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Geomance
by Unknown
Game Mode:
Capture Points
Allowing Feedback:
Yes
Thread:
Unknown
Last Seen:
February 2015 on
70.42.74.31:27015
—
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The Announcer
left feedback:
February 2015
The only thing that is annoying me is how small/inclosed it feels
À̧n̶͢o̴͠͞ņ̴̕y͟m?
left feedback:
February 2015
Maybe more mesh flooring and under-floor details
::Egan::
left feedback:
February 2015
didnt realise last was last when i was on top of it. maybe make it slightly more epic
À̧n̶͢o̴͠͞ņ̴̕y͟m?
left feedback:
February 2015
Environmental kills feel good at second to last
Duki Nuki
left feedback:
February 2015
overall, the map looks good, it just has clashing styles
Duki Nuki
left feedback:
February 2015
on my last note, until second is capped by the other team, or mid is capped by defending
Duki Nuki
left feedback:
February 2015
no way to exit forward spawn once the points get capped
::Egan::
left feedback:
February 2015
it does look good tho
À̧n̶͢o̴͠͞ņ̴̕y͟m?
left feedback:
February 2015
I like the increased visibility into mid and decreased visibility out of mid
Duki Nuki
left feedback:
February 2015
some of the textures feel a bit too realistic, some feel overly cartoony; it clashes a lot
The Announcer
left feedback:
February 2015
I do like the metal/scifi look
prime wizard
left feedback:
February 2015
I love the industrial/complex theme
The Announcer
left feedback:
February 2015
I like the layout of mid
::Egan::
left feedback:
February 2015
Barack Hussein Obama : maybe try bringing out the colors, more, the colors right now feel really drab
subpoena colada
left feedback:
February 2015
forward spawns for capping mid are probably too close to mid
::Egan::
left feedback:
February 2015
no transition of textures/theme makes it hard to tell where on the map we are
subpoena colada
left feedback:
February 2015
forward spawns are screwed up
prime wizard
made an annotation at
-1 -169 -187
while standing at
-4 -112 -126
February 2015
map concept is amazing