cp_breaklee_a1
47 Comments
   
43/7/50 Round Win % (14 rounds) (Click for more information)

Breaklee

by Unknown

Feedback

Avatar Melvineer made an annotation at 1153 266 226 while standing at 1163 408 240 January 2016
Not obvious this door is one way only
Avatar Melvineer made an annotation at -1141 189 218 while standing at -1124 31 230 January 2016
this door gives me the impression this hallway is a dead end, but it isn't
Avatar ::Egan:: made an annotation at 1097 318 304 while standing at 1235 438 216 January 2016
one way door is confusing
Avatar Umik made an annotation at -4407 -266 40 while standing at -4559 -312 68 January 2016
needs more sightlines
Avatar Cargo_Tokens made an annotation at -2848 -1314 14 while standing at -3106 -1240 75 January 2016
I do like the cleverness of this wall
Avatar breakbitch hardcore made an annotation at -3484 -623 2 while standing at -3544 -573 60 January 2016
make this whole area spawn and shorten the corridors to last, defenders need to basically be able to exit onto the point
Avatar DJ Sylveon #72Hours left feedback: January 2016
I don't know what you are doing with this map but whatever it is you are doing it wrong
Avatar werecat left feedback: January 2016
lack of forward spawn with this long linear map is annoying
Avatar Aero left feedback: January 2016
very little ammo on last
Avatar chin left feedback: January 2016
kinda boring cause theres not much in between the points, routes between are very linear and kinda boring for 3cp
Avatar ::Egan:: left feedback: January 2016
hard to be tacticool on this map because its very easy to run around everywhere
Avatar breakbitch hardcore left feedback: January 2016
last should be a lot closer to spawn also
Avatar breakbitch hardcore left feedback: January 2016
last's structure makes it rly hard to catch people coming in to cap
Avatar Aero left feedback: January 2016
increased last cap speed???????
Avatar ::Egan:: left feedback: January 2016
no choke points to last?
Avatar DJ Sylveon #72Hours left feedback: January 2016
feels bias for blu
Avatar Umik made an annotation at 4129 -227 66 while standing at 4220 -250 75 January 2016
needs more large sightlines
Avatar Cargo_Tokens left feedback: January 2016
It take more time for the defenders to get to there last than the attackers going from mid to last
Avatar ::Egan:: left feedback: January 2016
frustratingly dark, cant tell areas apart cause lighting and look is the same throughout
Avatar Nighttime71 made an annotation at 287 -30 106 while standing at 615 104 196 January 2016
why is this lowered
Avatar DJ Sylveon #72Hours made an annotation at -3044 -1316 41 while standing at -3101 -1240 68 January 2016
what is this doing here
Avatar Nighttime71 made an annotation at -110 -726 326 while standing at 40 -746 388 January 2016
you can get up here
Avatar cereal left feedback: January 2016
could use some highground and generally room to breath, everything is pretty cramped
Avatar ::Egan:: left feedback: January 2016
a lot of map is dark
Avatar x6herbius left feedback: January 2016
a little overscaled, perhaps
Avatar Nighttime71 made an annotation at 1222 -1096 -177 while standing at 1555 -1003 -22 January 2016
very overscaled hallway
Avatar Nighttime71 made an annotation at -14 -677 21 while standing at 100 -902 132 January 2016
increase the capture radius
Avatar à¶žSUSSYà¶ž left feedback: January 2016
cubemaps need to be built
Avatar à¶žSUSSYà¶ž left feedback: January 2016
HDR settings seem bright
Avatar aui left feedback: January 2016
when someone caps mid their respawn time should decrease
Avatar chin left feedback: January 2016
last feels alright, fun to move around on
Avatar chin left feedback: January 2016
mid feels really cramped, there's a lot of walls all over the place that inhibit movement
Avatar bereth left feedback: January 2016
you should make the 1-way doors chain-linked
Avatar Cargo_Tokens left feedback: January 2016
I don't like those 1-way doors
Avatar Cargo_Tokens left feedback: January 2016
Cap sizes are really small
Avatar Gattus Cravitus left feedback: January 2016
not enough health or ammo
Avatar Hyperion left feedback: January 2016
literally no ammo on the map
Avatar Cargo_Tokens left feedback: January 2016
Little room between mid and last
Avatar Corvatile left feedback: January 2016
cap zone triggers are tiny
Avatar Cargo_Tokens made an annotation at 2264 -494 12 while standing at 2410 -419 75 January 2016
Kinda long walk to our last
Avatar seagulls eating your knees left feedback: January 2016
every area feels very similar
Avatar Gattus Cravitus made an annotation at 425 114 134 while standing at 615 -39 180 January 2016
Why is there a slope here?!
Avatar ctrlSALTdelete made an annotation at 400 13 129 while standing at 280 -37 180 January 2016
purpose of this slope?
Avatar Possessed Inkie Shark made an annotation at 466 -41 113 while standing at 615 106 196 January 2016
why
Avatar breakbitch hardcore left feedback: January 2016
powerhouse works because the point is RIGHT outside spawn, like a last should be - here theres a good walk to get to it
Avatar Roll left feedback: January 2016
last cap area is small
Avatar Possessed Inkie Shark left feedback: January 2016
change the map goal string so it says capture all 3 control points