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        <title>Feedback for: plr_lizarddam_a3 - Powered by TF2Maps.net</title>
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        <description>Feedback feed for plr_lizarddam_a3 - Provided by TF2Maps.net</description>
        <link>https://feedback.tf2maps.net/map/plr_lizarddam_a3/</link>
		<item>
			<title>Blumberquack made an annotation at -69 1332 1317</title>
			<description>position on the other side isn&#039;t effective when attackers can stand here and pressure out of range</description>
			<link>https://feedback.tf2maps.net/map/plr_lizarddam_a3/</link>
			<guid isPermaLink="false">Feedback  714005 at TF2Maps.net</guid>
			<pubDate>Mon, 28 Sep 2026 19:57:31 +0000</pubDate>
		</item>
		<item>
			<title>Shithead left feedback:</title>
			<description>consider adding small prop jumps and routes for scout, it adds cover for other classes too</description>
			<link>https://feedback.tf2maps.net/map/plr_lizarddam_a3/</link>
			<guid isPermaLink="false">Feedback  714004 at TF2Maps.net</guid>
			<pubDate>Mon, 28 Sep 2026 19:57:26 +0000</pubDate>
		</item>
		<item>
			<title>AsG_Alligator made an annotation at -751 1307 1235</title>
			<description>accessible from here</description>
			<link>https://feedback.tf2maps.net/map/plr_lizarddam_a3/</link>
			<guid isPermaLink="false">Feedback  714003 at TF2Maps.net</guid>
			<pubDate>Mon, 28 Sep 2026 19:57:17 +0000</pubDate>
		</item>
		<item>
			<title>mcculloms made an annotation at -554 245 1259</title>
			<description>this spot is too strong for attackers, it&#039;s free highground and is a big part why it&#039;s so hard to push out of last</description>
			<link>https://feedback.tf2maps.net/map/plr_lizarddam_a3/</link>
			<guid isPermaLink="false">Feedback  714002 at TF2Maps.net</guid>
			<pubDate>Mon, 28 Sep 2026 19:57:05 +0000</pubDate>
		</item>
		<item>
			<title>AsG_Alligator made an annotation at -593 1160 1360</title>
			<description>maybe an upstairs room here for defending team to hold?</description>
			<link>https://feedback.tf2maps.net/map/plr_lizarddam_a3/</link>
			<guid isPermaLink="false">Feedback  714001 at TF2Maps.net</guid>
			<pubDate>Mon, 28 Sep 2026 19:57:02 +0000</pubDate>
		</item>
		<item>
			<title>Doom left feedback:</title>
			<description>overall needs more routes around the path of the cart</description>
			<link>https://feedback.tf2maps.net/map/plr_lizarddam_a3/</link>
			<guid isPermaLink="false">Feedback  714000 at TF2Maps.net</guid>
			<pubDate>Mon, 28 Sep 2026 19:56:57 +0000</pubDate>
		</item>
		<item>
			<title>Doom made an annotation at 1638 -1678 1260</title>
			<description>otherwise camping here might be too strong</description>
			<link>https://feedback.tf2maps.net/map/plr_lizarddam_a3/</link>
			<guid isPermaLink="false">Feedback  713999 at TF2Maps.net</guid>
			<pubDate>Mon, 28 Sep 2026 19:56:37 +0000</pubDate>
		</item>
		<item>
			<title>Doom made an annotation at 2239 -1230 1231</title>
			<description>this balcony helps break the forward hold, add a route for attackers to the back of it if you want to nerf it</description>
			<link>https://feedback.tf2maps.net/map/plr_lizarddam_a3/</link>
			<guid isPermaLink="false">Feedback  713998 at TF2Maps.net</guid>
			<pubDate>Mon, 28 Sep 2026 19:56:17 +0000</pubDate>
		</item>
		<item>
			<title>Shithead made an annotation at 1549 -2032 912</title>
			<description>this looks like a flank but isn&#039;t, on both sides of the route</description>
			<link>https://feedback.tf2maps.net/map/plr_lizarddam_a3/</link>
			<guid isPermaLink="false">Feedback  713997 at TF2Maps.net</guid>
			<pubDate>Mon, 28 Sep 2026 19:56:09 +0000</pubDate>
		</item>
		<item>
			<title>Blumberquack made an annotation at -790 -1322 1464</title>
			<description>open up the right side walls and make interiors maybe? might be cool</description>
			<link>https://feedback.tf2maps.net/map/plr_lizarddam_a3/</link>
			<guid isPermaLink="false">Feedback  713996 at TF2Maps.net</guid>
			<pubDate>Mon, 28 Sep 2026 19:56:04 +0000</pubDate>
		</item>
		<item>
			<title>TheLazerSofa made an annotation at 620 -619 1226</title>
			<description>this room is maaaybe a bit big?</description>
			<link>https://feedback.tf2maps.net/map/plr_lizarddam_a3/</link>
			<guid isPermaLink="false">Feedback  713995 at TF2Maps.net</guid>
			<pubDate>Mon, 28 Sep 2026 19:56:03 +0000</pubDate>
		</item>
		<item>
			<title>mcculloms left feedback:</title>
			<description>it becomes one major stalemate since red cannot push through the giant choke that is mid to last 2/2</description>
			<link>https://feedback.tf2maps.net/map/plr_lizarddam_a3/</link>
			<guid isPermaLink="false">Feedback  713994 at TF2Maps.net</guid>
			<pubDate>Mon, 28 Sep 2026 19:55:10 +0000</pubDate>
		</item>
		<item>
			<title>mcculloms left feedback:</title>
			<description>to further elaborate on why we need a flank, it&#039;s because attackers as soon as they push past mid, win for free since 1/2</description>
			<link>https://feedback.tf2maps.net/map/plr_lizarddam_a3/</link>
			<guid isPermaLink="false">Feedback  713993 at TF2Maps.net</guid>
			<pubDate>Mon, 28 Sep 2026 19:54:52 +0000</pubDate>
		</item>
		<item>
			<title>mcculloms left feedback:</title>
			<description>we cannot get to mid, we desperately need an ACTUAL FLANK</description>
			<link>https://feedback.tf2maps.net/map/plr_lizarddam_a3/</link>
			<guid isPermaLink="false">Feedback  713992 at TF2Maps.net</guid>
			<pubDate>Mon, 28 Sep 2026 19:52:16 +0000</pubDate>
		</item>
		<item>
			<title>TheLazerSofa left feedback:</title>
			<description>this feels like it&#039;s part of a 2 stage map</description>
			<link>https://feedback.tf2maps.net/map/plr_lizarddam_a3/</link>
			<guid isPermaLink="false">Feedback  713991 at TF2Maps.net</guid>
			<pubDate>Mon, 28 Sep 2026 19:39:23 +0000</pubDate>
		</item>
		<item>
			<title>Blumberquack left feedback:</title>
			<description>agree, this fits TOW more than it does PLR</description>
			<link>https://feedback.tf2maps.net/map/plr_lizarddam_a3/</link>
			<guid isPermaLink="false">Feedback  713990 at TF2Maps.net</guid>
			<pubDate>Mon, 28 Sep 2026 19:39:17 +0000</pubDate>
		</item>
		<item>
			<title>Blumberquack left feedback:</title>
			<description>feel like mid needs to be expanded on more, the map feels like one long corridor</description>
			<link>https://feedback.tf2maps.net/map/plr_lizarddam_a3/</link>
			<guid isPermaLink="false">Feedback  713989 at TF2Maps.net</guid>
			<pubDate>Mon, 28 Sep 2026 19:39:02 +0000</pubDate>
		</item>
		<item>
			<title>Shithead left feedback:</title>
			<description>with the carts running down essentially the same track, would a TOW gamemode more accurately reflect the gamestate?</description>
			<link>https://feedback.tf2maps.net/map/plr_lizarddam_a3/</link>
			<guid isPermaLink="false">Feedback  713988 at TF2Maps.net</guid>
			<pubDate>Mon, 28 Sep 2026 19:39:01 +0000</pubDate>
		</item>
		<item>
			<title>AsG_Alligator left feedback:</title>
			<description>which makes snipers a pain in the arse</description>
			<link>https://feedback.tf2maps.net/map/plr_lizarddam_a3/</link>
			<guid isPermaLink="false">Feedback  713987 at TF2Maps.net</guid>
			<pubDate>Mon, 28 Sep 2026 19:38:44 +0000</pubDate>
		</item>
		<item>
			<title>AsG_Alligator left feedback:</title>
			<description>map feels very linear, with one corridor and npt much opportunity to go around</description>
			<link>https://feedback.tf2maps.net/map/plr_lizarddam_a3/</link>
			<guid isPermaLink="false">Feedback  713986 at TF2Maps.net</guid>
			<pubDate>Mon, 28 Sep 2026 19:38:36 +0000</pubDate>
		</item>
		<item>
			<title>AsG_Alligator left feedback:</title>
			<description>sniper corridor simulator</description>
			<link>https://feedback.tf2maps.net/map/plr_lizarddam_a3/</link>
			<guid isPermaLink="false">Feedback  713985 at TF2Maps.net</guid>
			<pubDate>Mon, 28 Sep 2026 19:37:17 +0000</pubDate>
		</item>
		<item>
			<title>Pencil left feedback:</title>
			<description>needs some more flanks</description>
			<link>https://feedback.tf2maps.net/map/plr_lizarddam_a3/</link>
			<guid isPermaLink="false">Feedback  713984 at TF2Maps.net</guid>
			<pubDate>Mon, 28 Sep 2026 19:35:08 +0000</pubDate>
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