ctf_atomic_b1
62 Comments

Atomic

by Unknown

Feedback

Avatar Pocket left feedback: July 2015
No just make the windows func_brushes; that'll take care of it
Avatar Leafeon Gaming made an annotation at -583 3768 45 while standing at -501 3756 143 July 2015
These yellow lego like texture in the intel room looks kind of weird (?)
Avatar Donut the Vikingchap left feedback: July 2015
I'm not sure I agree with how close the spawns are to middle, other than that I like where this map is going.
Avatar ⛐ worMatty made an annotation at 210 1248 226 while standing at 213 1310 228 July 2015
You can spray on these windows. Make a VMT that has the nodecal property
Avatar seagulls eating your knees left feedback: July 2015
the doors that open/close at mid seem to only be there to block a massive sightline. why not just turn doorway 90 degrees?
Avatar ⛐ worMatty left feedback: July 2015
I hope you stop detailing and think about some decent layout changes
Avatar NO LOAFING! left feedback: July 2015
unused.
Avatar NO LOAFING! left feedback: July 2015
spawning everyone right at mid is stupid. everyone spawns too close to each other and so many corridors further back go un
Avatar ⛐ worMatty left feedback: July 2015
Lots of concrete walls and ceiling brush faces' textures don't line up and it sticks out
Avatar NO LOAFING! left feedback: July 2015
no way to get out of intel room water except that one tunnel. even asteroid has stairs on the side.
Avatar Wilson left feedback: July 2015
improving the map
Avatar Wilson left feedback: July 2015
This map hasn't really improved a ton and is speeding through versions. I think you need to slow down and take your time
Avatar Wilson left feedback: July 2015
Spawns in general should be just redone, they lead you into wrong directions and are easily camped
Avatar Wilson left feedback: July 2015
The mid is really boring and full of sightlines to spawns. It is more or less just a box with some stuff thrown in
Avatar hutty left feedback: July 2015
door sightline op
Avatar .::AI | Mechtroid made an annotation at 438 1821 117 while standing at 442 1708 116 July 2015
Route to intel here.
Avatar nᵗʰSonata made an annotation at -730 -1190 214 while standing at -680 -1175 225 July 2015
this needs to be clipped
Avatar PewPewResearch left feedback: July 2015
spawncamping is way too easy
Avatar hutty made an annotation at -879 3277 339 while standing at -599 3871 107 July 2015
I like the yellow stripe
Avatar Wilson left feedback: July 2015
It is not very clear where the intel and base entrances are. The spawns should have one route that directs you to the base
Avatar nᵗʰSonata left feedback: July 2015
some of the pickups need patches
Avatar sharkgirl gaming left feedback: July 2015
mid feels really flat, reminds me of granary mid, except bad
Avatar hutty left feedback: July 2015
its not clear where the spawn room ends
Avatar hutty made an annotation at -413 1193 173 while standing at -285 1108 235 July 2015
the floor coloring makes me think this is still a safe area
Avatar Xandoshi222 left feedback: July 2015
enemys can spawn camp to easly
Avatar Aksel made an annotation at 437 1531 -53 while standing at 435 1448 -20 July 2015
there is a visible seem in these stairs (both sides)
Avatar Xandoshi222 left feedback: July 2015
the timer needs to be like 5 minutes
Avatar sharkgirl gaming made an annotation at 343 -3241 92 while standing at 342 -3235 100 July 2015
DISABLE COLLISIONS ON YOUR RAILINGS
Avatar Aksel made an annotation at 569 3009 276 while standing at 633 2959 331 July 2015
adjust the clipping on these stairs (both sides)
Avatar à¶žSUSSYà¶ž left feedback: July 2015
respawn times feel long
Avatar Aksel made an annotation at -609 -420 -19 while standing at -562 -405 31 July 2015
Minor water issue (both sides)
Avatar PewPewResearch made an annotation at 437 1165 -9 while standing at 435 1125 -2 July 2015
stretched no_entry
Avatar Aksel made an annotation at -145 -415 -21 while standing at -200 -394 30 July 2015
Minor water issue (on both sides)
Avatar ⛐ worMatty left feedback: July 2015
Map does not end on time limit end
Avatar SHOGUN made an annotation at -989 3220 148 while standing at -717 3186 100 July 2015
I love these pipes
Avatar ryacom made an annotation at -777 3280 299 while standing at -892 3829 100 July 2015
the solid red/blue textures with the baseboards look a little out of place
Avatar ⛐ worMatty left feedback: July 2015
Detailing is nice so far
Avatar à¶žSUSSYà¶ž made an annotation at 64 1496 228 while standing at -34 1725 228 July 2015
I don't think this slant in spawn looks very good
Avatar ⛐ worMatty made an annotation at 204 1373 672 while standing at 224 1191 679 July 2015
Have you thought about putting spawn up here behind these windows?
Avatar ⛐ worMatty made an annotation at 92 1373 672 while standing at 140 1208 678 July 2015
Have you thought about putting spawn up here behind these windows?
Avatar tyler left feedback: July 2015
no height advantage for attackers going into intel? tiny doors? goodbye
Avatar ryacom made an annotation at -505 2968 100 while standing at -506 2968 100 July 2015
nice frog
Avatar Acadium made an annotation at 321 -1411 421 while standing at 292 -1409 467 July 2015
Door comes up here
Avatar ⛐ worMatty made an annotation at -305 1061 345 while standing at -312 763 404 July 2015
This route seems hardly used by attackers or defenders
Avatar ⛐ worMatty made an annotation at 172 -475 294 while standing at 138 -538 335 July 2015
Have to crouch jump to make this ledge. Uncomfortable in such a small space
Avatar ryacom made an annotation at -1424 3467 99 while standing at -1426 3465 100 July 2015
clip doors
Avatar tyler left feedback: July 2015
why are we forced past the spawns to get intel
Avatar ⛐ worMatty left feedback: July 2015
Map does not feel fun or clever. Devolves in to a spam fest in mid with heavies and sentries dominating
Avatar ⛐ worMatty left feedback: July 2015
Getting really lost on the way in to the enemy base.
Avatar ryacom made an annotation at 134 -742 13 while standing at -77 -837 0 July 2015
the railing around the health at the intel room is annoying
Avatar Melvineer made an annotation at 134 633 67 while standing at 259 662 75 July 2015
try to avoid 1:1 slopes. 1:2 and 2:3 slopes are highly preferred
Avatar tyler left feedback: July 2015
i am not getting progress on the achievement 'Crime and Punishment'
Avatar LeSwordfish left feedback: July 2015
also the area back to the intelligence seems a jumble of long boring corridors
Avatar Muddy made an annotation at 820 -1896 216 while standing at 839 -1854 235 July 2015
clip this please
Avatar LeSwordfish left feedback: July 2015
yeah the mid is a bit quick and scrappy and fairly flat
Avatar à¶žSUSSYà¶ž left feedback: July 2015
my fps is pretty low
Avatar tyler left feedback: July 2015
i suggest only using the core model if theres a specific thematic reason. otherwise, use the briefcase
Avatar à¶žSUSSYà¶ž left feedback: July 2015
imo the briefcase model should be used instead of the core because it was kind of confusing at first
Avatar tyler left feedback: July 2015
sightlines over mid are horrible
Avatar Muddy made an annotation at 610 1740 226 while standing at 983 1831 235 July 2015
not sure it's a good idea to be able to see into enemy spawn
Avatar tyler made an annotation at 837 693 176 while standing at 857 18 547 July 2015
this is backwards
Avatar tyler made an annotation at 976 -1262 226 while standing at 456 -1211 228 July 2015
if i see a big red arrow and im on red team, i will want to follow it