cp_priderock_a2
44 Comments
 
25/0/75 Round Win % (8 rounds) (Click for more information)

Priderock

by Unknown

Feedback

Avatar ::Egan:: left feedback: February 2016
sometimes hard to find 2nd as its only one one side of that connector from mid to last
Avatar ::Egan:: made an annotation at -370 1954 -977 while standing at 282 925 -202 February 2016
i feel like you could block off most of this whole route and it would cut the size a lot
Avatar The Announcer left feedback: February 2016
I mean too big
Avatar The Announcer left feedback: February 2016
I like the jump pads, however spawn times and the general size is too small
Avatar Kwzby made an annotation at 2617 -3620 -832 while standing at 2615 -3624 -827 February 2016
you can jump onto this triming
Avatar Nesster left feedback: February 2016
too big. but nice use of the jump pads.
Avatar xXxH3R01N4DD1CTxXx made an annotation at 681 -1033 -901 while standing at 780 -1048 -870 February 2016
same with this
Avatar UltimentM left feedback: February 2016
The map is WAY to big between point, and the respawn times are such a bitch. Reduce either one.
Avatar xXxH3R01N4DD1CTxXx made an annotation at 2593 3191 -1122 while standing at 2693 3019 -1088 February 2016
you should make the door here have a 'no entry' sign, it can be misleading
Avatar cuepa left feedback: February 2016
I think last is fantastic
Avatar cuepa left feedback: February 2016
but I love the points
Avatar cuepa left feedback: February 2016
its very open, with maybe too many flank routes
Avatar radarhead made an annotation at 2497 344 -704 while standing at 2347 152 -603 February 2016
This ramp is insanely steep. Try to avoid 1:1 slopes
Avatar ::Egan:: made an annotation at -110 -1508 -1173 while standing at 180 -1626 -1169 February 2016
this part feels most extreme
Avatar Originope left feedback: February 2016
Aside from the dev textures, the aesthetics are pretty nice!
Avatar ::Egan:: left feedback: February 2016
last feels good
Avatar ::Egan:: left feedback: February 2016
i feel like if you're going to have this height at mid you should have less instances of that extreme height, --
Avatar ::Egan:: left feedback: February 2016
jumppads helping players to get up to height, but the height still exists and combat cant coexist between two planes
Avatar ::Egan:: left feedback: February 2016
hard to find health from 2nd
Avatar Rat (riatsala27) left feedback: February 2016
I feel like this map just has too many places to go
Avatar xXxH3R01N4DD1CTxXx left feedback: February 2016
getting up to the middle cp is really weird and mazelike
Avatar The Announcer left feedback: February 2016
unclear where to go at the start
Avatar Rat (riatsala27) made an annotation at 1618 780 809 while standing at 1572 1435 -842 February 2016
should be able to get on that roof and through the hole
Avatar Lovres left feedback: February 2016
I like the map but I don't know if the jump pads really fit
Avatar ::Egan:: left feedback: February 2016
i wouldnt mind if this was koth
Avatar ♥BunBun♥ left feedback: February 2016
very big
Avatar DrLambda #tf2jam left feedback: February 2016
also, getting into the forward spawn when youre at last is obviously not a good idea
Avatar DrLambda #tf2jam left feedback: February 2016
map is huge and there is not enough ammo
Avatar arcticcu left feedback: February 2016
playing medic is painful, getting flanked from everywhere
Avatar xtrem_spook made an annotation at 2381 -84 -572 while standing at 2939 -115 -510 February 2016
this area is pretty big. you can shrink it down a little
Avatar robo left feedback: February 2016
insanely hard to push out from last to 4th
Avatar jeff alfredo left feedback: February 2016
if you want to see why the forward spawn always being open is bad, watch me play for the first bit of the mpa
Avatar xtrem_spook made an annotation at 1442 -1500 -1216 while standing at 1452 -1500 -1204 February 2016
stuck :/
Avatar X3_ made an annotation at 2837 -2622 -797 while standing at 2911 -2679 -740 February 2016
this battlements feels mostly useless
Avatar X3_ left feedback: February 2016
make your railings non-solid and just playerclip them, so that we can shoot through them, its standard practice
Avatar headbutting children for money left feedback: February 2016
Maybe make them geysers?
Avatar headbutting children for money left feedback: February 2016
I agree, make the jump pads work with the aesthetic or make the aesthetic work with the pads
Avatar arcticcu made an annotation at 2416 -2976 -1126 while standing at 2578 -2762 -1001 February 2016
this spawn shouldnt be accessible when we're on last :P
Avatar |TAW| Humans are Weak made an annotation at 2640 -2808 -983 while standing at 2711 -2791 -958 February 2016
whats up with that spawn point here with a spy in it?
Avatar X3_ left feedback: February 2016
remove jump pads or go all out and make it pass time
Avatar SHOGUN made an annotation at 3434 -1750 -821 while standing at 3429 -1739 -820 February 2016
ok i hate ot be that guy but how did a truck get here
Avatar robo left feedback: February 2016
health packs = sparse
Avatar jeff alfredo made an annotation at 2778 -2970 -1138 while standing at 2902 -2902 -1076 February 2016
being able to get into this spawn is lame for the people holding 2nd
Avatar SHOGUN made an annotation at -617 127 -803 while standing at -585 195 -812 February 2016
you cant jump up into this room this way because of the jumppad, it's quite annoying