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        <title>Feedback for: pl_fireworks_s1_a5 - Powered by TF2Maps.net</title>
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        <description>Feedback feed for pl_fireworks_s1_a5 - Provided by TF2Maps.net</description>
        <link>https://feedback.tf2maps.net/map/pl_fireworks_s1_a5/</link>
		<item>
			<title>Star Bright left feedback:</title>
			<description>do watch the demo. nobody really took any time as engineer to make any effort towards defending first</description>
			<link>https://feedback.tf2maps.net/map/pl_fireworks_s1_a5/</link>
			<guid isPermaLink="false">Feedback  120743 at TF2Maps.net</guid>
			<pubDate>Sun, 02 Apr 2017 19:27:32 +0000</pubDate>
		</item>
		<item>
			<title>Star Bright left feedback:</title>
			<description>I know I&#039;m throwing out a ton of fb, but I really hope you stick it through, I quite like the map</description>
			<link>https://feedback.tf2maps.net/map/pl_fireworks_s1_a5/</link>
			<guid isPermaLink="false">Feedback  120742 at TF2Maps.net</guid>
			<pubDate>Sun, 02 Apr 2017 19:26:11 +0000</pubDate>
		</item>
		<item>
			<title>Star Bright left feedback:</title>
			<description>lack of flanks make snipers holding sightlines too frustrating</description>
			<link>https://feedback.tf2maps.net/map/pl_fireworks_s1_a5/</link>
			<guid isPermaLink="false">Feedback  120741 at TF2Maps.net</guid>
			<pubDate>Sun, 02 Apr 2017 19:24:23 +0000</pubDate>
		</item>
		<item>
			<title>Slap Bass left feedback:</title>
			<description>area between 1st and 2nd point is way too open, snipers are really powerful </description>
			<link>https://feedback.tf2maps.net/map/pl_fireworks_s1_a5/</link>
			<guid isPermaLink="false">Feedback  120740 at TF2Maps.net</guid>
			<pubDate>Sun, 02 Apr 2017 19:23:44 +0000</pubDate>
		</item>
		<item>
			<title>Star Bright made an annotation at 1498 3682 158</title>
			<description>nerf these. a lot. makes defending this corner way too easy</description>
			<link>https://feedback.tf2maps.net/map/pl_fireworks_s1_a5/</link>
			<guid isPermaLink="false">Feedback  120739 at TF2Maps.net</guid>
			<pubDate>Sun, 02 Apr 2017 19:23:26 +0000</pubDate>
		</item>
		<item>
			<title>Festive Talbot left feedback:</title>
			<description>long respawn time</description>
			<link>https://feedback.tf2maps.net/map/pl_fireworks_s1_a5/</link>
			<guid isPermaLink="false">Feedback  120738 at TF2Maps.net</guid>
			<pubDate>Sun, 02 Apr 2017 19:23:14 +0000</pubDate>
		</item>
		<item>
			<title>Star Bright made an annotation at 1381 2271 144</title>
			<description>idea. Since attackers could use a right side attack route, maybe a door here that opens after A capture?</description>
			<link>https://feedback.tf2maps.net/map/pl_fireworks_s1_a5/</link>
			<guid isPermaLink="false">Feedback  120737 at TF2Maps.net</guid>
			<pubDate>Sun, 02 Apr 2017 19:21:33 +0000</pubDate>
		</item>
		<item>
			<title>Star Bright left feedback:</title>
			<description>I&#039;m loving your visual theme, btw. You really made it look nice.</description>
			<link>https://feedback.tf2maps.net/map/pl_fireworks_s1_a5/</link>
			<guid isPermaLink="false">Feedback  120736 at TF2Maps.net</guid>
			<pubDate>Sun, 02 Apr 2017 19:20:33 +0000</pubDate>
		</item>
		<item>
			<title>Star Bright made an annotation at 1245 4006 348</title>
			<description>maybe add a route here, where this door is? would really, really help attackers out</description>
			<link>https://feedback.tf2maps.net/map/pl_fireworks_s1_a5/</link>
			<guid isPermaLink="false">Feedback  120735 at TF2Maps.net</guid>
			<pubDate>Sun, 02 Apr 2017 19:19:50 +0000</pubDate>
		</item>
		<item>
			<title>Star Bright made an annotation at 2021 3820 267</title>
			<description>while that&#039;s normally not an awful thing? it makes setting up a defense (engies, or recaptures) way too easy</description>
			<link>https://feedback.tf2maps.net/map/pl_fireworks_s1_a5/</link>
			<guid isPermaLink="false">Feedback  120734 at TF2Maps.net</guid>
			<pubDate>Sun, 02 Apr 2017 19:19:22 +0000</pubDate>
		</item>
		<item>
			<title>Star Bright made an annotation at 2305 4083 248</title>
			<description>someone said on mic: these cabinets are really dang close to the spawn exit</description>
			<link>https://feedback.tf2maps.net/map/pl_fireworks_s1_a5/</link>
			<guid isPermaLink="false">Feedback  120733 at TF2Maps.net</guid>
			<pubDate>Sun, 02 Apr 2017 19:18:44 +0000</pubDate>
		</item>
		<item>
			<title>Star Bright made an annotation at 2182 4299 221</title>
			<description>is ammo/health supposed to spawn on this patch? I don&#039;t see any</description>
			<link>https://feedback.tf2maps.net/map/pl_fireworks_s1_a5/</link>
			<guid isPermaLink="false">Feedback  120732 at TF2Maps.net</guid>
			<pubDate>Sun, 02 Apr 2017 19:18:13 +0000</pubDate>
		</item>
		<item>
			<title>Star Bright left feedback:</title>
			<description>not seeing a lot of viable options for defending first. the old layout had the really nice building with raised ground</description>
			<link>https://feedback.tf2maps.net/map/pl_fireworks_s1_a5/</link>
			<guid isPermaLink="false">Feedback  120731 at TF2Maps.net</guid>
			<pubDate>Sun, 02 Apr 2017 19:17:21 +0000</pubDate>
		</item>
		<item>
			<title>Star Bright made an annotation at -46 2740 207</title>
			<description>and this is the only way onto said high ground without jumper mobility</description>
			<link>https://feedback.tf2maps.net/map/pl_fireworks_s1_a5/</link>
			<guid isPermaLink="false">Feedback  120730 at TF2Maps.net</guid>
			<pubDate>Sun, 02 Apr 2017 19:16:11 +0000</pubDate>
		</item>
		<item>
			<title>Star Bright made an annotation at 820 4204 150</title>
			<description>a bit worried about how chokey this curve will be. the only other option is to have this high ground</description>
			<link>https://feedback.tf2maps.net/map/pl_fireworks_s1_a5/</link>
			<guid isPermaLink="false">Feedback  120729 at TF2Maps.net</guid>
			<pubDate>Sun, 02 Apr 2017 19:15:39 +0000</pubDate>
		</item>
		<item>
			<title>MaccyF made an annotation at 2530 4229 189</title>
			<description>very yellow lighting in here</description>
			<link>https://feedback.tf2maps.net/map/pl_fireworks_s1_a5/</link>
			<guid isPermaLink="false">Feedback  120728 at TF2Maps.net</guid>
			<pubDate>Sun, 02 Apr 2017 19:14:58 +0000</pubDate>
		</item>
		<item>
			<title>Star Bright made an annotation at 984 2689 96</title>
			<description>maybe if cp1 were either here or the curve before it?</description>
			<link>https://feedback.tf2maps.net/map/pl_fireworks_s1_a5/</link>
			<guid isPermaLink="false">Feedback  120727 at TF2Maps.net</guid>
			<pubDate>Sun, 02 Apr 2017 19:13:35 +0000</pubDate>
		</item>
		<item>
			<title>Star Bright left feedback:</title>
			<description>the new second is pretty good layout-wise, although the distance from checkpoint 1 to checkpoint 2 is... pretty long</description>
			<link>https://feedback.tf2maps.net/map/pl_fireworks_s1_a5/</link>
			<guid isPermaLink="false">Feedback  120726 at TF2Maps.net</guid>
			<pubDate>Sun, 02 Apr 2017 19:13:06 +0000</pubDate>
		</item>
		<item>
			<title>MaccyF left feedback:</title>
			<description>repacking is better than using bzip2 or whatever the file extension is</description>
			<link>https://feedback.tf2maps.net/map/pl_fireworks_s1_a5/</link>
			<guid isPermaLink="false">Feedback  120725 at TF2Maps.net</guid>
			<pubDate>Sun, 02 Apr 2017 19:07:25 +0000</pubDate>
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