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        <title>Feedback for: pd_shootout_a1 - Powered by TF2Maps.net</title>
        <image>
            <url>http://feedback.tf2maps.net/images/TF2Maps140x140.png</url>
            <title>TF2Maps.net</title>
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        <description>Feedback feed for pd_shootout_a1 - Provided by TF2Maps.net</description>
        <link>https://feedback.tf2maps.net/map/pd_shootout_a1/</link>
		<item>
			<title>ComicnCardboard made an annotation at 127 397 387</title>
			<description>Make the doors open faster to not have faster classes snag on the opening</description>
			<link>https://feedback.tf2maps.net/map/pd_shootout_a1/</link>
			<guid isPermaLink="false">Feedback  714971 at TF2Maps.net</guid>
			<pubDate>Mon, 12 Oct 2026 17:22:53 +0000</pubDate>
		</item>
		<item>
			<title>TomTheFunnyGuy made an annotation at -566 -587 117</title>
			<description>The launch pad has some funny trimping potential. maybe add some more</description>
			<link>https://feedback.tf2maps.net/map/pd_shootout_a1/</link>
			<guid isPermaLink="false">Feedback  714970 at TF2Maps.net</guid>
			<pubDate>Mon, 12 Oct 2026 17:22:24 +0000</pubDate>
		</item>
		<item>
			<title>The Announcer made an annotation at 844 -300 314</title>
			<description>whats the point of these structures</description>
			<link>https://feedback.tf2maps.net/map/pd_shootout_a1/</link>
			<guid isPermaLink="false">Feedback  714969 at TF2Maps.net</guid>
			<pubDate>Mon, 12 Oct 2026 17:22:08 +0000</pubDate>
		</item>
		<item>
			<title>[BLÎ”MO] left feedback:</title>
			<description>geo not giving certain classes much to work with</description>
			<link>https://feedback.tf2maps.net/map/pd_shootout_a1/</link>
			<guid isPermaLink="false">Feedback  714968 at TF2Maps.net</guid>
			<pubDate>Mon, 12 Oct 2026 17:22:00 +0000</pubDate>
		</item>
		<item>
			<title>_Squared Games left feedback:</title>
			<description>too small, players can spawn in one another, train is very fast and out of nowhere</description>
			<link>https://feedback.tf2maps.net/map/pd_shootout_a1/</link>
			<guid isPermaLink="false">Feedback  714967 at TF2Maps.net</guid>
			<pubDate>Mon, 12 Oct 2026 17:21:55 +0000</pubDate>
		</item>
		<item>
			<title>[BLÎ”MO] left feedback:</title>
			<description>ill admit im not a fan of tdm in tf2 as a concept but I feel like the spawns are partly what breaks the map, as does the</description>
			<link>https://feedback.tf2maps.net/map/pd_shootout_a1/</link>
			<guid isPermaLink="false">Feedback  714966 at TF2Maps.net</guid>
			<pubDate>Mon, 12 Oct 2026 17:21:51 +0000</pubDate>
		</item>
		<item>
			<title>saihtaMa left feedback:</title>
			<description>this aint it chief</description>
			<link>https://feedback.tf2maps.net/map/pd_shootout_a1/</link>
			<guid isPermaLink="false">Feedback  714965 at TF2Maps.net</guid>
			<pubDate>Mon, 12 Oct 2026 17:18:31 +0000</pubDate>
		</item>
		<item>
			<title>Avast AntiPony 9445 left feedback:</title>
			<description>this feels more like an idle map than a proper one</description>
			<link>https://feedback.tf2maps.net/map/pd_shootout_a1/</link>
			<guid isPermaLink="false">Feedback  714964 at TF2Maps.net</guid>
			<pubDate>Mon, 12 Oct 2026 17:18:08 +0000</pubDate>
		</item>
		<item>
			<title>Lizard Of Oz left feedback:</title>
			<description>if you don&#039;t move from spawn, an enemy might spawn into you</description>
			<link>https://feedback.tf2maps.net/map/pd_shootout_a1/</link>
			<guid isPermaLink="false">Feedback  714963 at TF2Maps.net</guid>
			<pubDate>Mon, 12 Oct 2026 17:17:34 +0000</pubDate>
		</item>
		<item>
			<title>The Announcer left feedback:</title>
			<description>spawning right in front of enemies isnt fun</description>
			<link>https://feedback.tf2maps.net/map/pd_shootout_a1/</link>
			<guid isPermaLink="false">Feedback  714962 at TF2Maps.net</guid>
			<pubDate>Mon, 12 Oct 2026 17:17:05 +0000</pubDate>
		</item>
		<item>
			<title>Blumberquack left feedback:</title>
			<description>needs to be much bigger, there&#039;s not much to work with here</description>
			<link>https://feedback.tf2maps.net/map/pd_shootout_a1/</link>
			<guid isPermaLink="false">Feedback  714961 at TF2Maps.net</guid>
			<pubDate>Mon, 12 Oct 2026 17:16:30 +0000</pubDate>
		</item>
		<item>
			<title>TomTheFunnyGuy left feedback:</title>
			<description>Maybe add some more spawns. So people don&#039;t get trapped in enemies</description>
			<link>https://feedback.tf2maps.net/map/pd_shootout_a1/</link>
			<guid isPermaLink="false">Feedback  714960 at TF2Maps.net</guid>
			<pubDate>Mon, 12 Oct 2026 17:15:45 +0000</pubDate>
		</item>
		<item>
			<title>(goob) greg left feedback:</title>
			<description>enemies sometimes spawn on me</description>
			<link>https://feedback.tf2maps.net/map/pd_shootout_a1/</link>
			<guid isPermaLink="false">Feedback  714959 at TF2Maps.net</guid>
			<pubDate>Mon, 12 Oct 2026 17:15:44 +0000</pubDate>
		</item>
		<item>
			<title>(goob) greg left feedback:</title>
			<description>gamemodes like this don&#039;t work too well with TF2&#039;s class design</description>
			<link>https://feedback.tf2maps.net/map/pd_shootout_a1/</link>
			<guid isPermaLink="false">Feedback  714958 at TF2Maps.net</guid>
			<pubDate>Mon, 12 Oct 2026 17:15:32 +0000</pubDate>
		</item>
		<item>
			<title>Blumberquack left feedback:</title>
			<description>you&#039;ll want separate spawns for red and blu to avoid players getting stuck in each other</description>
			<link>https://feedback.tf2maps.net/map/pd_shootout_a1/</link>
			<guid isPermaLink="false">Feedback  714957 at TF2Maps.net</guid>
			<pubDate>Mon, 12 Oct 2026 17:15:16 +0000</pubDate>
		</item>
		<item>
			<title>PUCK PINGLETON&#039;S 3D GOLF left feedback:</title>
			<description>players are spawning in enemy spaw</description>
			<link>https://feedback.tf2maps.net/map/pd_shootout_a1/</link>
			<guid isPermaLink="false">Feedback  714956 at TF2Maps.net</guid>
			<pubDate>Mon, 12 Oct 2026 17:14:05 +0000</pubDate>
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