cp_toxicity_a1
57 Comments
 
33/0/67 Round Win % (6 rounds) (Click for more information)

Toxicity

by Unknown

Feedback

Avatar Budelbert Calypso made an annotation at -764 -4381 -19 while standing at -784 -4174 1 March 2016
this room is a bit too small for three 90° entrances imo. map feels fun overall
Avatar 1999 left feedback: March 2016
Mess with cap teims a bit
Avatar china chin ching chong left feedback: March 2016
Maybe add one more route on mid so it doesnt feel too cramped
Avatar Vulpes las Luna made an annotation at -230 3359 35 while standing at -258 3816 203 March 2016
thought this was glass
Avatar 1999 left feedback: March 2016
Mid Sightlines are fucked
Avatar 1999 left feedback: March 2016
Maybe mess around with the Respawn times
Avatar 1999 left feedback: March 2016
Note: MId could use less cover
Avatar china chin ching chong made an annotation at 220 425 -58 while standing at -22 459 -1 March 2016
This area is just a tab bit crampet
Avatar 1999 left feedback: March 2016
Note: Mess around with one of the entrances to second
Avatar Doktor Richter made an annotation at -909 1068 4 while standing at -887 1149 1 March 2016
i can see through that wall from here
Avatar ProfHappycat made an annotation at 167 -3128 146 while standing at 271 -3835 193 March 2016
raise the buildings across from here, there's some pop-in
Avatar Doktor Richter left feedback: March 2016
cubemaps not built
Avatar Idolon left feedback: March 2016
i would recommend trying to open it up more so that people can have proper battles that allow them to navigate/dodge
Avatar Muddy made an annotation at -903 2084 165 while standing at -903 2035 203 March 2016
it's annoying needing to jump over this
Avatar Idolon left feedback: March 2016
a lot of the geometry around 2nd-last lobby makes it difficult to have a proper battle, its very chokey
Avatar Anreol left feedback: March 2016
i just see small ammo packs everywhere
Avatar Idolon left feedback: March 2016
i would recommend simplifying it so that people can understand it from a glance (it will probably make people use it more
Avatar Idolon made an annotation at 950 4403 -29 while standing at 1072 4277 38 March 2016
this entire side route area doesn't seem to get much use, and it's awfully big at that
Avatar kevin2006 made an annotation at -95 3574 96 while standing at -89 3140 212 March 2016
woudld like to be able to get to this as non jumper
Avatar LeSwordfish left feedback: March 2016
i would suggest to make the 1-way door less bad rebuild the area in front of it to not direct players right at it
Avatar Idolon made an annotation at -179 3794 197 while standing at -191 4001 227 March 2016
i would recommend closing off these windows entirely, as it makes holding forward in this lobby pretty much impossible
Avatar Idolon made an annotation at -167 1517 416 while standing at 46 -1412 -37 March 2016
a sniper at this spot can lock down a lot of stuff and remain relatively protected
Avatar ⛐ worMatty made an annotation at -245 2190 -49 while standing at -833 2388 205 March 2016
This area has no flank routes. It's just duck hunt/whack-a-mole.
Avatar Idolon left feedback: March 2016
snipers are generally more balanced when you know when and how to avoid them, but this layout makes it impossible to do tha
Avatar Idolon left feedback: March 2016
shot from'
Avatar Idolon left feedback: March 2016
there's a LOT of viable sniper positions, meaning that dealing with a sniper becomes a game of 'where am i even getting
Avatar Anreol left feedback: March 2016
yaeh the ammo around mid is not enough to cloak well
Avatar Idolon left feedback: March 2016
they're only good for going left/right when the enemy team is on the other side
Avatar Idolon left feedback: March 2016
difficult to gain ground through a lot of the connectors - the different routes dont seem to offer different advantages
Avatar [FL] TheSiphon made an annotation at -293 -2757 210 while standing at -292 -2760 212 March 2016
you can heal trough the window with a dispenser
Avatar ⛐ worMatty made an annotation at 455 1054 -52 while standing at 517 1200 4 March 2016
Getting framerate drop here
Avatar LeSwordfish made an annotation at 61 3104 201 while standing at -205 3128 187 March 2016
can i suggest a sign here for when coming out of spawn? most people go directly up the ramp to the point and THEN look
Avatar Anreol left feedback: March 2016
2nds have terrible fps
Avatar Anreol made an annotation at -233 -3165 154 while standing at -217 -2767 212 March 2016
need moar amm
Avatar El Rexico left feedback: March 2016
some scretched overlays
Avatar LeSwordfish left feedback: March 2016
i like this, its too big but i like it
Avatar Muddy made an annotation at -349 -2703 233 while standing at -351 -2701 235 March 2016
clip this window off please, you can get caugt on it
Avatar kevin2006 left feedback: March 2016
--especially since 2nd is lacking on cover a bit
Avatar Anreol left feedback: March 2016
yes trains please
Avatar kevin2006 made an annotation at 156 -2716 153 while standing at 223 -2916 209 March 2016
could maybe have a stationary train on here for cover somewhere if you wanted
Avatar Muddy left feedback: March 2016
no trains please
Avatar Anreol left feedback: March 2016
trains please
Avatar Idolon made an annotation at -156 51 16 while standing at -90 143 76 March 2016
having this be solid can mess up jumps (it completely nullified a rocket jump of mine)
Avatar The Announcer left feedback: March 2016
map seems to naturally balance towards the lasts rather than the center, favoring attackers
Avatar The Announcer left feedback: March 2016
entering second drops fps a lot
Avatar Idolon made an annotation at -248 -4700 -45 while standing at -175 -4828 46 March 2016
nobody really pays attention to this exit when trying to push out of last
Avatar 1999 made an annotation at 856 3939 -41 while standing at 808 3967 4 March 2016
Note: Nasty Sightline to Last from here
Avatar Anreol left feedback: March 2016
is the spawnrooms granary?
Avatar Idolon left feedback: March 2016
having long sightlines isnt an inherent issue, but having a lot of them on routes people want to use is
Avatar ⛐ worMatty left feedback: March 2016
Fighting is chaotic in general. Busy all of the time, hardly any rest or division.
Avatar ⛐ worMatty made an annotation at 652 -5718 83 while standing at -860 -4034 -15 March 2016
This sniper LOS feels unfair
Avatar Idolon left feedback: March 2016
i dont know if there's gonna be a sniper when i poke my head out the window, so i'd rather just not find out
Avatar Idolon made an annotation at 376 -1954 231 while standing at 172 -4532 197 March 2016
sightlines like this, while they have debatable use, really make me not want to go in front of them
Avatar The Announcer made an annotation at -544 -5370 70 while standing at -596 -5351 91 March 2016
I dont like this one way door
Avatar Idolon left feedback: March 2016
not much cover for defending 2nd - pretty much every spot can be sniped
Avatar The Announcer left feedback: March 2016
hard to find defensive metal near second point
Avatar |TAW| Humans are Weak left feedback: March 2016
i have a hard time finding medpacks