cp_potrero_a2
29 Comments
 
0/0/100 Round Win % (4 rounds) (Click for more information)

Potrero

by Unknown

Feedback

Avatar ToxicRave made an annotation at -227 1433 5 while standing at -227 1439 4 October 2015
resupply locker doesn't open
Avatar re1wind made an annotation at 774 -699 14 while standing at 471 -387 209 October 2015
this area is a bit dark
Avatar piss baby left feedback: October 2015
there are no respawnroomtrigger's in the forwardspawns, killing people who try to change with that cvar
Avatar zornor left feedback: October 2015
no respawn areas in forward spawns
Avatar Anreol made an annotation at 1008 -3089 668 while standing at 999 -3064 708 October 2015
clip this
Avatar {GCN} wisey made an annotation at 193 1501 -112 while standing at 274 1598 -49 October 2015
floating corner here
Avatar ⛐ worMatty left feedback: October 2015
... through limiting visibility between areas
Avatar ⛐ worMatty left feedback: October 2015
Tall buildings make up the bulk of the architecture which could be contributing to poor sense of what is happening
Avatar ⛐ worMatty left feedback: October 2015
Look at using some clear signage to aid your player direction
Avatar ⛐ worMatty left feedback: October 2015
Easy to get lost and run in circles
Avatar ⛐ worMatty left feedback: October 2015
I feel the layout does not direct people to objectives well
Avatar {GCN} wisey made an annotation at 1407 -1064 57 while standing at 1361 -1055 107 October 2015
you can fall and get stuck in here
Avatar piss baby made an annotation at 1070 -941 98 while standing at 949 -946 105 October 2015
I don't like this. It makes it so players can skip 2nd holds and go straight to last. I'd say remove it
Avatar ⛐ worMatty left feedback: October 2015
Lighting is too dim, subdued in some buildings and around mid.
Avatar zornor made an annotation at -279 1003 729 while standing at -144 905 819 October 2015
are some of these large blocks accidentally func_detail?
Avatar breakbitch hardcore left feedback: October 2015
try to direct the players better in the direction they need to go
Avatar zornor made an annotation at -1324 1237 225 while standing at -1177 1096 344 October 2015
this door allows attackers from mid to bypass second entirely and go straight to last
Avatar {GCN} wisey made an annotation at -2823 1356 61 while standing at -2567 1219 116 October 2015
the wide open route to attack the last point is slower and more out of the way than the flank
Avatar piss baby made an annotation at -3666 2865 243 while standing at -3653 2930 289 October 2015
this path is useless, it goes right past the spawns.
Avatar {GCN} wisey left feedback: October 2015
really easy to flank the defenders spawn when attacking final point
Avatar re1wind left feedback: October 2015
yeah,m a bit too many routes.
Avatar zornor made an annotation at 809 1570 138 while standing at 915 1393 203 October 2015
fix door trigger outputs
Avatar zornor made an annotation at -257 -2420 -110 while standing at -335 -2500 -43 October 2015
i find there's not much incentive to fight down here
Avatar piss baby made an annotation at -171 -2489 -120 while standing at -474 -2257 -41 October 2015
this area feels useless
Avatar {GCN} wisey made an annotation at -719 -1502 169 while standing at -685 -1479 203 October 2015
use onendtouchall and onstarttouch all, door inputs are broken
Avatar re1wind made an annotation at -831 -1540 143 while standing at -936 -1566 196 October 2015
this door is broken, check your inputs
Avatar zornor made an annotation at -4143 1547 241 while standing at -4050 1582 299 October 2015
ummm
Avatar {GCN} wisey made an annotation at -4215 1594 241 while standing at -4251 1685 299 October 2015
no texture here
Avatar breakbitch hardcore made an annotation at 4166 -1512 251 while standing at 4140 -1529 289 October 2015
nodraw?