cp_cache_a7
52 Comments
 
38/0/63 Round Win % (8 rounds) (Click for more information)

Cache

by Unknown

Feedback

Avatar artisan crack dispensary left feedback: May 2021
no signs to D from spawn? which might be part of the reason why nobody defends it because it isn't obvious how to get there
Avatar Tails8521 made an annotation at 1148 2850 -230 while standing at 1196 2883 -167 May 2021
super awkard to get out of here
Avatar lue64 left feedback: May 2021
too much space
Avatar Yeti left feedback: May 2021
there's no real front to the map, too many flanks and ways around the map that most of the time I get killed from behind
Avatar RGB left feedback: May 2021
feels like I'm rarely seeing the enemy
Avatar Diva Dan left feedback: May 2021
i think a timer of sorts would also make victories much less jarring cuz everyone can react easier
Avatar XBOX User left feedback: May 2021
I am not sure D has really added anything to the gameplay, also doesn't it disqualify it from the contest?
Avatar Diva Dan left feedback: May 2021
think of it like how in RD you have the grace period where you can stop them from winning
Avatar Diva Dan left feedback: May 2021
and by koth timer i just mean a timer at the top of the hud
Avatar Idolon left feedback: May 2021
this would also help make A and C more appealing to more classes due to reduced walk times and more opportunities for cover
Avatar Idolon left feedback: May 2021
specifically, i would bring A and C closer in to the middle of the map, rather than having them at the far edges
Avatar Idolon left feedback: May 2021
i like the idea of this map, how B is low, allowing A and C to have a quicker / separate rotation. however i think the map still needs an overall scaling down
Avatar Diva Dan left feedback: May 2021
which i think would be good since people are soooo spread out, almost like a means of overtime
Avatar Diva Dan left feedback: May 2021
would preserve the idea of 'you can stop them from winning', but any point works for it
Avatar Diva Dan left feedback: May 2021
instead of having a D point, maybe have it so theres a very short koth timer (20 secs or so)
Avatar XBOX User left feedback: May 2021
Everyone is so spread out on this map.
Avatar Idolon left feedback: May 2021
i think A and C need rethinking for accommodating more classes. they feel very much designed for the 6s classes but not others
Avatar [UHG]barracks obimbo made an annotation at 2295 1772 -601 while standing at 2142 1851 -443 May 2021
add ramp
Avatar re1wind left feedback: January 2015
i want more cover for heavies. scouts, demos, soldiers, and snipers >>> heavies
Avatar nwac left feedback: January 2015
add some healthpacks somewhere
Avatar Miles_of_Memes left feedback: January 2015
no medpacks
Avatar jeff alfredo left feedback: January 2015
not keen on the amount of long thin corriedoors
Avatar re1wind left feedback: January 2015
map is okay-ish, but heavies...poor heavies :(
Avatar Phantom made an annotation at 193 -235 90 while standing at -309 -57 680 January 2015
The caution tape above mid makes me think I can cap mid from there
Avatar jeff alfredo left feedback: January 2015
add an outside area plz :>
Avatar Hollow made an annotation at 2657 5010 333 while standing at 2525 4991 388 January 2015
resupply cabinet here doesnt work
Avatar hutty made an annotation at 90 2111 368 while standing at 44 2096 380 January 2015
i like this walkway
Avatar norfolk made an annotation at 3 2066 119 while standing at 86 1608 372 January 2015
this reminds me of one of those ballpit things
Avatar ODSP left feedback: January 2015
lack of ammo and health, even annoying for engies
Avatar The Announcer made an annotation at -819 -64 52 while standing at -1392 -64 52 January 2015
large areas make it a little difficult for spies to operate in.
Avatar chemelia left feedback: January 2015
ridiculous sightlines
Avatar hutty made an annotation at 2919 2290 328 while standing at 2857 2073 388 January 2015
there arnt enough ammo pickups
Avatar Gvarados left feedback: January 2015
Where is the health?
Avatar The Announcer made an annotation at -210 -82 134 while standing at -261 -136 132 January 2015
occasionally hard to navigate around these stairs at mid
Avatar ::Egan:: left feedback: January 2015
I keep guessing which way Im supposed to go when I exit a forward spawn
Avatar Phantom made an annotation at 1637 1492 213 while standing at 1644 1680 359 January 2015
This is a foward spawn, yet I always walk up to it thinking I can go in. The func_respawnroomvisualiser isn't working?
Avatar The Announcer left feedback: January 2015
itll make it feel like their heading to the enemy's inner sanctum
Avatar The Announcer left feedback: January 2015
but the attacking team neads to know where to go when heading towards last. maybe a computer or two on the way
Avatar re1wind left feedback: January 2015
larger capture areas maybe?
Avatar bakscratch made an annotation at -1598 -2234 87 while standing at -1476 -2201 156 January 2015
2nd point is open add some cover
Avatar bakscratch made an annotation at -3014 -2147 399 while standing at -3044 -2245 411 January 2015
this looks nice
Avatar The Announcer made an annotation at -1114 -192 -5 while standing at -1296 -150 52 January 2015
final cap point is still fun to play on.
Avatar Hollow made an annotation at 2751 3588 71 while standing at 2729 3320 132 January 2015
getting lose in the hallways
Avatar hutty made an annotation at -1675 -17 98 while standing at -1522 -227 52 January 2015
what?
Avatar nwac left feedback: January 2015
your routes are too long, make one of them shorter
Avatar The Announcer left feedback: January 2015
map is a bit overscaled
Avatar The Announcer made an annotation at 101 2060 311 while standing at 45 1698 372 January 2015
i like the utility and detailing of this catwalk.
Avatar Phantom made an annotation at 2797 4626 21 while standing at 2789 4684 68 January 2015
You have a lot of space in these spawn rooms. Please dont spawn me against a wall I cant jump up.
Avatar hutty left feedback: January 2015
hdr is going all crazy ... add a tonemap entity and configure it to match a vaulve map that has simialr lighting
Avatar The Announcer left feedback: January 2015
map looks much improved from last time. however some of these hallways are a bit too long
Avatar MegapiemanPHD made an annotation at 1723 2300 73 while standing at 1522 2203 138 January 2015
lots of big empty space
Avatar MegapiemanPHD made an annotation at -1820 -3630 214 while standing at -2993 -4373 388 January 2015
lighting is way too bright in some areas.