ctf_penthouse_a3
43 Comments
 
50/0/50 Round Win % (10 rounds) (Click for more information)

Penthouse

by Unknown

Feedback

Avatar Jekyllson left feedback: February 2016
Mid isn't fun to cap
Avatar XBOX User left feedback: February 2016
Lasers shouldn't turn on if the intel carrier or intel is in them
Avatar XBOX User left feedback: February 2016
The intels are close to fine, maybe bit too hard to cap. Don't make it harder
Avatar piss baby left feedback: February 2016
its very hard to grab the intel without it, its a good concept. keep building off of it
Avatar XBOX User left feedback: February 2016
^
Avatar piss baby left feedback: February 2016
don't listen to what ammon says for god sakes
Avatar re1wind left feedback: February 2016
Capping the middle point makes picking up the intel a bit too easy?
Avatar SHOGUN left feedback: February 2016
maybe make the point a bit harder to cap so it's more of a sacrifice to obtain the easier route
Avatar Valkyrie left feedback: February 2016
maybe set the laser to do damage but not instakill, might be a good mechnic to let dead ringers through
Avatar Shady The First left feedback: February 2016
skybox higher
Avatar XBOX User left feedback: February 2016
My FPS is dropping a ton, you should check on your optimization.
Avatar Jekyllson left feedback: February 2016
The laser route *really* favours defense, and it's really easy to sentry camp the intel
Avatar Nesster left feedback: February 2016
make the lasers able to be walkthroughable for the matching team
Avatar piss baby made an annotation at 1300 -696 247 while standing at 1347 -603 145 February 2016
unclip these
Avatar kevin2006 left feedback: February 2016
i have 0 idea where anything is, the layout is kinda intuitive but im not sure what im meant to be doing entirely
Avatar XBOX User made an annotation at 1638 1378 136 while standing at 1633 1481 148 February 2016
What on earth is even point of this area and door
Avatar XBOX User left feedback: February 2016
Mid feels like a killbox that is just chaotic free for all constantly. It's not very fun
Avatar SHOGUN left feedback: February 2016
the vent opening and closing is really finnicky. Sometimes it doesn't open, sometimes it closes on me as I'm halfway thru
Avatar XBOX User left feedback: February 2016
There are only really two ways out of bases, nobody ever notices the underground
Avatar ⛐ worMatty made an annotation at 1567 1253 96 while standing at 1580 1139 155 February 2016
Door has hazard tape over it but it still works
Avatar SHOGUN left feedback: February 2016
what even is the point of the vents? I've never seen them open
Avatar XBOX User left feedback: February 2016
I feel like i sometimes end up taking a lot of loops when in the bases
Avatar X3_ made an annotation at -1370 986 -206 while standing at -1288 967 -155 February 2016
this entire route doesnt draw attention at all despite leading to a huge portion of the map
Avatar SHOGUN made an annotation at -695 809 234 while standing at -903 870 267 February 2016
i didnt even realize this was here after spending a whole round in the intel room
Avatar XBOX User left feedback: February 2016
The map is fun but the spawn should be redesigned, it is rather confusing
Avatar re1wind left feedback: February 2016
the area immediately outside of spawn doesn't feel safe. most of my deaths are within that one room
Avatar Jekyllson made an annotation at 1408 -1039 204 while standing at 1246 -967 225 February 2016
There are too many small intelligence signs in this area
Avatar SHOGUN made an annotation at -1896 -272 82 while standing at -1979 229 118 February 2016
why is this passage here, it's pointless
Avatar X3_ left feedback: February 2016
im told my lasers are down but not what that means to me as a player
Avatar SHOGUN left feedback: February 2016
intel room could use some health
Avatar Henke37 made an annotation at 1569 1295 146 while standing at 1612 1190 155 February 2016
i walked thru the block
Avatar Corvatile made an annotation at 1293 699 -59 while standing at 1137 722 -52 February 2016
no indication this is a spawn
Avatar Jekyllson left feedback: February 2016
In general, the layout of this map is really confusing
Avatar Corvatile made an annotation at -1250 -613 96 while standing at -1790 -669 155 February 2016
pointless dsead end
Avatar X3_ made an annotation at -1948 -1056 157 while standing at -1829 -1052 155 February 2016
if you need a sign immediately outside spawn then your geometry is badly designed
Avatar The Announcer left feedback: February 2016
the lower route bypasses the rest of the map - almost makes it too easy to cap the intel
Avatar The Announcer left feedback: February 2016
capping the point also makes it easier for the other team - bringing the intel back to their base
Avatar UltimentM made an annotation at 1720 773 116 while standing at 1629 845 148 February 2016
good map :)
Avatar Rat (riatsala27) left feedback: February 2016
nice map feel though
Avatar Rat (riatsala27) left feedback: February 2016
under ground passage kinda OP
Avatar UltimentM made an annotation at 1950 1501 126 while standing at 1900 1138 148 February 2016
going left in the main spawn door goes back round. Thats just confusing
Avatar Lovres made an annotation at -1568 -1293 133 while standing at -1565 -1192 145 February 2016
whats the point in this when I can still use the door
Avatar Rat (riatsala27) made an annotation at -1316 -39 65 while standing at -1339 -107 -59 February 2016
pretty