roofs are kinda bonkers
https://feedback.tf2maps.net/map/cp_akim_a1/
Feedback 146518 at TF2Maps.netSun, 12 Nov 2017 14:02:03 +0000Vycter left feedback:clip roofs at b
https://feedback.tf2maps.net/map/cp_akim_a1/
Feedback 146519 at TF2Maps.netSun, 12 Nov 2017 14:02:03 +0000TheCreeperIV left feedback:2nd is very open
https://feedback.tf2maps.net/map/cp_akim_a1/
Feedback 146517 at TF2Maps.netSun, 12 Nov 2017 14:01:16 +0000saph made an annotation at 813 -962 108clip
https://feedback.tf2maps.net/map/cp_akim_a1/
Feedback 146516 at TF2Maps.netSun, 12 Nov 2017 14:00:57 +0000Twist.vmf made an annotation at -682 -1710 278clip
https://feedback.tf2maps.net/map/cp_akim_a1/
Feedback 146515 at TF2Maps.netSun, 12 Nov 2017 14:00:00 +0000saph made an annotation at -402 -83 222this route is so much shorter than the other side
https://feedback.tf2maps.net/map/cp_akim_a1/
Feedback 146514 at TF2Maps.netSun, 12 Nov 2017 13:59:52 +00001000 paper cranes for a hat left feedback:I don't like how the spawns are so open to sightlines
https://feedback.tf2maps.net/map/cp_akim_a1/
Feedback 146513 at TF2Maps.netSun, 12 Nov 2017 13:59:45 +0000saph made an annotation at -158 -392 253sightline into open
https://feedback.tf2maps.net/map/cp_akim_a1/
Feedback 146512 at TF2Maps.netSun, 12 Nov 2017 13:59:42 +0000saph left feedback:Red can spam into blue spawn.
https://feedback.tf2maps.net/map/cp_akim_a1/
Feedback 146511 at TF2Maps.netSun, 12 Nov 2017 13:56:27 +0000Vycter made an annotation at -36 1626 203make doors thinner
https://feedback.tf2maps.net/map/cp_akim_a1/
Feedback 146510 at TF2Maps.netSun, 12 Nov 2017 13:56:15 +0000Vycter left feedback:you should have 16 spawnpoints I think
https://feedback.tf2maps.net/map/cp_akim_a1/
Feedback 146509 at TF2Maps.netSun, 12 Nov 2017 13:55:57 +0000Kitten Rae made an annotation at 1173 3401 -56not enough spawn points
https://feedback.tf2maps.net/map/cp_akim_a1/
Feedback 146508 at TF2Maps.netSun, 12 Nov 2017 13:55:17 +0000abp left feedback:be sure to put the basic gameplay entities you need for your alphas
https://feedback.tf2maps.net/map/cp_akim_a1/
Feedback 146507 at TF2Maps.netSun, 12 Nov 2017 13:55:16 +0000Vycter left feedback:reduce blue spawn time plez
https://feedback.tf2maps.net/map/cp_akim_a1/
Feedback 146506 at TF2Maps.netSun, 12 Nov 2017 13:54:47 +0000red3pit left feedback:looks like blue has one spawn point
https://feedback.tf2maps.net/map/cp_akim_a1/
Feedback 146505 at TF2Maps.netSun, 12 Nov 2017 13:54:36 +0000Vycter left feedback:bloom
https://feedback.tf2maps.net/map/cp_akim_a1/
Feedback 146504 at TF2Maps.netSun, 12 Nov 2017 13:52:50 +0000Vycter left feedback:make shutter doors thinner so they dont conflict with walls also the doors into a are odd maybe remove them also turn down
https://feedback.tf2maps.net/map/cp_akim_a1/
Feedback 146503 at TF2Maps.netSun, 12 Nov 2017 13:52:48 +0000TheCreeperIV left feedback:waaay too many shutter doors
https://feedback.tf2maps.net/map/cp_akim_a1/
Feedback 146502 at TF2Maps.netSun, 12 Nov 2017 13:52:31 +00001000 paper cranes for a hat left feedback:the shutter doors conflict with the walls they go through
https://feedback.tf2maps.net/map/cp_akim_a1/
Feedback 146501 at TF2Maps.netSun, 12 Nov 2017 13:52:14 +0000saph left feedback:single choke out of spawn into two doors
https://feedback.tf2maps.net/map/cp_akim_a1/
Feedback 146500 at TF2Maps.netSun, 12 Nov 2017 13:51:23 +0000Aldoux made an annotation at -290 1674 38no cover in spawnrooms make it easy to spawncamp
https://feedback.tf2maps.net/map/cp_akim_a1/
Feedback 146499 at TF2Maps.netSun, 12 Nov 2017 13:51:17 +0000abp left feedback:honestly there are too many doors
https://feedback.tf2maps.net/map/cp_akim_a1/
Feedback 146498 at TF2Maps.netSun, 12 Nov 2017 13:51:13 +0000saph left feedback:all of the shutters aren't needed
https://feedback.tf2maps.net/map/cp_akim_a1/
Feedback 146497 at TF2Maps.netSun, 12 Nov 2017 13:51:09 +0000red3pit left feedback:doors are too thick
https://feedback.tf2maps.net/map/cp_akim_a1/
Feedback 146496 at TF2Maps.netSun, 12 Nov 2017 13:51:05 +0000saph made an annotation at 1195 718 200clip
https://feedback.tf2maps.net/map/cp_akim_a1/
Feedback 146495 at TF2Maps.netSun, 12 Nov 2017 13:49:42 +0000saph made an annotation at -743 -1773 392door zfights
https://feedback.tf2maps.net/map/cp_akim_a1/
Feedback 146494 at TF2Maps.netSun, 12 Nov 2017 13:49:20 +0000saph made an annotation at -739 -1794 523gap
https://feedback.tf2maps.net/map/cp_akim_a1/
Feedback 146493 at TF2Maps.netSun, 12 Nov 2017 13:49:07 +0000Vycter left feedback:I think the bloom is a bit high
https://feedback.tf2maps.net/map/cp_akim_a1/
Feedback 146492 at TF2Maps.netSun, 12 Nov 2017 13:49:05 +0000saph left feedback:turn down bloom
https://feedback.tf2maps.net/map/cp_akim_a1/
Feedback 146491 at TF2Maps.netSun, 12 Nov 2017 13:49:00 +0000