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Atomic
by Unknown
Game Mode:
Capture The Flag
Allowing Feedback:
Yes
Thread:
Unknown
Last Seen:
July 2015 on
70.42.74.31:27015
—
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Feedback
Pocket
left feedback:
July 2015
No just make the windows func_brushes; that'll take care of it
Leafeon Gaming
made an annotation at
-583 3768 45
while standing at
-501 3756 143
July 2015
These yellow lego like texture in the intel room looks kind of weird (?)
Donut the Vikingchap
left feedback:
July 2015
I'm not sure I agree with how close the spawns are to middle, other than that I like where this map is going.
⛐ worMatty
made an annotation at
210 1248 226
while standing at
213 1310 228
July 2015
You can spray on these windows. Make a VMT that has the nodecal property
seagulls eating your knees
left feedback:
July 2015
the doors that open/close at mid seem to only be there to block a massive sightline. why not just turn doorway 90 degrees?
⛐ worMatty
left feedback:
July 2015
I hope you stop detailing and think about some decent layout changes
NO LOAFING!
left feedback:
July 2015
unused.
NO LOAFING!
left feedback:
July 2015
spawning everyone right at mid is stupid. everyone spawns too close to each other and so many corridors further back go un
⛐ worMatty
left feedback:
July 2015
Lots of concrete walls and ceiling brush faces' textures don't line up and it sticks out
NO LOAFING!
left feedback:
July 2015
no way to get out of intel room water except that one tunnel. even asteroid has stairs on the side.
Wilson
left feedback:
July 2015
improving the map
Wilson
left feedback:
July 2015
This map hasn't really improved a ton and is speeding through versions. I think you need to slow down and take your time
Wilson
left feedback:
July 2015
Spawns in general should be just redone, they lead you into wrong directions and are easily camped
Wilson
left feedback:
July 2015
The mid is really boring and full of sightlines to spawns. It is more or less just a box with some stuff thrown in
hutty
left feedback:
July 2015
door sightline op
.::AI | Mechtroid
made an annotation at
438 1821 117
while standing at
442 1708 116
July 2015
Route to intel here.
nᵗʰSonata
made an annotation at
-730 -1190 214
while standing at
-680 -1175 225
July 2015
this needs to be clipped
PewPewResearch
left feedback:
July 2015
spawncamping is way too easy
hutty
made an annotation at
-879 3277 339
while standing at
-599 3871 107
July 2015
I like the yellow stripe
Wilson
left feedback:
July 2015
It is not very clear where the intel and base entrances are. The spawns should have one route that directs you to the base
nᵗʰSonata
left feedback:
July 2015
some of the pickups need patches
sharkgirl gaming
left feedback:
July 2015
mid feels really flat, reminds me of granary mid, except bad
hutty
left feedback:
July 2015
its not clear where the spawn room ends
hutty
made an annotation at
-413 1193 173
while standing at
-285 1108 235
July 2015
the floor coloring makes me think this is still a safe area
Xandoshi222
left feedback:
July 2015
enemys can spawn camp to easly
Aksel
made an annotation at
437 1531 -53
while standing at
435 1448 -20
July 2015
there is a visible seem in these stairs (both sides)
Xandoshi222
left feedback:
July 2015
the timer needs to be like 5 minutes
sharkgirl gaming
made an annotation at
343 -3241 92
while standing at
342 -3235 100
July 2015
DISABLE COLLISIONS ON YOUR RAILINGS
Aksel
made an annotation at
569 3009 276
while standing at
633 2959 331
July 2015
adjust the clipping on these stairs (both sides)
à¶žSUSSYà¶ž
left feedback:
July 2015
respawn times feel long
Aksel
made an annotation at
-609 -420 -19
while standing at
-562 -405 31
July 2015
Minor water issue (both sides)
PewPewResearch
made an annotation at
437 1165 -9
while standing at
435 1125 -2
July 2015
stretched no_entry
Aksel
made an annotation at
-145 -415 -21
while standing at
-200 -394 30
July 2015
Minor water issue (on both sides)
⛐ worMatty
left feedback:
July 2015
Map does not end on time limit end
SHOGUN
made an annotation at
-989 3220 148
while standing at
-717 3186 100
July 2015
I love these pipes
ryacom
made an annotation at
-777 3280 299
while standing at
-892 3829 100
July 2015
the solid red/blue textures with the baseboards look a little out of place
⛐ worMatty
left feedback:
July 2015
Detailing is nice so far
à¶žSUSSYà¶ž
made an annotation at
64 1496 228
while standing at
-34 1725 228
July 2015
I don't think this slant in spawn looks very good
⛐ worMatty
made an annotation at
204 1373 672
while standing at
224 1191 679
July 2015
Have you thought about putting spawn up here behind these windows?
⛐ worMatty
made an annotation at
92 1373 672
while standing at
140 1208 678
July 2015
Have you thought about putting spawn up here behind these windows?
tyler
left feedback:
July 2015
no height advantage for attackers going into intel? tiny doors? goodbye
ryacom
made an annotation at
-505 2968 100
while standing at
-506 2968 100
July 2015
nice frog
Acadium
made an annotation at
321 -1411 421
while standing at
292 -1409 467
July 2015
Door comes up here
⛐ worMatty
made an annotation at
-305 1061 345
while standing at
-312 763 404
July 2015
This route seems hardly used by attackers or defenders
⛐ worMatty
made an annotation at
172 -475 294
while standing at
138 -538 335
July 2015
Have to crouch jump to make this ledge. Uncomfortable in such a small space
ryacom
made an annotation at
-1424 3467 99
while standing at
-1426 3465 100
July 2015
clip doors
tyler
left feedback:
July 2015
why are we forced past the spawns to get intel
⛐ worMatty
left feedback:
July 2015
Map does not feel fun or clever. Devolves in to a spam fest in mid with heavies and sentries dominating
⛐ worMatty
left feedback:
July 2015
Getting really lost on the way in to the enemy base.
ryacom
made an annotation at
134 -742 13
while standing at
-77 -837 0
July 2015
the railing around the health at the intel room is annoying
Melvineer
made an annotation at
134 633 67
while standing at
259 662 75
July 2015
try to avoid 1:1 slopes. 1:2 and 2:3 slopes are highly preferred
tyler
left feedback:
July 2015
i am not getting progress on the achievement 'Crime and Punishment'
LeSwordfish
left feedback:
July 2015
also the area back to the intelligence seems a jumble of long boring corridors
Muddy
made an annotation at
820 -1896 216
while standing at
839 -1854 235
July 2015
clip this please
LeSwordfish
left feedback:
July 2015
yeah the mid is a bit quick and scrappy and fairly flat
à¶žSUSSYà¶ž
left feedback:
July 2015
my fps is pretty low
tyler
left feedback:
July 2015
i suggest only using the core model if theres a specific thematic reason. otherwise, use the briefcase
à¶žSUSSYà¶ž
left feedback:
July 2015
imo the briefcase model should be used instead of the core because it was kind of confusing at first
tyler
left feedback:
July 2015
sightlines over mid are horrible
Muddy
made an annotation at
610 1740 226
while standing at
983 1831 235
July 2015
not sure it's a good idea to be able to see into enemy spawn
tyler
made an annotation at
837 693 176
while standing at
857 18 547
July 2015
this is backwards
tyler
made an annotation at
976 -1262 226
while standing at
456 -1211 228
July 2015
if i see a big red arrow and im on red team, i will want to follow it