cp_trunp_stage1_a1
44 Comments
 
0/0/100 Round Win % (13 rounds) (Click for more information)

Trunp Stage1

by Unknown

Feedback

Avatar Jekyllson left feedback: February 2016
The last point is weirdly positioned relative to spawn; it can be hard to get to from RED
Avatar Jekyllson made an annotation at -2316 3580 137 while standing at -2305 3562 132 February 2016
This door can get stuck open
Avatar Mikroscopic left feedback: February 2016
give red more angles to defend B from
Avatar Berry made an annotation at 610 1362 289 while standing at 664 673 129 February 2016
big landmark directs you here but there's nothing here
Avatar norfolk left feedback: February 2016
usually 2nd points on CP maps aren't this far from red's spawn
Avatar XBOX User left feedback: February 2016
Only reason holding B from the start works is because you have time to set all those things up
Avatar XBOX User left feedback: February 2016
There isn't really enough metal for engineers in general. It takes forever to set anything up on either point really
Avatar The Announcer left feedback: February 2016
16 sec respawn for red is bit harsh
Avatar Jekyllson left feedback: February 2016
A is a roll without any Engie
Avatar XBOX User left feedback: February 2016
A needs way more metal, it takes too long to set anything up
Avatar vulturefat (no sound) left feedback: February 2016
what wilson said + because BLU spawn is so close to A it's such an easy roll there
Avatar XBOX User left feedback: February 2016
Defending A is impossible and just gets you steamrolled due the short walktime between A and B
Avatar XBOX User left feedback: February 2016
It is not impossible to defend B without sentries, it is just first two rounds red tried to defend A
Avatar Anreol left feedback: February 2016
without sentries is impossible to defend B, with sentries is very easy to defend B
Avatar norfolk made an annotation at -1711 3646 108 while standing at -1839 3766 132 February 2016
hard to jump onto this without explosives/ a building boost
Avatar Jekyllson made an annotation at -240 3741 121 while standing at -315 3553 180 February 2016
This hallway can be spammed down with Bison really easily
Avatar Berry made an annotation at -1075 2025 347 while standing at -1155 1963 340 February 2016
its hard to tell what is glass and what isn't frrom a distance
Avatar norfolk left feedback: February 2016
the strategy here everyone's advertising is to just not setup at A, as its the only way to really defend B.
Avatar Jekyllson left feedback: February 2016
Masssive downwards-directed sightline from balcony to last point, annoying to play against on RED
Avatar Jekyllson made an annotation at -94 3304 34 while standing at 268 3417 27 February 2016
This section can get confusing if you're leaving RED's spawn; easy to end up here instead of A
Avatar Berry left feedback: February 2016
feels like this would be cooler if it was extended into a 3cp map; 2nd is really non-finale-y
Avatar Berry made an annotation at 738 635 114 while standing at 751 631 132 February 2016
what is this invisible block here
Avatar jeff alfredo made an annotation at -747 4957 180 while standing at -638 2984 139 February 2016
p nasty sight to defend from
Avatar Anreol made an annotation at -2368 4064 146 while standing at -2376 4065 139 February 2016
this dont have collisions
Avatar Anreol made an annotation at -2258 3544 111 while standing at -2286 3546 109 February 2016
someway i broke the door or something
Avatar jeff alfredo made an annotation at 635 605 130 while standing at 636 584 132 February 2016
this door is TOO SMALL
Avatar Tekku made an annotation at -1906 4330 156 while standing at -2036 4328 168 January 2016
maybe add a door here which leads to the upper area? would be more visible for red
Avatar Tekku made an annotation at -1922 4685 217 while standing at -2052 4700 223 January 2016
haven't seen red use this route at all, it seems to be quite hidden away
Avatar Rikka left feedback: January 2016
can always move to point 2 after capping 1 before red respawns
Avatar Berry left feedback: January 2016
8 ate ur mate (who happened to be the instructions)
Avatar xo))) left feedback: January 2016
defense is stupid hard hard on this map
Avatar Tekku made an annotation at -1036 4205 239 while standing at -1117 4473 380 January 2016
add a ammo pickup somewhere here? so engies can setup a sentry nest
Avatar Anreol left feedback: January 2016
This map dont have my seal of approval
Avatar AGOODLANDING😸 left feedback: January 2016
Points are too close
Avatar Tekku left feedback: January 2016
I personally think that it is kinda hard for red team to setup any kind of defense on this map
Avatar ctrlSALTdelete left feedback: January 2016
8
Avatar Teddy Schnapps made an annotation at -71 204 132 while standing at -68 -128 132 January 2016
not shrek approved yet
Avatar Anreol left feedback: January 2016
easy to attack
Avatar Anreol left feedback: January 2016
nice doors
Avatar AGOODLANDING😸 left feedback: January 2016
2nd point too far from Blue spawn
Avatar Anreol made an annotation at -382 617 108 while standing at -474 546 69 January 2016
nice hole
Avatar Teddy Schnapps made an annotation at -64 1098 114 while standing at -582 1067 132 January 2016
you made a strange cross over with tf2 and sims housing with kinda boring terrain
Avatar Anreol left feedback: January 2016
jimijam
Avatar Gattus Cravitus left feedback: January 2016
8