TF2Maps.net
Feedback
Maps
Groups
55
Comments
Matthew
by Unknown
Game Mode:
Capture Points
Allowing Feedback:
Yes
Thread:
Unknown
Last Seen:
January 2015 on
91.121.155.109:27015
—
View Demos
Feedback
norfolk
left feedback:
January 2015
map is good, but gets boring
DragnaCarta
made an annotation at
1674 2692 243
while standing at
1683 2715 248
January 2015
why can't I get on this roof? seems arbitrary :/
Jan
left feedback:
January 2015
too many time for second cap?
norfolk
left feedback:
January 2015
too easy to spawncamp blu on second point
jeff alfredo
made an annotation at
1113 77 257
while standing at
1112 60 260
January 2015
can get unlimited pipe spawn on the oposing door with the cabinate so close
DragnaCarta
left feedback:
January 2015
seems too easy to roll from A to B on BLU? idk
Jan
made an annotation at
1456 4310 135
while standing at
1490 4005 203
January 2015
this lateral corridor is quiiiiite long with no middle exits
norfolk
made an annotation at
1381 1066 -21
while standing at
1382 1066 12
January 2015
kinda weird being here
DragnaCarta
made an annotation at
1051 4564 180
while standing at
1917 3886 193
January 2015
ceiling here feels kinda low
fairyboy
made an annotation at
953 81 180
while standing at
864 -415 209
January 2015
Spawn is really large, yet has tiny exit doorways
Turbo Lover
left feedback:
January 2015
feels like there's no proper staging points for red or blu, teams feel scattered
±
left feedback:
January 2015
red team is bad
fairyboy
left feedback:
January 2015
red team was actually quite okay
The Announcer
left feedback:
January 2015
red team wasn't THAT bad
RubbishyUsername
left feedback:
January 2015
ignore previous feedback red team was bad
Waffe
made an annotation at
1721 2705 196
while standing at
1927 2889 132
January 2015
this roof feels too low to be clipped
norfolk
made an annotation at
529 -466 116
while standing at
440 -307 68
January 2015
particles here, may not be map bug/feature
Quarx
made an annotation at
-1644 4114 1266
while standing at
534 3253 299
January 2015
the roof is way to high to be realistic
Berry
left feedback:
January 2015
make the right path to B for blu more accessable to them
Quarx
made an annotation at
-905 3834 265
while standing at
-916 3800 268
January 2015
noone uses the right path to b
Turbo Lover
left feedback:
January 2015
it's really chokey and has a massive flank
Quarx
made an annotation at
-690 3843 332
while standing at
-1204 3134 452
January 2015
jumping over this fence to get to b is really annoying
Turbo Lover
made an annotation at
-413 4775 289
while standing at
-575 4418 267
January 2015
this hallways is dumb
Corvatile
left feedback:
January 2015
last is so hard to attack
The Announcer
left feedback:
January 2015
last point is extremely hard to attack
Waffe
made an annotation at
959 7363 -53
while standing at
1115 7456 4
January 2015
add health here or something
±
made an annotation at
317 6403 -33
while standing at
401 6775 260
January 2015
whats the point with this drop
Berry
made an annotation at
90 7335 260
while standing at
-138 7543 260
January 2015
add a big window here so we can see this side and the hp
Ferisii
made an annotation at
1401 4768 154
while standing at
1435 4773 196
January 2015
make this hallway more interresting. it's just a long tunnel with different sized rooms. add another exit or something
fairyboy
left feedback:
January 2015
Blu spawn seems HUGE.
re1wind
left feedback:
January 2015
not really
::Egan::
left feedback:
January 2015
whaddya know, pushing into 4 mini sentries is tough to do
Kim
made an annotation at
1642 4310 191
while standing at
1537 4196 196
January 2015
with this one
Kim
made an annotation at
1187 4082 209
while standing at
1238 4309 196
January 2015
this arrow conflicts
hutty
left feedback:
January 2015
idk what you changed scale wise but the map feels better now
Kim
left feedback:
January 2015
make A's cap time shorter
Kim
made an annotation at
442 1511 -51
while standing at
536 1658 13
January 2015
putting this window here makes me think this building has something inside it
chemelia
left feedback:
January 2015
yeah, A is still much less fun than B imo
The Announcer
left feedback:
January 2015
agreed, this whole map is fun
::Egan::
left feedback:
January 2015
B is fun
The Announcer
left feedback:
January 2015
BASE jumping out of BLU spawn is a blast!
::Egan::
left feedback:
January 2015
why are there non-dev textures in an alpha version of the map ( ͡° ͜ʖ ͡°)
re1wind
left feedback:
January 2015
because of the increased respawn rate for red team
::Egan::
left feedback:
January 2015
dev textures?!
re1wind
left feedback:
January 2015
red needs to respawn completely after blue captures the 1st point, avoiding blue rushing the point because of the increased
Spicyfingers Jones
left feedback:
January 2015
i think point b is a lil too far away from a
The Announcer
left feedback:
January 2015
i like the height in the final cap point, it makes BASE jumping a lot easier and fun
chemelia
left feedback:
January 2015
WATCH THE STV DEMO
Kim
left feedback:
January 2015
real talk B is really chokey
The Announcer
made an annotation at
680 7200 390
while standing at
472 6953 452
January 2015
overall, medic jokes aside, I think the map has become well balanced. it's fun to play on, leading to some silly moments.
Trakais
made an annotation at
412 1899 -2
while standing at
360 1987 43
January 2015
The map is OP for medics
The Announcer
made an annotation at
524 7245 199
while standing at
570 6952 260
January 2015
now it's RISE OF THE PLANET OF THE MEDICS!
The Announcer
made an annotation at
31 7907 452
while standing at
32 8320 452
January 2015
RISE OF THE MEDICS!
Spicyfingers Jones
left feedback:
January 2015
blu forward spawn causes fall damage
hutty
made an annotation at
971 3395 -7
while standing at
916 3465 49
January 2015
bleeding lightmap or blend texture here