ctf_atomic_a2
42 Comments

Atomic

by Suomimies55

Feedback

Avatar Anreol made an annotation at 226 -2224 334 while standing at 142 -2173 353 June 2015
this feels stupid
Avatar ඞSUSSYඞ left feedback: June 2015
i think mid could be more interesting for jump classes
Avatar Anreol made an annotation at 338 -3200 -91 while standing at 394 -3286 -72 June 2015
increase water level so forces players to hurry to dont get drown. Do what you want.
Avatar norfolk made an annotation at 114 -2758 6 while standing at 120 -2644 -113 June 2015
spooky room? :O
Avatar FλNGS made an annotation at -870 -600 61 while standing at -508 -951 112 June 2015
this is like a death pit for both sides, it neads another ramp to get out or health/ammo packs imo
Avatar Anreol left feedback: June 2015
more rooms, less hallways
Avatar ::Egan:: made an annotation at -439 2338 -185 while standing at -404 3025 -194 June 2015
from intel room i didnt know this was a dead end - water route, i wish it was either nor a dead end, or represented as such
Avatar Anreol made an annotation at -58 -4149 -149 while standing at -88 -4042 181 June 2015
this pit bigger and with more warnings, i just saw the red light.
Avatar chin made an annotation at 311 55 490 while standing at 840 439 1011 June 2015
mid felt rather open and flat, snipers had a field day despite the interesting ways of traversing it
Avatar Jumble made an annotation at -990 3340 5 while standing at -612 3450 79 June 2015
cap area is reallllly easy to camp, and somewhat hard to push into once there's a few sentries up
Avatar norfolk made an annotation at 235 2087 1257 while standing at 217 1771 1194 June 2015
this looks pretty neat
Avatar ⛐ worMatty left feedback: June 2015
The straight corridor style is overused in the base. Try to break them up a bit
Avatar Anreol made an annotation at 1245 -2722 -156 while standing at 788 -2728 -51 June 2015
unused room?
Avatar ⛐ worMatty left feedback: June 2015
The paths to our intel room are not obvious when you walk out of spawn.
Avatar Rummy left feedback: June 2015
great map. Not much i can say for now. but the mid point is pretty weird for me
Avatar ⛐ worMatty left feedback: June 2015
Nowhere to put tele entrances to intel room because the enemy goes right past spawns
Avatar Anreol made an annotation at 585 -3275 46 while standing at 628 -3407 107 June 2015
change skin of the little cap point to red. Same with blue
Avatar Corvatile made an annotation at 309 -3099 50 while standing at 375 -3146 100 June 2015
this ammo is really subtle
Avatar ⛐ worMatty made an annotation at 162 4061 -34 while standing at -58 4082 100 June 2015
This death pit feels a bit pointless. Not enough traffic down here to make use of it
Avatar ⛐ worMatty left feedback: June 2015
Intel room is great
Avatar ibex left feedback: June 2015
spawns are quite campable
Avatar Acadium made an annotation at 534 -471 296 while standing at 521 -509 339 June 2015
You're super vulnerable climbing this thing
Avatar Acadium left feedback: June 2015
Could we get another exit to spawn that goes somewhere not easily-campable?
Avatar ⛐ worMatty made an annotation at -1620 2338 173 while standing at -1630 3284 118 June 2015
Walking this way up this corridor my framerate drops to a third
Avatar ibex left feedback: June 2015
not a fan of the respawn placement with such a flat mid
Avatar Anreol made an annotation at 301 -3629 68 while standing at 461 -3674 107 June 2015
maybe set this no hitbox and then playerclip. It blocks bullets
Avatar ඞSUSSYඞ left feedback: June 2015
the base interior to the intel room is almost only hallways - i would prefer actual rooms and yards
Avatar Anreol made an annotation at 274 -4258 105 while standing at 274 -4250 107 June 2015
i like that robot working
Avatar The Announcer left feedback: June 2015
so far, pretty fun. but I think it may need slightly more pickups (ammo and health)
Avatar norfolk left feedback: June 2015
I've seen only ONE pickup in the whole map, and it's a small ammo kit. please add more
Avatar Doktor Richter made an annotation at -669 -349 191 while standing at -680 -360 225 June 2015
and prob this one too
Avatar Doktor Richter made an annotation at -995 -543 194 while standing at -983 -535 225 June 2015
need a player clip on this corner
Avatar norfolk left feedback: June 2015
no ammo/hp near intel
Avatar ඞSUSSYඞ left feedback: June 2015
yeah the tilted spec cams carries over to normal spectating so you shouldn't use them
Avatar norfolk made an annotation at -54 -4148 -604 while standing at -53 -4135 97 June 2015
can stand here
Avatar Anreol left feedback: June 2015
i see everything tilted. maybe its the spectator camera
Avatar Doktor Richter made an annotation at -153 -1600 161 while standing at -154 -1565 160 June 2015
this spec cam is tilted
Avatar Corvatile made an annotation at 999 -3320 -27 while standing at 721 -3066 100 June 2015
make your railings nocollide then put clips over them
Avatar Doktor Richter made an annotation at 479 -3780 43 while standing at 432 -3781 92 June 2015
dipping into this small rut is annoying
Avatar ::Egan:: made an annotation at 647 -3397 41 while standing at 610 -3593 100 June 2015
I didnt notice this was the intel platform beyond the arrow on my flag HUD. signs would help, hazard strip tape
Avatar norfolk made an annotation at 825 487 173 while standing at 680 486 235 June 2015
doorways in here = too small
Avatar norfolk made an annotation at 462 -1762 235 while standing at 385 -1739 235 June 2015
not enough for a full team! do you want everyone to die?