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        <title>Feedback for: cp_shooting_range_a4 - Powered by TF2Maps.net</title>
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        <description>Feedback feed for cp_shooting_range_a4 - Provided by TF2Maps.net</description>
        <link>https://feedback.tf2maps.net/map/cp_shooting_range_a4/</link>
		<item>
			<title>saihtaMa left feedback:</title>
			<description>make red and blu on the same map</description>
			<link>https://feedback.tf2maps.net/map/cp_shooting_range_a4/</link>
			<guid isPermaLink="false">Feedback  716876 at TF2Maps.net</guid>
			<pubDate>Fri, 30 Oct 2026 18:14:22 +0000</pubDate>
		</item>
		<item>
			<title>allison burgers made an annotation at 841 163 -420</title>
			<description>need a shelter for stair on second floor</description>
			<link>https://feedback.tf2maps.net/map/cp_shooting_range_a4/</link>
			<guid isPermaLink="false">Feedback  716875 at TF2Maps.net</guid>
			<pubDate>Fri, 30 Oct 2026 18:14:12 +0000</pubDate>
		</item>
		<item>
			<title>Tofawil left feedback:</title>
			<description>add a conveyor belt in red part to let them move around more quickly</description>
			<link>https://feedback.tf2maps.net/map/cp_shooting_range_a4/</link>
			<guid isPermaLink="false">Feedback  716874 at TF2Maps.net</guid>
			<pubDate>Fri, 30 Oct 2026 18:14:07 +0000</pubDate>
		</item>
		<item>
			<title>Habber The Quesomancer left feedback:</title>
			<description>the layout is a flat line with some props and a staircase. Try making it not flat?</description>
			<link>https://feedback.tf2maps.net/map/cp_shooting_range_a4/</link>
			<guid isPermaLink="false">Feedback  716873 at TF2Maps.net</guid>
			<pubDate>Fri, 30 Oct 2026 18:13:41 +0000</pubDate>
		</item>
		<item>
			<title>:v left feedback:</title>
			<description>you can just copy any part of any official map to place for blu, it will improve the map </description>
			<link>https://feedback.tf2maps.net/map/cp_shooting_range_a4/</link>
			<guid isPermaLink="false">Feedback  716872 at TF2Maps.net</guid>
			<pubDate>Fri, 30 Oct 2026 18:13:21 +0000</pubDate>
		</item>
		<item>
			<title>Biggest Boss (knockout) left feedback:</title>
			<description>break the map into sky islands where people move between</description>
			<link>https://feedback.tf2maps.net/map/cp_shooting_range_a4/</link>
			<guid isPermaLink="false">Feedback  716871 at TF2Maps.net</guid>
			<pubDate>Fri, 30 Oct 2026 18:13:11 +0000</pubDate>
		</item>
		<item>
			<title>aui left feedback:</title>
			<description>not sure if this gameplay is really what people enjoy</description>
			<link>https://feedback.tf2maps.net/map/cp_shooting_range_a4/</link>
			<guid isPermaLink="false">Feedback  716870 at TF2Maps.net</guid>
			<pubDate>Fri, 30 Oct 2026 18:12:57 +0000</pubDate>
		</item>
		<item>
			<title>Tofawil left feedback:</title>
			<description>maybe make the path less flat by making parts further from red higher up?</description>
			<link>https://feedback.tf2maps.net/map/cp_shooting_range_a4/</link>
			<guid isPermaLink="false">Feedback  716869 at TF2Maps.net</guid>
			<pubDate>Fri, 30 Oct 2026 18:12:54 +0000</pubDate>
		</item>
		<item>
			<title>SnM left feedback:</title>
			<description>seems determenistic</description>
			<link>https://feedback.tf2maps.net/map/cp_shooting_range_a4/</link>
			<guid isPermaLink="false">Feedback  716868 at TF2Maps.net</guid>
			<pubDate>Fri, 30 Oct 2026 18:12:47 +0000</pubDate>
		</item>
		<item>
			<title>jump_kin enjoyer (thriving) left feedback:</title>
			<description>would be more interesting if the ratmaze for blue had more interesting geometry in stead of being largely a flat plane</description>
			<link>https://feedback.tf2maps.net/map/cp_shooting_range_a4/</link>
			<guid isPermaLink="false">Feedback  716867 at TF2Maps.net</guid>
			<pubDate>Fri, 30 Oct 2026 18:12:41 +0000</pubDate>
		</item>
		<item>
			<title>Biggest Boss (knockout) left feedback:</title>
			<description>add jump pads to both teams so they can hop around the map</description>
			<link>https://feedback.tf2maps.net/map/cp_shooting_range_a4/</link>
			<guid isPermaLink="false">Feedback  716866 at TF2Maps.net</guid>
			<pubDate>Fri, 30 Oct 2026 18:11:07 +0000</pubDate>
		</item>
		<item>
			<title>worMatty left feedback:</title>
			<description>Perhaps blue should have to push a payload</description>
			<link>https://feedback.tf2maps.net/map/cp_shooting_range_a4/</link>
			<guid isPermaLink="false">Feedback  716865 at TF2Maps.net</guid>
			<pubDate>Fri, 30 Oct 2026 18:06:40 +0000</pubDate>
		</item>
		<item>
			<title>aui left feedback:</title>
			<description>what if i dont want to play sniper</description>
			<link>https://feedback.tf2maps.net/map/cp_shooting_range_a4/</link>
			<guid isPermaLink="false">Feedback  716864 at TF2Maps.net</guid>
			<pubDate>Fri, 30 Oct 2026 18:05:19 +0000</pubDate>
		</item>
		<item>
			<title>worMatty left feedback:</title>
			<description>Maybe there should be mines or explosive oil drums on the blue side </description>
			<link>https://feedback.tf2maps.net/map/cp_shooting_range_a4/</link>
			<guid isPermaLink="false">Feedback  716863 at TF2Maps.net</guid>
			<pubDate>Fri, 30 Oct 2026 18:04:53 +0000</pubDate>
		</item>
		<item>
			<title>worMatty left feedback:</title>
			<description>i don&#039;t like the long train car obstruction before cp2.</description>
			<link>https://feedback.tf2maps.net/map/cp_shooting_range_a4/</link>
			<guid isPermaLink="false">Feedback  716862 at TF2Maps.net</guid>
			<pubDate>Fri, 30 Oct 2026 18:04:15 +0000</pubDate>
		</item>
		<item>
			<title>worMatty left feedback:</title>
			<description>I don&#039;t like that blue can snipe us from spawn. Seems at odds with the game mode</description>
			<link>https://feedback.tf2maps.net/map/cp_shooting_range_a4/</link>
			<guid isPermaLink="false">Feedback  716861 at TF2Maps.net</guid>
			<pubDate>Fri, 30 Oct 2026 18:03:55 +0000</pubDate>
		</item>
		<item>
			<title>JITLOCKER ADVANCED ENCRYPTION left feedback:</title>
			<description>there is nothing to test here its just a straight line</description>
			<link>https://feedback.tf2maps.net/map/cp_shooting_range_a4/</link>
			<guid isPermaLink="false">Feedback  716860 at TF2Maps.net</guid>
			<pubDate>Fri, 30 Oct 2026 18:02:26 +0000</pubDate>
		</item>
		<item>
			<title>Biggest Boss (knockout) left feedback:</title>
			<description>try a version of this map with snipers only</description>
			<link>https://feedback.tf2maps.net/map/cp_shooting_range_a4/</link>
			<guid isPermaLink="false">Feedback  716859 at TF2Maps.net</guid>
			<pubDate>Fri, 30 Oct 2026 18:02:01 +0000</pubDate>
		</item>
		<item>
			<title>orizyre left feedback:</title>
			<description>this is a fun gimmick</description>
			<link>https://feedback.tf2maps.net/map/cp_shooting_range_a4/</link>
			<guid isPermaLink="false">Feedback  716858 at TF2Maps.net</guid>
			<pubDate>Fri, 30 Oct 2026 18:01:08 +0000</pubDate>
		</item>
		<item>
			<title>JITLOCKER ADVANCED ENCRYPTION left feedback:</title>
			<description>i like being able to actually fight players in tf2 </description>
			<link>https://feedback.tf2maps.net/map/cp_shooting_range_a4/</link>
			<guid isPermaLink="false">Feedback  716857 at TF2Maps.net</guid>
			<pubDate>Fri, 30 Oct 2026 18:00:46 +0000</pubDate>
		</item>
		<item>
			<title>:v left feedback:</title>
			<description>there is like no changes to the actual playable part for blu, im sorry but its just really really bad </description>
			<link>https://feedback.tf2maps.net/map/cp_shooting_range_a4/</link>
			<guid isPermaLink="false">Feedback  716856 at TF2Maps.net</guid>
			<pubDate>Fri, 30 Oct 2026 18:00:29 +0000</pubDate>
		</item>
		<item>
			<title>:v left feedback:</title>
			<description>can blu invent windows for their spawn?</description>
			<link>https://feedback.tf2maps.net/map/cp_shooting_range_a4/</link>
			<guid isPermaLink="false">Feedback  716855 at TF2Maps.net</guid>
			<pubDate>Fri, 30 Oct 2026 17:58:38 +0000</pubDate>
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