cp_14bit_a3b
48 Comments
 
50/0/50 Round Win % (10 rounds) (Click for more information)

14bit

by Unknown

Feedback

Avatar kevin2006 made an annotation at 885 -1269 256 while standing at 888 -1255 289 December 2015
can stand here
Avatar kevin2006 made an annotation at 831 -1320 253 while standing at 850 -1336 289 December 2015
can stand here
Avatar The Announcer made an annotation at 870 -1326 62 while standing at 375 -1778 228 December 2015
No ammo on A....
Avatar Muddy left feedback: December 2015
D caps ridiculously slowly
Avatar Muddy made an annotation at -1728 50 181 while standing at -1615 -378 203 December 2015
getting really, really poor framerate here
Avatar xtrem_spook made an annotation at -254 1930 324 while standing at -624 2144 324 December 2015
cant find any pickups
Avatar ryacom made an annotation at 64 353 388 while standing at 60 342 388 December 2015
this door doesn't work?
Avatar ⛐ worMatty left feedback: December 2015
Sniper feels rather useless in this map, because there aren't many places to snipe from, and I am so vulnerable
Avatar ryacom left feedback: December 2015
too many tight doorways
Avatar The Announcer made an annotation at -503 -1807 142 while standing at -487 -1863 164 December 2015
invisible wall
Avatar kevin2006 left feedback: December 2015
should let blu go to D before capping a, to split up red a bit
Avatar seagulls eating your knees made an annotation at 147 1192 171 while standing at 180 1180 168 December 2015
we have to turn around from A to get to B?!
Avatar ryacom made an annotation at 839 2013 220 while standing at 835 1980 228 December 2015
these doors don't work?
Avatar Dr. Orange left feedback: December 2015
Both B and D should unlock after A-
Avatar killohurtz made an annotation at 331 -1249 203 while standing at 407 -1055 228 December 2015
i can just keep sticky trapping this door and i see blu coming every time
Avatar ⛐ worMatty left feedback: December 2015
A is too easy for red to hold down. Normally in A/D it's the furthest point for the defenders but you make it convenient
Avatar Spicyfingers Jones left feedback: December 2015
give blue more flanks for A
Avatar The Announcer left feedback: December 2015
watch demos
Avatar Muddy left feedback: December 2015
A is flipping impossible to attack and way too easy to defend
Avatar Muddy left feedback: December 2015
spawn times long af
Avatar Dr. Orange left feedback: December 2015
RED spawn feels like a posterland of subliminal messages that I'm not supposed to see, but I do becuase Sniper
Avatar ⛐ worMatty left feedback: December 2015
2/2 It's like the map is tempting us. Try to make it more simple.
Avatar ⛐ worMatty left feedback: December 2015
Red spawn is confusing and a little annoying. We are shown exits for B, C and D but are disallowed their use. 1/2
Avatar ⛐ worMatty left feedback: December 2015
A isn't very clever. Red just has to watch two doors and spam any Blue people they see
Avatar kevin2006 left feedback: December 2015
spawned facing a wall?
Avatar ::Egan:: left feedback: December 2015
B caps too quick?
Avatar ::Egan:: left feedback: December 2015
maybe blue needs a better method for height to attack A point - feels like its hard to push out
Avatar The Announcer made an annotation at -485 -948 54 while standing at -351 -933 68 December 2015
would be nice to know this wasn't going to open before i got here
Avatar ::Egan:: left feedback: December 2015
respawn time for blue when attacking A is looong
Avatar Fantasmos made an annotation at 271 -1319 168 while standing at 302 -1579 235 December 2015
this makes it feel weird to move around, glass at least
Avatar stegarootbeer left feedback: December 2015
dont face players away from the door they need to enter
Avatar Rummy made an annotation at -305 1310 434 while standing at 615 728 65 December 2015
clip
Avatar piss baby made an annotation at 1213 -1238 188 while standing at 1242 -1222 235 December 2015
a sniper standing here can see litterally every entrance into A from a safe position
Avatar piss baby left feedback: December 2015
A feels like i'm playing goldrush, the only way to fight is by going forward
Avatar vulturefat (no sound) left feedback: December 2015
there aren't any flanks attacking A, at all, really
Avatar Tuaam left feedback: December 2015
not a gameplay problem but there is no way this radio tower can stand atop a small shack
Avatar piss baby left feedback: December 2015
try to look at the areas that are too small or needing of more gameplay space. everything feels small
Avatar vulturefat (no sound) left feedback: December 2015
I don't like how close B is to BLU spawn tho
Avatar Melvineer made an annotation at -244 1180 34 while standing at -231 1182 68 December 2015
can stand under this bridge
Avatar Undercover Fish made an annotation at -1120 -1104 103 while standing at -1052 -1116 75 December 2015
wierd texture glitch here from far away
Avatar Tuaam made an annotation at 1351 -1584 64 while standing at 34 -2404 109 December 2015
very largs sightlines here. Cover uo a enterance under the A or D sign
Avatar piss baby left feedback: December 2015
in my opinion the spawn should start at the gates, not at the house. You're just asking for terrible spawn camping
Avatar piss baby left feedback: December 2015
but instead of extending what is already there on C, make new gameplay areas onto it. It feels really basic and not very fu
Avatar piss baby left feedback: December 2015
a feels alright in size, B and D feel TINY and C feels a little bit small
Avatar piss baby left feedback: December 2015
spy and sniper feel completely useless, the map is way too small. Explosive classes reign
Avatar Jetamo left feedback: December 2015
died randomly while standin' on a moving bridge
Avatar Tuaam left feedback: December 2015
to comment I like the skybox and the godray effect here. Nice work
Avatar piss baby left feedback: December 2015
cant find hp :c