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        <atom:link href="https://feedback.tf2maps.net/feed.rss?map=pd_reality_a6" rel="self" type="application/rss+xml" />
        <title>Feedback for: pd_reality_a6 - Powered by TF2Maps.net</title>
        <image>
            <url>http://feedback.tf2maps.net/images/TF2Maps140x140.png</url>
            <title>TF2Maps.net</title>
            <link>http://tf2maps.net</link>
        </image>
        <description>Feedback feed for pd_reality_a6 - Provided by TF2Maps.net</description>
        <link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
		<item>
			<title>The Announcer left feedback:</title>
			<description>the map would probably benefit from having the whole upper level lowered 128 units or so</description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  519411 at TF2Maps.net</guid>
			<pubDate>Tue, 28 Nov 2023 02:34:41 +0000</pubDate>
		</item>
		<item>
			<title>The Announcer left feedback:</title>
			<description>the control room looks cool but I&#039;m not sure it adds much to gameplay atm. windows overlooking the laser felt clunky to use due to being so high up</description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  519408 at TF2Maps.net</guid>
			<pubDate>Tue, 28 Nov 2023 02:31:24 +0000</pubDate>
		</item>
		<item>
			<title>Furret24 left feedback:</title>
			<description>Otherwise this map is cool, ducky system is fun too</description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  519404 at TF2Maps.net</guid>
			<pubDate>Tue, 28 Nov 2023 02:25:28 +0000</pubDate>
		</item>
		<item>
			<title>[UHG]barracks obimbo made an annotation at -473 826 -212</title>
			<description>this sentry was really annoying when it camps the underworld entrance</description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  519403 at TF2Maps.net</guid>
			<pubDate>Tue, 28 Nov 2023 02:25:28 +0000</pubDate>
		</item>
		<item>
			<title>The Announcer left feedback:</title>
			<description>I would try to reduce the number of lobbies in general. they weren&#039;t very fun to fight in</description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  519402 at TF2Maps.net</guid>
			<pubDate>Tue, 28 Nov 2023 02:25:28 +0000</pubDate>
		</item>
		<item>
			<title>Furret24 left feedback:</title>
			<description>Maybe make the outside area larger? Underworld area needs more dot to people inside it when it locks</description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  519401 at TF2Maps.net</guid>
			<pubDate>Tue, 28 Nov 2023 02:25:15 +0000</pubDate>
		</item>
		<item>
			<title>Robogineer left feedback:</title>
			<description>had fun :D</description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  519400 at TF2Maps.net</guid>
			<pubDate>Tue, 28 Nov 2023 02:25:08 +0000</pubDate>
		</item>
		<item>
			<title>The Announcer made an annotation at -171 -968 -180</title>
			<description>you can build on these slopes</description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  519399 at TF2Maps.net</guid>
			<pubDate>Tue, 28 Nov 2023 02:24:58 +0000</pubDate>
		</item>
		<item>
			<title>The Announcer left feedback:</title>
			<description>instead of making players climb up 256+ units all at once</description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  519398 at TF2Maps.net</guid>
			<pubDate>Tue, 28 Nov 2023 02:24:49 +0000</pubDate>
		</item>
		<item>
			<title>Furret24 left feedback:</title>
			<description>Underworld area and free duck area are prone to being camped by a sentry or group of people</description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  519397 at TF2Maps.net</guid>
			<pubDate>Tue, 28 Nov 2023 02:24:33 +0000</pubDate>
		</item>
		<item>
			<title>The Announcer left feedback:</title>
			<description>these lobbies would probably feel better to play in if the height were distributed over smaller ramps that were spaced out </description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  519396 at TF2Maps.net</guid>
			<pubDate>Tue, 28 Nov 2023 02:24:29 +0000</pubDate>
		</item>
		<item>
			<title>Radial left feedback:</title>
			<description>and effectively make it impossible for the other team to cap without a significant push [1/2]</description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  519395 at TF2Maps.net</guid>
			<pubDate>Tue, 28 Nov 2023 02:23:01 +0000</pubDate>
		</item>
		<item>
			<title>Radial left feedback:</title>
			<description>as it stands theres objectively zero reason why you shouldn&#039;t or cant just stay in there forever [1/2]</description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  519394 at TF2Maps.net</guid>
			<pubDate>Tue, 28 Nov 2023 02:22:45 +0000</pubDate>
		</item>
		<item>
			<title>Radial left feedback:</title>
			<description>the capture zone should have no bleeding, but needs significant detriments to staying in there when the fissure closes</description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  519393 at TF2Maps.net</guid>
			<pubDate>Tue, 28 Nov 2023 02:22:13 +0000</pubDate>
		</item>
		<item>
			<title>Radial made an annotation at -610 4730 -37</title>
			<description>this lower path shouldn&#039;t be blocked off at all</description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  519392 at TF2Maps.net</guid>
			<pubDate>Tue, 28 Nov 2023 02:21:15 +0000</pubDate>
		</item>
		<item>
			<title>Radial left feedback:</title>
			<description>why is this blocked off???</description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  519391 at TF2Maps.net</guid>
			<pubDate>Tue, 28 Nov 2023 02:20:58 +0000</pubDate>
		</item>
		<item>
			<title>The Announcer made an annotation at -1300 -439 324</title>
			<description>not a fan of the drop down in this room specifically, it just feels like a way to let spies get drop stabs</description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  519390 at TF2Maps.net</guid>
			<pubDate>Tue, 28 Nov 2023 02:20:54 +0000</pubDate>
		</item>
		<item>
			<title>Radial left feedback:</title>
			<description>get a single medic in here and the game just stalls for the other team</description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  519389 at TF2Maps.net</guid>
			<pubDate>Tue, 28 Nov 2023 02:19:43 +0000</pubDate>
		</item>
		<item>
			<title>Radial left feedback:</title>
			<description>if a team holds the very easily defendable capture zone, the other team cant capture at all</description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  519388 at TF2Maps.net</guid>
			<pubDate>Tue, 28 Nov 2023 02:19:19 +0000</pubDate>
		</item>
		<item>
			<title>The Announcer left feedback:</title>
			<description>not a fan of how the spawn routes direct you to these two large/tall lobbies where enemies can drop down on you</description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  519387 at TF2Maps.net</guid>
			<pubDate>Tue, 28 Nov 2023 02:18:36 +0000</pubDate>
		</item>
		<item>
			<title>Radial left feedback:</title>
			<description>on any class other than those</description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  519386 at TF2Maps.net</guid>
			<pubDate>Tue, 28 Nov 2023 02:17:31 +0000</pubDate>
		</item>
		<item>
			<title>foriegnknight28 left feedback:</title>
			<description>void damage should be more like 10</description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  519385 at TF2Maps.net</guid>
			<pubDate>Tue, 28 Nov 2023 02:17:30 +0000</pubDate>
		</item>
		<item>
			<title>Radial left feedback:</title>
			<description>the fissure feels terrible to traverse and any class without high mobility like scout or soldier</description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  519384 at TF2Maps.net</guid>
			<pubDate>Tue, 28 Nov 2023 02:17:22 +0000</pubDate>
		</item>
		<item>
			<title>The Announcer left feedback:</title>
			<description>even though the outdoor area feels the most like a &#039;mid&#039; the routes out of spawn don&#039;t really direct you there</description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  519383 at TF2Maps.net</guid>
			<pubDate>Tue, 28 Nov 2023 02:15:08 +0000</pubDate>
		</item>
		<item>
			<title>Furret24 left feedback:</title>
			<description>Very fun overall</description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  519382 at TF2Maps.net</guid>
			<pubDate>Tue, 28 Nov 2023 02:14:31 +0000</pubDate>
		</item>
		<item>
			<title>notalex left feedback:</title>
			<description>neat map</description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  519381 at TF2Maps.net</guid>
			<pubDate>Tue, 28 Nov 2023 02:14:19 +0000</pubDate>
		</item>
		<item>
			<title>The Announcer made an annotation at 38 -870 -207</title>
			<description>deceptive door</description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  519380 at TF2Maps.net</guid>
			<pubDate>Tue, 28 Nov 2023 02:14:17 +0000</pubDate>
		</item>
		<item>
			<title>The Announcer made an annotation at 63 -1733 -295</title>
			<description>removing or reducing the size of this entrance part of the building might help</description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  519379 at TF2Maps.net</guid>
			<pubDate>Tue, 28 Nov 2023 02:13:54 +0000</pubDate>
		</item>
		<item>
			<title>The Announcer left feedback:</title>
			<description>distance between the two bases is fine, the distance between the dish building and the rest of the map feels too small</description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  519378 at TF2Maps.net</guid>
			<pubDate>Tue, 28 Nov 2023 02:12:52 +0000</pubDate>
		</item>
		<item>
			<title>Robogineer left feedback:</title>
			<description>you can see the capped points on invisible spies&#039; backs</description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  519377 at TF2Maps.net</guid>
			<pubDate>Tue, 28 Nov 2023 02:12:25 +0000</pubDate>
		</item>
		<item>
			<title>The Announcer left feedback:</title>
			<description>the outdoor area does feel a little cluttered. I wish elements were spaced out more to create some extra room for combat </description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  519376 at TF2Maps.net</guid>
			<pubDate>Tue, 28 Nov 2023 02:11:59 +0000</pubDate>
		</item>
		<item>
			<title>The Announcer left feedback:</title>
			<description>new layout definitely feels like an improvement. I like the inclusion of an outdoor space</description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  519375 at TF2Maps.net</guid>
			<pubDate>Tue, 28 Nov 2023 02:10:34 +0000</pubDate>
		</item>
		<item>
			<title>Midnite made an annotation at -823 -1777 -225</title>
			<description>tri going through the wall</description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  519374 at TF2Maps.net</guid>
			<pubDate>Tue, 28 Nov 2023 02:08:32 +0000</pubDate>
		</item>
		<item>
			<title>Furret24 left feedback:</title>
			<description>would move spawn back a bit so you don&#039;t bump into the wall when escaping the underworld thing</description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  519373 at TF2Maps.net</guid>
			<pubDate>Tue, 28 Nov 2023 02:08:23 +0000</pubDate>
		</item>
		<item>
			<title>Yoshister left feedback:</title>
			<description>I think the bleed damage should stay it&#039;s funny</description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  519372 at TF2Maps.net</guid>
			<pubDate>Tue, 28 Nov 2023 02:07:48 +0000</pubDate>
		</item>
		<item>
			<title>Radial left feedback:</title>
			<description>i missed who said it but the bleed damage in the fissure should only apply if you get stuck in there afterwards</description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  519371 at TF2Maps.net</guid>
			<pubDate>Tue, 28 Nov 2023 02:06:55 +0000</pubDate>
		</item>
		<item>
			<title>The Announcer left feedback:</title>
			<description>i like the arena areas on this map</description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  519370 at TF2Maps.net</guid>
			<pubDate>Tue, 28 Nov 2023 02:06:37 +0000</pubDate>
		</item>
		<item>
			<title>Radial left feedback:</title>
			<description>not outside damage</description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  519369 at TF2Maps.net</guid>
			<pubDate>Tue, 28 Nov 2023 02:06:24 +0000</pubDate>
		</item>
		<item>
			<title>Radial left feedback:</title>
			<description>the bleeding in the fissure sucks, getting points in PD should be entirely up to your skill</description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  519368 at TF2Maps.net</guid>
			<pubDate>Tue, 28 Nov 2023 02:06:20 +0000</pubDate>
		</item>
		<item>
			<title>Radial left feedback:</title>
			<description>idk how under your control this is, but the glow for the reality fissure should be hidden when *in* the fissure</description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  519367 at TF2Maps.net</guid>
			<pubDate>Tue, 28 Nov 2023 02:05:19 +0000</pubDate>
		</item>
		<item>
			<title>Radial made an annotation at -53 -911 108</title>
			<description>can grab ducks through this window</description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  519366 at TF2Maps.net</guid>
			<pubDate>Tue, 28 Nov 2023 02:03:55 +0000</pubDate>
		</item>
		<item>
			<title>The Announcer left feedback:</title>
			<description>i would make the other realm not hurt you till times up similar to the halloween map</description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  519365 at TF2Maps.net</guid>
			<pubDate>Tue, 28 Nov 2023 02:03:34 +0000</pubDate>
		</item>
		<item>
			<title>Radial left feedback:</title>
			<description>the capture zone being a specific arena for it ala halloween maps is an interesting idea</description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  519364 at TF2Maps.net</guid>
			<pubDate>Tue, 28 Nov 2023 02:02:47 +0000</pubDate>
		</item>
		<item>
			<title>Midnite made an annotation at -125 1965 229</title>
			<description>probably shouldn&#039;t be allowed to go back here</description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  519363 at TF2Maps.net</guid>
			<pubDate>Tue, 28 Nov 2023 02:01:11 +0000</pubDate>
		</item>
		<item>
			<title>Danodan made an annotation at -189 4562 9</title>
			<description>Very strong sightlines on the point. Too easily defensible.</description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  519149 at TF2Maps.net</guid>
			<pubDate>Sun, 26 Nov 2023 21:08:44 +0000</pubDate>
		</item>
		<item>
			<title>iNF3CT0R made an annotation at -237 689 104</title>
			<description>should you be able to stand up here?</description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  519148 at TF2Maps.net</guid>
			<pubDate>Sun, 26 Nov 2023 21:08:14 +0000</pubDate>
		</item>
		<item>
			<title>MegapiemanPHD made an annotation at -1851 -1221 -116</title>
			<description>I can get back here</description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  519147 at TF2Maps.net</guid>
			<pubDate>Sun, 26 Nov 2023 21:07:38 +0000</pubDate>
		</item>
		<item>
			<title>Olive made an annotation at 1837 -1123 -123</title>
			<description>button in the hut gives too many ducks</description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  519146 at TF2Maps.net</guid>
			<pubDate>Sun, 26 Nov 2023 21:07:16 +0000</pubDate>
		</item>
		<item>
			<title>Tails8521 left feedback:</title>
			<description>sometimes the uber after the underworld is too short and you take fall damage</description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  519145 at TF2Maps.net</guid>
			<pubDate>Sun, 26 Nov 2023 21:05:48 +0000</pubDate>
		</item>
		<item>
			<title>robopan left feedback:</title>
			<description>i can camp in hell if iam tream leader until people go away</description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  519144 at TF2Maps.net</guid>
			<pubDate>Sun, 26 Nov 2023 21:02:47 +0000</pubDate>
		</item>
		<item>
			<title>MegapiemanPHD left feedback:</title>
			<description>idk if the concept of free points works. Either a team gets a bunch of points they didn&#039;t earn, or die and give em away</description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  519143 at TF2Maps.net</guid>
			<pubDate>Sun, 26 Nov 2023 21:01:38 +0000</pubDate>
		</item>
		<item>
			<title>Yoshister made an annotation at 1859 -1054 -123</title>
			<description>I&#039;d close the windows and door in the bonus duck building so people don&#039;t go in thinking they can get bonus ducks</description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  519142 at TF2Maps.net</guid>
			<pubDate>Sun, 26 Nov 2023 21:01:31 +0000</pubDate>
		</item>
		<item>
			<title>tomato soup scuba diver made an annotation at -517 -2002 -229</title>
			<description>very easy to get stuck on this rock</description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  519141 at TF2Maps.net</guid>
			<pubDate>Sun, 26 Nov 2023 21:00:52 +0000</pubDate>
		</item>
		<item>
			<title>MegapiemanPHD left feedback:</title>
			<description>if you ever want any custom VO for this, I&#039;d be happy to help.</description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  519140 at TF2Maps.net</guid>
			<pubDate>Sun, 26 Nov 2023 20:56:30 +0000</pubDate>
		</item>
		<item>
			<title>Joy &amp; Whimsy is back on the men left feedback:</title>
			<description>instead of camping their side of the underworld and outlasting the enemy due to underworld damage</description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  518637 at TF2Maps.net</guid>
			<pubDate>Sat, 25 Nov 2023 21:06:24 +0000</pubDate>
		</item>
		<item>
			<title>Joy &amp; Whimsy is back on the men left feedback:</title>
			<description>cap zone should disable when portal closes, so players are forced to engage if they want to cap 1/2</description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  518636 at TF2Maps.net</guid>
			<pubDate>Sat, 25 Nov 2023 21:06:08 +0000</pubDate>
		</item>
		<item>
			<title>AssVinegar left feedback:</title>
			<description>the laser thingymajig looks cool, but i don&#039;t think it fits tf2</description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  518635 at TF2Maps.net</guid>
			<pubDate>Sat, 25 Nov 2023 20:47:21 +0000</pubDate>
		</item>
		<item>
			<title>AssVinegar left feedback:</title>
			<description>the laser thingy </description>
			<link>https://feedback.tf2maps.net/map/pd_reality_a6/</link>
			<guid isPermaLink="false">Feedback  518634 at TF2Maps.net</guid>
			<pubDate>Sat, 25 Nov 2023 20:47:00 +0000</pubDate>
		</item>
	</channel>
</rss>