ctf_infiltration_b14a
65 Comments

Infiltration - Beta 14 A

by Donut the Vikingchap

Feedback

Avatar Phantom left feedback: July 2015
maybe increase the base time it increases but reduce the time the flag gives back if done in a short time
Avatar ::Egan:: left feedback: July 2015
manuevering base did feel easier
Avatar ⛐ worMatty left feedback: July 2015
2/2 unfair for the defenders.
Avatar ⛐ worMatty left feedback: July 2015
CTF over time would work great in this by keeping the flag alive. But adding time on to the round timer each touch is 1/2
Avatar ::Egan:: left feedback: July 2015
I think basement is too complex. I assumed it was mainly one hallway, and if it was it would be better
Avatar WubPenguin [War3] made an annotation at -57 -2751 717 while standing at -76 -2803 739 July 2015
maybe limit the amount of times you can get time on the clock by picking up the intel.
Avatar ::Egan:: left feedback: July 2015
I like the added time, but maybe 25 seconds would be better
Avatar Dannyrand left feedback: July 2015
maybe set a maximum added time limit for blu?
Avatar ::Egan:: made an annotation at -1231 -235 -125 while standing at -731 -225 153 July 2015
ticking sound doesnt stop after bomb explodes?
Avatar Dannyrand left feedback: July 2015
we really should have lost last round but we just zerg touched it over and over.
Avatar Dannyrand left feedback: July 2015
this > regular ctf for sure. Good idea. I would lower the time gained after a certain point though
Avatar Berry made an annotation at -35 1717 304 while standing at 29 1843 177 July 2015
this one vent is dark because it's centre is in the wall
Avatar hutty made an annotation at -1600 -408 -150 while standing at -1793 -242 -27 July 2015
add detail sprites to grass
Avatar à¶žSUSSYà¶ž made an annotation at 12 -842 150 while standing at 11 -863 185 July 2015
i can stand here
Avatar hutty made an annotation at 155 2720 13 while standing at 145 2488 -102 July 2015
this texture is too fuzzy
Avatar Aksel left feedback: July 2015
The basement area is too large
Avatar ⛐ worMatty made an annotation at -1015 1473 -131 while standing at -1041 1284 -119 July 2015
Lighting on this prop door is a bit dark
Avatar ::Egan:: left feedback: July 2015
something something damage trigger
Avatar hutty made an annotation at 1063 2792 -464 while standing at 1040 2864 -394 July 2015
i touched the thing and didnt get damaged?
Avatar hutty made an annotation at -139 2360 -501 while standing at -163 1590 -494 July 2015
too many dustmotes
Avatar ⛐ worMatty left feedback: July 2015
Outside lighting is too dim. Blue players don't show up well
Avatar hutty made an annotation at -1098 -2426 584 while standing at -1074 -2475 674 July 2015
never ever use this rock texture ... and yes it looked bad on mountain lab too
Avatar DeadFOAM left feedback: July 2015
spawn feels like it's too close to the action, walk out and immediately thrown into the chaos, not always in the good way
Avatar joe :) made an annotation at 342 -2947 797 while standing at 572 -2214 334 July 2015
make all this climb upable
Avatar Leafeon Gaming left feedback: July 2015
I like that the spawn is near the intel.
Avatar tyler left feedback: July 2015
NOT after playing the map and remembering what each door does
Avatar tyler left feedback: July 2015
thats annoying because i want to know if im going to be locked out of an area im going into blind FIRST
Avatar tyler left feedback: July 2015
one way doors are marked on the side you cant enter, but not the side you can enter
Avatar phi made an annotation at 1111 285 -545 while standing at 1092 554 -484 July 2015
why do we need a door here
Avatar NO LOAFING! made an annotation at -1545 -788 -104 while standing at -1549 -1163 129 July 2015
ground is ugly, is that a cliff texture?
Avatar Berry left feedback: July 2015
you could have a custom CP icon to make it clearer what the CP does
Avatar Tye left feedback: July 2015
not fun to defend or attack imo. too many angles for the enemy to come from on other side
Avatar tyler left feedback: July 2015
i cannot stand the number of doors on this map
Avatar tyler left feedback: July 2015
not sure why there is a CP icon and also only defending as RED sucks
Avatar tyler left feedback: July 2015
feels really unfun as red
Avatar NO LOAFING! left feedback: July 2015
still better than two-flag ctf maps
Avatar Berry left feedback: July 2015
shouldn't the tree skycards get darker further away if it's just forest? or be pitch black?
Avatar tyler made an annotation at 1050 222 -495 while standing at 1207 59 -466 July 2015
why is this a door
Avatar tyler made an annotation at -293 1060 -498 while standing at -326 1017 -491 July 2015
im down here and i dont know where i am or where i came from
Avatar Berry made an annotation at -75 2516 290 while standing at -55 2512 328 July 2015
what is the point of this? it'd be cool if it were breakable
Avatar puxorb made an annotation at 455 2413 -160 while standing at 592 2468 23 July 2015
you might want to playerclip this
Avatar tyler made an annotation at -91 614 -82 while standing at -71 682 -99 July 2015
why is this a door?
Avatar Anreol left feedback: July 2015
use the payload hud to show where is the intel?
Avatar tyler left feedback: July 2015
just looking at HUD, i have no idea what im supposed to do
Avatar tyler made an annotation at -364 -1748 621 while standing at -420 -1786 708 July 2015
should i be here?
Avatar tyler left feedback: July 2015
all these doors make pushing SUPER hard
Avatar tyler left feedback: July 2015
wish i could get into red base without using a moving door
Avatar Muddy made an annotation at -1259 1774 -122 while standing at -1064 1769 -119 July 2015
might be prudent to clip this window off
Avatar Donut the Vikingchap made an annotation at 665 2311 -555 while standing at 632 2311 -564 July 2015
note
Avatar Bombraker left feedback: July 2015
it looks really neat :)
Avatar Bombraker left feedback: July 2015
map is really cool, the only thing that is really hard is getting the intelligence out of the initial room
Avatar ::Egan:: left feedback: July 2015
I think its good
Avatar arachnidsGrip left feedback: July 2015
alarm feels a little spammy at times
Avatar Stüfer left feedback: July 2015
beautiful map
Avatar BloodyDelta left feedback: July 2015
why not make it mono doomsday
Avatar ::Egan:: left feedback: July 2015
basement route not needed maybe?
Avatar re1wind left feedback: July 2015
more routes are not better.
Avatar re1wind left feedback: July 2015
but then again that's the age-old problem of tf2 and ctf-based modes.
Avatar re1wind left feedback: July 2015
the map feels very deathmatch-y, lots of routes, lots of paths, no areas or arenas to control/contest
Avatar re1wind left feedback: July 2015
layout, routes, non-linearity, it splits up the combat into tiny encounters
Avatar cuepa made an annotation at -215 -2844 705 while standing at -213 -3293 871 July 2015
I think the no entries should be down here
Avatar ::Egan:: left feedback: July 2015
im having fun
Avatar re1wind left feedback: July 2015
map is still crap.
Avatar MaccyF made an annotation at -1695 -1035 48 while standing at -1158 -2607 713 July 2015
atrotious sightline down the side here
Avatar ::Egan:: made an annotation at -1546 1342 -29 while standing at -1467 1378 74 July 2015
pls clip bottom step