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        <atom:link href="https://feedback.tf2maps.net/feed.rss?map=htf_lockdown_a8" rel="self" type="application/rss+xml" />
        <title>Feedback for: htf_lockdown_a8 - Powered by TF2Maps.net</title>
        <image>
            <url>http://feedback.tf2maps.net/images/TF2Maps140x140.png</url>
            <title>TF2Maps.net</title>
            <link>http://tf2maps.net</link>
        </image>
        <description>Feedback feed for htf_lockdown_a8 - Provided by TF2Maps.net</description>
        <link>https://feedback.tf2maps.net/map/htf_lockdown_a8/</link>
		<item>
			<title>sweg made an annotation at -808 -981 253</title>
			<description>push triggers dont really stop people from using the walls as height</description>
			<link>https://feedback.tf2maps.net/map/htf_lockdown_a8/</link>
			<guid isPermaLink="false">Feedback  693788 at TF2Maps.net</guid>
			<pubDate>Wed, 13 May 2026 03:50:51 +0000</pubDate>
		</item>
		<item>
			<title>Gruppy left feedback:</title>
			<description>black hole should blow you up or something when you touch it</description>
			<link>https://feedback.tf2maps.net/map/htf_lockdown_a8/</link>
			<guid isPermaLink="false">Feedback  693787 at TF2Maps.net</guid>
			<pubDate>Wed, 13 May 2026 03:50:27 +0000</pubDate>
		</item>
		<item>
			<title>0xadg left feedback:</title>
			<description>why is piss unaffected by black hole&#039;s gravity</description>
			<link>https://feedback.tf2maps.net/map/htf_lockdown_a8/</link>
			<guid isPermaLink="false">Feedback  693786 at TF2Maps.net</guid>
			<pubDate>Wed, 13 May 2026 03:50:18 +0000</pubDate>
		</item>
		<item>
			<title>sweg left feedback:</title>
			<description>the map kinda turns into sniper hell once people find the sightlines</description>
			<link>https://feedback.tf2maps.net/map/htf_lockdown_a8/</link>
			<guid isPermaLink="false">Feedback  693785 at TF2Maps.net</guid>
			<pubDate>Wed, 13 May 2026 03:49:40 +0000</pubDate>
		</item>
		<item>
			<title>Gruppy made an annotation at 1237 -1140 54</title>
			<description>Crazy sniper spot here</description>
			<link>https://feedback.tf2maps.net/map/htf_lockdown_a8/</link>
			<guid isPermaLink="false">Feedback  693784 at TF2Maps.net</guid>
			<pubDate>Wed, 13 May 2026 03:49:22 +0000</pubDate>
		</item>
		<item>
			<title>Defcon left feedback:</title>
			<description>I wish the portal was tied to capture progress somehow instead of just appearing randomly</description>
			<link>https://feedback.tf2maps.net/map/htf_lockdown_a8/</link>
			<guid isPermaLink="false">Feedback  693783 at TF2Maps.net</guid>
			<pubDate>Wed, 13 May 2026 03:49:06 +0000</pubDate>
		</item>
		<item>
			<title>Gruppy left feedback:</title>
			<description>I feel like mid is too simple maybe</description>
			<link>https://feedback.tf2maps.net/map/htf_lockdown_a8/</link>
			<guid isPermaLink="false">Feedback  693782 at TF2Maps.net</guid>
			<pubDate>Wed, 13 May 2026 03:48:44 +0000</pubDate>
		</item>
		<item>
			<title>Vaporwave cat Jade left feedback:</title>
			<description>the other area could also be accessed by enemy teams from different portals too</description>
			<link>https://feedback.tf2maps.net/map/htf_lockdown_a8/</link>
			<guid isPermaLink="false">Feedback  693781 at TF2Maps.net</guid>
			<pubDate>Wed, 13 May 2026 03:48:32 +0000</pubDate>
		</item>
		<item>
			<title>Vaporwave cat Jade left feedback:</title>
			<description>I think the idea of having the black hole take you to another area could solve a lot of problems with the layout</description>
			<link>https://feedback.tf2maps.net/map/htf_lockdown_a8/</link>
			<guid isPermaLink="false">Feedback  693780 at TF2Maps.net</guid>
			<pubDate>Wed, 13 May 2026 03:48:19 +0000</pubDate>
		</item>
		<item>
			<title>Defcon left feedback:</title>
			<description>if they enabled and disabled on a cycle like some pd maps it might help make the map feel less stalematey too</description>
			<link>https://feedback.tf2maps.net/map/htf_lockdown_a8/</link>
			<guid isPermaLink="false">Feedback  693779 at TF2Maps.net</guid>
			<pubDate>Wed, 13 May 2026 03:48:08 +0000</pubDate>
		</item>
		<item>
			<title>Defcon left feedback:</title>
			<description>multiple zones where the flag carrier can cap from and rotate between might make things more interesting</description>
			<link>https://feedback.tf2maps.net/map/htf_lockdown_a8/</link>
			<guid isPermaLink="false">Feedback  693778 at TF2Maps.net</guid>
			<pubDate>Wed, 13 May 2026 03:47:26 +0000</pubDate>
		</item>
		<item>
			<title>Defcon left feedback:</title>
			<description>being forced to sit on the point until you die as the flag carrier isn&#039;t very exciting either. wish I could change position</description>
			<link>https://feedback.tf2maps.net/map/htf_lockdown_a8/</link>
			<guid isPermaLink="false">Feedback  693777 at TF2Maps.net</guid>
			<pubDate>Wed, 13 May 2026 03:45:16 +0000</pubDate>
		</item>
		<item>
			<title>sweg left feedback:</title>
			<description>the whole map feels too dark except around the point</description>
			<link>https://feedback.tf2maps.net/map/htf_lockdown_a8/</link>
			<guid isPermaLink="false">Feedback  693776 at TF2Maps.net</guid>
			<pubDate>Wed, 13 May 2026 03:44:04 +0000</pubDate>
		</item>
		<item>
			<title>Sudrian of Hoenn left feedback:</title>
			<description>oh god I just realized, does the black hole slow down your game on purpose? cause that is not pleasant. at all</description>
			<link>https://feedback.tf2maps.net/map/htf_lockdown_a8/</link>
			<guid isPermaLink="false">Feedback  693775 at TF2Maps.net</guid>
			<pubDate>Wed, 13 May 2026 03:40:39 +0000</pubDate>
		</item>
		<item>
			<title>Defcon left feedback:</title>
			<description>and attackers could get there using other portals in the bases</description>
			<link>https://feedback.tf2maps.net/map/htf_lockdown_a8/</link>
			<guid isPermaLink="false">Feedback  693774 at TF2Maps.net</guid>
			<pubDate>Wed, 13 May 2026 03:40:35 +0000</pubDate>
		</item>
		<item>
			<title>Defcon left feedback:</title>
			<description>what if the black hole took you to an alternate cap zone in some other dimension</description>
			<link>https://feedback.tf2maps.net/map/htf_lockdown_a8/</link>
			<guid isPermaLink="false">Feedback  693773 at TF2Maps.net</guid>
			<pubDate>Wed, 13 May 2026 03:40:03 +0000</pubDate>
		</item>
		<item>
			<title>Gruppy left feedback:</title>
			<description>point feels very hard to push onto</description>
			<link>https://feedback.tf2maps.net/map/htf_lockdown_a8/</link>
			<guid isPermaLink="false">Feedback  693772 at TF2Maps.net</guid>
			<pubDate>Wed, 13 May 2026 03:36:49 +0000</pubDate>
		</item>
		<item>
			<title>Sudrian of Hoenn left feedback:</title>
			<description>whenever I look at that black hole it tanks my framerate</description>
			<link>https://feedback.tf2maps.net/map/htf_lockdown_a8/</link>
			<guid isPermaLink="false">Feedback  693771 at TF2Maps.net</guid>
			<pubDate>Wed, 13 May 2026 03:36:47 +0000</pubDate>
		</item>
		<item>
			<title>Defcon left feedback:</title>
			<description>I think that might be part of why people say the map feels &#039;bland&#039;. you end up doing the same thing every life</description>
			<link>https://feedback.tf2maps.net/map/htf_lockdown_a8/</link>
			<guid isPermaLink="false">Feedback  693770 at TF2Maps.net</guid>
			<pubDate>Wed, 13 May 2026 03:36:16 +0000</pubDate>
		</item>
		<item>
			<title>Defcon left feedback:</title>
			<description>which gives normal koth a lot of its depth</description>
			<link>https://feedback.tf2maps.net/map/htf_lockdown_a8/</link>
			<guid isPermaLink="false">Feedback  693769 at TF2Maps.net</guid>
			<pubDate>Wed, 13 May 2026 03:35:15 +0000</pubDate>
		</item>
		<item>
			<title>Defcon left feedback:</title>
			<description>one downside of making a player hold a flag is players have less incentive to ever leave the point or hold forward</description>
			<link>https://feedback.tf2maps.net/map/htf_lockdown_a8/</link>
			<guid isPermaLink="false">Feedback  693768 at TF2Maps.net</guid>
			<pubDate>Wed, 13 May 2026 03:34:55 +0000</pubDate>
		</item>
		<item>
			<title>Defcon left feedback:</title>
			<description>I know this map has some of those things, but I rarely engage with them due to combat focusing almost exclusively on mid</description>
			<link>https://feedback.tf2maps.net/map/htf_lockdown_a8/</link>
			<guid isPermaLink="false">Feedback  693767 at TF2Maps.net</guid>
			<pubDate>Wed, 13 May 2026 03:33:44 +0000</pubDate>
		</item>
		<item>
			<title>sweg left feedback:</title>
			<description>you should bring people closer together with your routing</description>
			<link>https://feedback.tf2maps.net/map/htf_lockdown_a8/</link>
			<guid isPermaLink="false">Feedback  693766 at TF2Maps.net</guid>
			<pubDate>Wed, 13 May 2026 03:33:43 +0000</pubDate>
		</item>
		<item>
			<title>sweg left feedback:</title>
			<description>map pushes players too far apart. im just fighting a series of 2v1s/3v1s as their team walks in a single file out of spawn</description>
			<link>https://feedback.tf2maps.net/map/htf_lockdown_a8/</link>
			<guid isPermaLink="false">Feedback  693765 at TF2Maps.net</guid>
			<pubDate>Wed, 13 May 2026 03:33:33 +0000</pubDate>
		</item>
		<item>
			<title>rabbit irl made an annotation at -3361 -750 279</title>
			<description>verticality would help sniper since sightlines are easily defended by pyro</description>
			<link>https://feedback.tf2maps.net/map/htf_lockdown_a8/</link>
			<guid isPermaLink="false">Feedback  693764 at TF2Maps.net</guid>
			<pubDate>Wed, 13 May 2026 03:33:22 +0000</pubDate>
		</item>
		<item>
			<title>Vaporwave cat Jade left feedback:</title>
			<description>I didn&#039;t shoot anyone and just held the flag for a round and won, seems very strong for defenders</description>
			<link>https://feedback.tf2maps.net/map/htf_lockdown_a8/</link>
			<guid isPermaLink="false">Feedback  693763 at TF2Maps.net</guid>
			<pubDate>Wed, 13 May 2026 03:33:17 +0000</pubDate>
		</item>
		<item>
			<title>Defcon left feedback:</title>
			<description>compared to say, nucleus, where there are several vertical layers, interiors, open and enclosed areas, etc</description>
			<link>https://feedback.tf2maps.net/map/htf_lockdown_a8/</link>
			<guid isPermaLink="false">Feedback  693762 at TF2Maps.net</guid>
			<pubDate>Wed, 13 May 2026 03:32:42 +0000</pubDate>
		</item>
		<item>
			<title>Defcon left feedback:</title>
			<description>on this mid it feels like I basically spend all my time in a single combat space with few meaningful choices to approach it</description>
			<link>https://feedback.tf2maps.net/map/htf_lockdown_a8/</link>
			<guid isPermaLink="false">Feedback  693761 at TF2Maps.net</guid>
			<pubDate>Wed, 13 May 2026 03:31:15 +0000</pubDate>
		</item>
		<item>
			<title>Defcon left feedback:</title>
			<description>deathmatch gameplay is fine, but it&#039;s a lot more fun when you have a vareity of spaces to fight in</description>
			<link>https://feedback.tf2maps.net/map/htf_lockdown_a8/</link>
			<guid isPermaLink="false">Feedback  693760 at TF2Maps.net</guid>
			<pubDate>Wed, 13 May 2026 03:29:56 +0000</pubDate>
		</item>
		<item>
			<title>Uncle Pat left feedback:</title>
			<description>probably one of my favorite themings</description>
			<link>https://feedback.tf2maps.net/map/htf_lockdown_a8/</link>
			<guid isPermaLink="false">Feedback  693759 at TF2Maps.net</guid>
			<pubDate>Wed, 13 May 2026 03:29:52 +0000</pubDate>
		</item>
		<item>
			<title>Sudrian of Hoenn left feedback:</title>
			<description>have the UI change colors depending on who has the intel</description>
			<link>https://feedback.tf2maps.net/map/htf_lockdown_a8/</link>
			<guid isPermaLink="false">Feedback  693758 at TF2Maps.net</guid>
			<pubDate>Wed, 13 May 2026 03:29:37 +0000</pubDate>
		</item>
		<item>
			<title>à¶žSUSSYà¶ž left feedback:</title>
			<description>would appreciate at least some HP for holding the flag</description>
			<link>https://feedback.tf2maps.net/map/htf_lockdown_a8/</link>
			<guid isPermaLink="false">Feedback  693757 at TF2Maps.net</guid>
			<pubDate>Wed, 13 May 2026 03:27:30 +0000</pubDate>
		</item>
		<item>
			<title>à¶žSUSSYà¶ž left feedback:</title>
			<description>if this is the arctic i would expect more ice even indoors</description>
			<link>https://feedback.tf2maps.net/map/htf_lockdown_a8/</link>
			<guid isPermaLink="false">Feedback  693756 at TF2Maps.net</guid>
			<pubDate>Wed, 13 May 2026 03:24:48 +0000</pubDate>
		</item>
		<item>
			<title>Sudrian of Hoenn made an annotation at 277 -285 129</title>
			<description>M Y  F R A M E S</description>
			<link>https://feedback.tf2maps.net/map/htf_lockdown_a8/</link>
			<guid isPermaLink="false">Feedback  693755 at TF2Maps.net</guid>
			<pubDate>Wed, 13 May 2026 03:24:32 +0000</pubDate>
		</item>
		<item>
			<title>rabbit irl made an annotation at -1838 -789 140</title>
			<description>can be stuck crouching here</description>
			<link>https://feedback.tf2maps.net/map/htf_lockdown_a8/</link>
			<guid isPermaLink="false">Feedback  693754 at TF2Maps.net</guid>
			<pubDate>Wed, 13 May 2026 03:24:27 +0000</pubDate>
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