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        <atom:link href="https://feedback.tf2maps.net/feed.rss?map=koth_afterdark_a1d" rel="self" type="application/rss+xml" />
        <title>Feedback for: koth_afterdark_a1d - Powered by TF2Maps.net</title>
        <image>
            <url>http://feedback.tf2maps.net/images/TF2Maps140x140.png</url>
            <title>TF2Maps.net</title>
            <link>http://tf2maps.net</link>
        </image>
        <description>Feedback feed for koth_afterdark_a1d - Provided by TF2Maps.net</description>
        <link>https://feedback.tf2maps.net/map/koth_afterdark_a1d/</link>
		<item>
			<title>Fault in WIDTH made an annotation at -6051 2299 1187</title>
			<description>avoid surrounding areas in massive walls like this</description>
			<link>https://feedback.tf2maps.net/map/koth_afterdark_a1d/</link>
			<guid isPermaLink="false">Feedback  324710 at TF2Maps.net</guid>
			<pubDate>Fri, 27 Aug 2021 04:26:23 +0000</pubDate>
		</item>
		<item>
			<title>Fault in WIDTH left feedback:</title>
			<description>dont have collision on light props</description>
			<link>https://feedback.tf2maps.net/map/koth_afterdark_a1d/</link>
			<guid isPermaLink="false">Feedback  324709 at TF2Maps.net</guid>
			<pubDate>Fri, 27 Aug 2021 04:25:01 +0000</pubDate>
		</item>
		<item>
			<title>Super Lux Deluxe left feedback:</title>
			<description>fighting areas generally shouldn&#039;t be larger than 2k units in either direction</description>
			<link>https://feedback.tf2maps.net/map/koth_afterdark_a1d/</link>
			<guid isPermaLink="false">Feedback  324708 at TF2Maps.net</guid>
			<pubDate>Fri, 27 Aug 2021 04:22:40 +0000</pubDate>
		</item>
		<item>
			<title>Fault in WIDTH left feedback:</title>
			<description>if you chose to start a new map (this could be hard to rescale,) I strongly recomend asy maps like A/D. Better learning imo</description>
			<link>https://feedback.tf2maps.net/map/koth_afterdark_a1d/</link>
			<guid isPermaLink="false">Feedback  324707 at TF2Maps.net</guid>
			<pubDate>Fri, 27 Aug 2021 04:22:23 +0000</pubDate>
		</item>
		<item>
			<title>Super Lux Deluxe left feedback:</title>
			<description>needs to be scaled down 2x or 3x</description>
			<link>https://feedback.tf2maps.net/map/koth_afterdark_a1d/</link>
			<guid isPermaLink="false">Feedback  324706 at TF2Maps.net</guid>
			<pubDate>Fri, 27 Aug 2021 04:22:18 +0000</pubDate>
		</item>
		<item>
			<title>Soap made an annotation at -54 229 233</title>
			<description>having so many flanks on this side would make it easy to sneak past the enemy on the way to their spawn</description>
			<link>https://feedback.tf2maps.net/map/koth_afterdark_a1d/</link>
			<guid isPermaLink="false">Feedback  324705 at TF2Maps.net</guid>
			<pubDate>Fri, 27 Aug 2021 04:22:13 +0000</pubDate>
		</item>
		<item>
			<title>Dr. Kiwi Frankencop made an annotation at -6240 2138 148</title>
			<description>this dirt area looks cool and interesting but its kinda useless because it doesn&#039;t go to the point or anything</description>
			<link>https://feedback.tf2maps.net/map/koth_afterdark_a1d/</link>
			<guid isPermaLink="false">Feedback  324704 at TF2Maps.net</guid>
			<pubDate>Fri, 27 Aug 2021 04:21:56 +0000</pubDate>
		</item>
		<item>
			<title>NukeDragon left feedback:</title>
			<description>even if scaled down, I think there&#039;s still to much here for a koth map</description>
			<link>https://feedback.tf2maps.net/map/koth_afterdark_a1d/</link>
			<guid isPermaLink="false">Feedback  324703 at TF2Maps.net</guid>
			<pubDate>Fri, 27 Aug 2021 04:21:55 +0000</pubDate>
		</item>
		<item>
			<title>[BLÎ”MO] left feedback:</title>
			<description>splitting players, though the scaling may be further perpetuating that outlook</description>
			<link>https://feedback.tf2maps.net/map/koth_afterdark_a1d/</link>
			<guid isPermaLink="false">Feedback  324702 at TF2Maps.net</guid>
			<pubDate>Fri, 27 Aug 2021 04:21:31 +0000</pubDate>
		</item>
		<item>
			<title>[BLÎ”MO] left feedback:</title>
			<description>seems like there is a lot going on, and not in a good way. theres a lot of routes and areas for combat that might end up sp</description>
			<link>https://feedback.tf2maps.net/map/koth_afterdark_a1d/</link>
			<guid isPermaLink="false">Feedback  324701 at TF2Maps.net</guid>
			<pubDate>Fri, 27 Aug 2021 04:21:14 +0000</pubDate>
		</item>
		<item>
			<title>Super Lux Deluxe left feedback:</title>
			<description>underwater route is interesting but it&#039;s hard to go through without drowning</description>
			<link>https://feedback.tf2maps.net/map/koth_afterdark_a1d/</link>
			<guid isPermaLink="false">Feedback  324700 at TF2Maps.net</guid>
			<pubDate>Fri, 27 Aug 2021 04:20:59 +0000</pubDate>
		</item>
		<item>
			<title>Dr. Kiwi Frankencop made an annotation at -5284 1539 153</title>
			<description>the concept and layout for this map is interesting, but i feel like the rooms are oversized </description>
			<link>https://feedback.tf2maps.net/map/koth_afterdark_a1d/</link>
			<guid isPermaLink="false">Feedback  324699 at TF2Maps.net</guid>
			<pubDate>Fri, 27 Aug 2021 04:19:52 +0000</pubDate>
		</item>
		<item>
			<title>EliminateSingleFamilyZoning made an annotation at 1474 2139 155</title>
			<description>My fists of steel look like the center of the sun.</description>
			<link>https://feedback.tf2maps.net/map/koth_afterdark_a1d/</link>
			<guid isPermaLink="false">Feedback  324698 at TF2Maps.net</guid>
			<pubDate>Fri, 27 Aug 2021 04:19:48 +0000</pubDate>
		</item>
		<item>
			<title>Cargo_Tokens left feedback:</title>
			<description>having to jump onto the control point is rather annoying</description>
			<link>https://feedback.tf2maps.net/map/koth_afterdark_a1d/</link>
			<guid isPermaLink="false">Feedback  324697 at TF2Maps.net</guid>
			<pubDate>Fri, 27 Aug 2021 04:19:00 +0000</pubDate>
		</item>
		<item>
			<title>Newport1 made an annotation at -525 265 406</title>
			<description>lighting issues</description>
			<link>https://feedback.tf2maps.net/map/koth_afterdark_a1d/</link>
			<guid isPermaLink="false">Feedback  324696 at TF2Maps.net</guid>
			<pubDate>Fri, 27 Aug 2021 04:18:40 +0000</pubDate>
		</item>
		<item>
			<title>Super Lux Deluxe left feedback:</title>
			<description>cave section is a neat idea but this texture is kinda weird</description>
			<link>https://feedback.tf2maps.net/map/koth_afterdark_a1d/</link>
			<guid isPermaLink="false">Feedback  324695 at TF2Maps.net</guid>
			<pubDate>Fri, 27 Aug 2021 04:18:27 +0000</pubDate>
		</item>
		<item>
			<title>Super Lux Deluxe made an annotation at -2638 2274 476</title>
			<description>You don&#039;t have to use letter signs for the koth map</description>
			<link>https://feedback.tf2maps.net/map/koth_afterdark_a1d/</link>
			<guid isPermaLink="false">Feedback  324694 at TF2Maps.net</guid>
			<pubDate>Fri, 27 Aug 2021 04:16:59 +0000</pubDate>
		</item>
		<item>
			<title>Super Lux Deluxe left feedback:</title>
			<description>place player models on the ground as prop_statics when working on your map to get a sense of scale. (search HWM)</description>
			<link>https://feedback.tf2maps.net/map/koth_afterdark_a1d/</link>
			<guid isPermaLink="false">Feedback  324693 at TF2Maps.net</guid>
			<pubDate>Fri, 27 Aug 2021 04:16:27 +0000</pubDate>
		</item>
		<item>
			<title>Fault in WIDTH left feedback:</title>
			<description>As said, overscaled. This is a common sin that almost everyone makes with an A1, especailly their first</description>
			<link>https://feedback.tf2maps.net/map/koth_afterdark_a1d/</link>
			<guid isPermaLink="false">Feedback  324692 at TF2Maps.net</guid>
			<pubDate>Fri, 27 Aug 2021 04:16:15 +0000</pubDate>
		</item>
		<item>
			<title>Newport1 left feedback:</title>
			<description>standing on wall</description>
			<link>https://feedback.tf2maps.net/map/koth_afterdark_a1d/</link>
			<guid isPermaLink="false">Feedback  324691 at TF2Maps.net</guid>
			<pubDate>Fri, 27 Aug 2021 04:15:56 +0000</pubDate>
		</item>
		<item>
			<title>Fault in WIDTH left feedback:</title>
			<description>you prob dont need env_sun if you have one</description>
			<link>https://feedback.tf2maps.net/map/koth_afterdark_a1d/</link>
			<guid isPermaLink="false">Feedback  324690 at TF2Maps.net</guid>
			<pubDate>Fri, 27 Aug 2021 04:15:45 +0000</pubDate>
		</item>
		<item>
			<title>Super Lux Deluxe left feedback:</title>
			<description>compile LDR only in other words</description>
			<link>https://feedback.tf2maps.net/map/koth_afterdark_a1d/</link>
			<guid isPermaLink="false">Feedback  324689 at TF2Maps.net</guid>
			<pubDate>Fri, 27 Aug 2021 04:15:41 +0000</pubDate>
		</item>
		<item>
			<title>Super Lux Deluxe left feedback:</title>
			<description>consider not compiling in HDR until beta or use the anti-hdr blindness device</description>
			<link>https://feedback.tf2maps.net/map/koth_afterdark_a1d/</link>
			<guid isPermaLink="false">Feedback  324688 at TF2Maps.net</guid>
			<pubDate>Fri, 27 Aug 2021 04:15:29 +0000</pubDate>
		</item>
		<item>
			<title>[BLÎ”MO] left feedback:</title>
			<description>normal walk speeds</description>
			<link>https://feedback.tf2maps.net/map/koth_afterdark_a1d/</link>
			<guid isPermaLink="false">Feedback  324687 at TF2Maps.net</guid>
			<pubDate>Fri, 27 Aug 2021 04:15:18 +0000</pubDate>
		</item>
		<item>
			<title>[BLÎ”MO] left feedback:</title>
			<description>if youre not using HWM models for scaling, then thats a great way of scale, also playtest with classes like Sniper who have</description>
			<link>https://feedback.tf2maps.net/map/koth_afterdark_a1d/</link>
			<guid isPermaLink="false">Feedback  324686 at TF2Maps.net</guid>
			<pubDate>Fri, 27 Aug 2021 04:15:14 +0000</pubDate>
		</item>
		<item>
			<title>Super Lux Deluxe left feedback:</title>
			<description>avoid using reflectivity textures over 50%</description>
			<link>https://feedback.tf2maps.net/map/koth_afterdark_a1d/</link>
			<guid isPermaLink="false">Feedback  324685 at TF2Maps.net</guid>
			<pubDate>Fri, 27 Aug 2021 04:15:07 +0000</pubDate>
		</item>
		<item>
			<title>Super Lux Deluxe made an annotation at -3356 2341 309</title>
			<description>these signs are blindingly white because cubemaps weren&#039;t compiled correctly?</description>
			<link>https://feedback.tf2maps.net/map/koth_afterdark_a1d/</link>
			<guid isPermaLink="false">Feedback  324684 at TF2Maps.net</guid>
			<pubDate>Fri, 27 Aug 2021 04:14:46 +0000</pubDate>
		</item>
		<item>
			<title>Super Lux Deluxe made an annotation at -4955 1470 318</title>
			<description>You don&#039;t need light props in early alpha stages, no worries, just use the light entities with no props</description>
			<link>https://feedback.tf2maps.net/map/koth_afterdark_a1d/</link>
			<guid isPermaLink="false">Feedback  324683 at TF2Maps.net</guid>
			<pubDate>Fri, 27 Aug 2021 04:14:19 +0000</pubDate>
		</item>
		<item>
			<title>Super Lux Deluxe left feedback:</title>
			<description>overscaled, common mistake for first mappers</description>
			<link>https://feedback.tf2maps.net/map/koth_afterdark_a1d/</link>
			<guid isPermaLink="false">Feedback  324682 at TF2Maps.net</guid>
			<pubDate>Fri, 27 Aug 2021 04:13:37 +0000</pubDate>
		</item>
		<item>
			<title>Newport1 made an annotation at 783 1200 106</title>
			<description>sky hitbox does not match sky</description>
			<link>https://feedback.tf2maps.net/map/koth_afterdark_a1d/</link>
			<guid isPermaLink="false">Feedback  324681 at TF2Maps.net</guid>
			<pubDate>Fri, 27 Aug 2021 04:13:33 +0000</pubDate>
		</item>
		<item>
			<title>NukeDragon left feedback:</title>
			<description>waaay overscaled</description>
			<link>https://feedback.tf2maps.net/map/koth_afterdark_a1d/</link>
			<guid isPermaLink="false">Feedback  324680 at TF2Maps.net</guid>
			<pubDate>Fri, 27 Aug 2021 04:13:31 +0000</pubDate>
		</item>
		<item>
			<title>Super Lux Deluxe made an annotation at -5766 -255 224</title>
			<description>this sun is blinding</description>
			<link>https://feedback.tf2maps.net/map/koth_afterdark_a1d/</link>
			<guid isPermaLink="false">Feedback  324679 at TF2Maps.net</guid>
			<pubDate>Fri, 27 Aug 2021 04:13:14 +0000</pubDate>
		</item>
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