<?xml version="1.0" encoding="UTF-8" ?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
    <channel>
        <atom:link href="https://feedback.tf2maps.net/feed.rss?map=ctf_pitfall_a1" rel="self" type="application/rss+xml" />
        <title>Feedback for: ctf_pitfall_a1 - Powered by TF2Maps.net</title>
        <image>
            <url>http://feedback.tf2maps.net/images/TF2Maps140x140.png</url>
            <title>TF2Maps.net</title>
            <link>http://tf2maps.net</link>
        </image>
        <description>Feedback feed for ctf_pitfall_a1 - Provided by TF2Maps.net</description>
        <link>https://feedback.tf2maps.net/map/ctf_pitfall_a1/</link>
		<item>
			<title>mineboyben left feedback:</title>
			<description>literally every wall has a doorway</description>
			<link>https://feedback.tf2maps.net/map/ctf_pitfall_a1/</link>
			<guid isPermaLink="false">Feedback  717820 at TF2Maps.net</guid>
			<pubDate>Wed, 04 Nov 2026 20:25:49 +0000</pubDate>
		</item>
		<item>
			<title>Pseudonomenclature made an annotation at -2208 184 -478</title>
			<description>need ammo kit in this room for engie, like medium</description>
			<link>https://feedback.tf2maps.net/map/ctf_pitfall_a1/</link>
			<guid isPermaLink="false">Feedback  717819 at TF2Maps.net</guid>
			<pubDate>Wed, 04 Nov 2026 20:25:32 +0000</pubDate>
		</item>
		<item>
			<title>mineboyben left feedback:</title>
			<description>just place health and ammo everywhere so no pain</description>
			<link>https://feedback.tf2maps.net/map/ctf_pitfall_a1/</link>
			<guid isPermaLink="false">Feedback  717818 at TF2Maps.net</guid>
			<pubDate>Wed, 04 Nov 2026 20:25:18 +0000</pubDate>
		</item>
		<item>
			<title>Pseudonomenclature left feedback:</title>
			<description>need more health and ammo kits</description>
			<link>https://feedback.tf2maps.net/map/ctf_pitfall_a1/</link>
			<guid isPermaLink="false">Feedback  717817 at TF2Maps.net</guid>
			<pubDate>Wed, 04 Nov 2026 20:24:58 +0000</pubDate>
		</item>
		<item>
			<title>Tails8521 left feedback:</title>
			<description>add more healthkits</description>
			<link>https://feedback.tf2maps.net/map/ctf_pitfall_a1/</link>
			<guid isPermaLink="false">Feedback  717816 at TF2Maps.net</guid>
			<pubDate>Wed, 04 Nov 2026 20:24:46 +0000</pubDate>
		</item>
		<item>
			<title>mineboyben made an annotation at -161 17 417</title>
			<description>this thing sucks cause it limits explosive jumping classes</description>
			<link>https://feedback.tf2maps.net/map/ctf_pitfall_a1/</link>
			<guid isPermaLink="false">Feedback  717815 at TF2Maps.net</guid>
			<pubDate>Wed, 04 Nov 2026 20:20:22 +0000</pubDate>
		</item>
		<item>
			<title>mineboyben left feedback:</title>
			<description>sentries in random corners are OP</description>
			<link>https://feedback.tf2maps.net/map/ctf_pitfall_a1/</link>
			<guid isPermaLink="false">Feedback  717814 at TF2Maps.net</guid>
			<pubDate>Wed, 04 Nov 2026 20:19:23 +0000</pubDate>
		</item>
		<item>
			<title>Pseudonomenclature made an annotation at -2363 1279 24</title>
			<description>need BIG SIGN here saying this leads to the intel room</description>
			<link>https://feedback.tf2maps.net/map/ctf_pitfall_a1/</link>
			<guid isPermaLink="false">Feedback  717813 at TF2Maps.net</guid>
			<pubDate>Wed, 04 Nov 2026 20:17:44 +0000</pubDate>
		</item>
		<item>
			<title>:v left feedback:</title>
			<description>please take sniper into account when making map</description>
			<link>https://feedback.tf2maps.net/map/ctf_pitfall_a1/</link>
			<guid isPermaLink="false">Feedback  717812 at TF2Maps.net</guid>
			<pubDate>Wed, 04 Nov 2026 20:16:49 +0000</pubDate>
		</item>
		<item>
			<title>mineboyben left feedback:</title>
			<description>makes medics even more needed than they already are </description>
			<link>https://feedback.tf2maps.net/map/ctf_pitfall_a1/</link>
			<guid isPermaLink="false">Feedback  717811 at TF2Maps.net</guid>
			<pubDate>Wed, 04 Nov 2026 20:16:47 +0000</pubDate>
		</item>
		<item>
			<title>Pseudonomenclature left feedback:</title>
			<description>should be clearer for both teams to know exactly where their intel rooms are so they know what to defend</description>
			<link>https://feedback.tf2maps.net/map/ctf_pitfall_a1/</link>
			<guid isPermaLink="false">Feedback  717810 at TF2Maps.net</guid>
			<pubDate>Wed, 04 Nov 2026 20:15:41 +0000</pubDate>
		</item>
		<item>
			<title>mineboyben left feedback:</title>
			<description>can you remove the glass in a lot of the windows</description>
			<link>https://feedback.tf2maps.net/map/ctf_pitfall_a1/</link>
			<guid isPermaLink="false">Feedback  717809 at TF2Maps.net</guid>
			<pubDate>Wed, 04 Nov 2026 20:13:43 +0000</pubDate>
		</item>
		<item>
			<title>Pseudonomenclature made an annotation at -1132 491 -310</title>
			<description>this gate is op for leaving the intel room, maybe one-way gate leading in?</description>
			<link>https://feedback.tf2maps.net/map/ctf_pitfall_a1/</link>
			<guid isPermaLink="false">Feedback  717808 at TF2Maps.net</guid>
			<pubDate>Wed, 04 Nov 2026 20:13:26 +0000</pubDate>
		</item>
		<item>
			<title>Exponential Liability left feedback:</title>
			<description>ideally instantly visible when you enter the room</description>
			<link>https://feedback.tf2maps.net/map/ctf_pitfall_a1/</link>
			<guid isPermaLink="false">Feedback  717807 at TF2Maps.net</guid>
			<pubDate>Wed, 04 Nov 2026 20:13:05 +0000</pubDate>
		</item>
		<item>
			<title>Exponential Liability left feedback:</title>
			<description>pickups should be in plain sight</description>
			<link>https://feedback.tf2maps.net/map/ctf_pitfall_a1/</link>
			<guid isPermaLink="false">Feedback  717806 at TF2Maps.net</guid>
			<pubDate>Wed, 04 Nov 2026 20:12:39 +0000</pubDate>
		</item>
		<item>
			<title>Pseudonomenclature made an annotation at -2464 125 -404</title>
			<description>it should take more time for enemies to leave the opposing intel room, maybe one-way gate leading in?</description>
			<link>https://feedback.tf2maps.net/map/ctf_pitfall_a1/</link>
			<guid isPermaLink="false">Feedback  717805 at TF2Maps.net</guid>
			<pubDate>Wed, 04 Nov 2026 20:12:32 +0000</pubDate>
		</item>
		<item>
			<title>Exponential Liability made an annotation at -1157 438 -494</title>
			<description>this is way too out of the way</description>
			<link>https://feedback.tf2maps.net/map/ctf_pitfall_a1/</link>
			<guid isPermaLink="false">Feedback  717804 at TF2Maps.net</guid>
			<pubDate>Wed, 04 Nov 2026 20:12:29 +0000</pubDate>
		</item>
		<item>
			<title>Pseudonomenclature left feedback:</title>
			<description>players should be funneled more directly to their intel rooms </description>
			<link>https://feedback.tf2maps.net/map/ctf_pitfall_a1/</link>
			<guid isPermaLink="false">Feedback  717803 at TF2Maps.net</guid>
			<pubDate>Wed, 04 Nov 2026 20:11:33 +0000</pubDate>
		</item>
		<item>
			<title>Tofawil left feedback:</title>
			<description>If I were you, I would cut down on the amount of paths and make the remaining ones more distinct</description>
			<link>https://feedback.tf2maps.net/map/ctf_pitfall_a1/</link>
			<guid isPermaLink="false">Feedback  717802 at TF2Maps.net</guid>
			<pubDate>Wed, 04 Nov 2026 20:10:54 +0000</pubDate>
		</item>
		<item>
			<title>Exponential Liability left feedback:</title>
			<description>the design of the map is mazelike</description>
			<link>https://feedback.tf2maps.net/map/ctf_pitfall_a1/</link>
			<guid isPermaLink="false">Feedback  717801 at TF2Maps.net</guid>
			<pubDate>Wed, 04 Nov 2026 20:09:35 +0000</pubDate>
		</item>
		<item>
			<title>Blumberquack left feedback:</title>
			<description>teams can just walk into the intel room easily (2)</description>
			<link>https://feedback.tf2maps.net/map/ctf_pitfall_a1/</link>
			<guid isPermaLink="false">Feedback  717800 at TF2Maps.net</guid>
			<pubDate>Wed, 04 Nov 2026 20:09:15 +0000</pubDate>
		</item>
		<item>
			<title>Blumberquack left feedback:</title>
			<description>most ctf maps force the flank to eventually lead back into the main route, but here both layers have separate routes (1)</description>
			<link>https://feedback.tf2maps.net/map/ctf_pitfall_a1/</link>
			<guid isPermaLink="false">Feedback  717799 at TF2Maps.net</guid>
			<pubDate>Wed, 04 Nov 2026 20:09:07 +0000</pubDate>
		</item>
		<item>
			<title>Exponential Liability left feedback:</title>
			<description>okay theres no health packs anywhere</description>
			<link>https://feedback.tf2maps.net/map/ctf_pitfall_a1/</link>
			<guid isPermaLink="false">Feedback  717798 at TF2Maps.net</guid>
			<pubDate>Wed, 04 Nov 2026 20:08:55 +0000</pubDate>
		</item>
		<item>
			<title>Blumberquack made an annotation at 1814 -225 -316</title>
			<description>this entry from mid is too free, both top and bottom at mid feel too distant from each other (we can&#039;t defend both)</description>
			<link>https://feedback.tf2maps.net/map/ctf_pitfall_a1/</link>
			<guid isPermaLink="false">Feedback  717797 at TF2Maps.net</guid>
			<pubDate>Wed, 04 Nov 2026 20:08:29 +0000</pubDate>
		</item>
		<item>
			<title>BtC left feedback:</title>
			<description>could i respawn instead of dying for capping the intel :3</description>
			<link>https://feedback.tf2maps.net/map/ctf_pitfall_a1/</link>
			<guid isPermaLink="false">Feedback  717796 at TF2Maps.net</guid>
			<pubDate>Wed, 04 Nov 2026 20:07:48 +0000</pubDate>
		</item>
		<item>
			<title>mineboyben left feedback:</title>
			<description>no healthpacks? megamind mem</description>
			<link>https://feedback.tf2maps.net/map/ctf_pitfall_a1/</link>
			<guid isPermaLink="false">Feedback  717795 at TF2Maps.net</guid>
			<pubDate>Wed, 04 Nov 2026 20:07:28 +0000</pubDate>
		</item>
		<item>
			<title>Blumberquack left feedback:</title>
			<description>i try to set up at intel room and half the enemy team walks in. something&#039;s not right</description>
			<link>https://feedback.tf2maps.net/map/ctf_pitfall_a1/</link>
			<guid isPermaLink="false">Feedback  717794 at TF2Maps.net</guid>
			<pubDate>Wed, 04 Nov 2026 20:07:07 +0000</pubDate>
		</item>
		<item>
			<title>Tofawil left feedback:</title>
			<description>i don&#039;t see any healthpacks in places I would expect them to be</description>
			<link>https://feedback.tf2maps.net/map/ctf_pitfall_a1/</link>
			<guid isPermaLink="false">Feedback  717793 at TF2Maps.net</guid>
			<pubDate>Wed, 04 Nov 2026 20:06:53 +0000</pubDate>
		</item>
		<item>
			<title>mineboyben left feedback:</title>
			<description>change the killtrigger to fall so it says fell to a clumsy painful death</description>
			<link>https://feedback.tf2maps.net/map/ctf_pitfall_a1/</link>
			<guid isPermaLink="false">Feedback  717792 at TF2Maps.net</guid>
			<pubDate>Wed, 04 Nov 2026 20:05:31 +0000</pubDate>
		</item>
		<item>
			<title>mineboyben left feedback:</title>
			<description>please keep the hole that says jump to cap</description>
			<link>https://feedback.tf2maps.net/map/ctf_pitfall_a1/</link>
			<guid isPermaLink="false">Feedback  717791 at TF2Maps.net</guid>
			<pubDate>Wed, 04 Nov 2026 20:04:51 +0000</pubDate>
		</item>
		<item>
			<title>Exponential Liability made an annotation at 2302 -936 -320</title>
			<description>this area is really odd</description>
			<link>https://feedback.tf2maps.net/map/ctf_pitfall_a1/</link>
			<guid isPermaLink="false">Feedback  717790 at TF2Maps.net</guid>
			<pubDate>Wed, 04 Nov 2026 20:03:17 +0000</pubDate>
		</item>
		<item>
			<title>mineboyben left feedback:</title>
			<description>the map is kinda just spaghetti</description>
			<link>https://feedback.tf2maps.net/map/ctf_pitfall_a1/</link>
			<guid isPermaLink="false">Feedback  717789 at TF2Maps.net</guid>
			<pubDate>Wed, 04 Nov 2026 20:03:02 +0000</pubDate>
		</item>
	</channel>
</rss>