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Redbread
by Unknown
Game Mode:
Capture The Flag
Allowing Feedback:
Yes
Thread:
Unknown
Last Seen:
October 2014 on
70.42.74.31:27015
—
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Harribo
left feedback:
October 2014
map has con(cp_)junction-vitis. the higher ground doesn't give interesting enough diff' from the ground level for sold/demo
Mystyc Cheez
left feedback:
October 2014
op sightline where im standing
chemelia
left feedback:
October 2014
setup is too short to matter at all
joe :)
left feedback:
October 2014
maybe added time on cap?
chemelia
left feedback:
October 2014
longer timer pleasse
chemelia
left feedback:
October 2014
extremely red-sided, really hard to cap
Harribo
left feedback:
October 2014
flag rrom seems to be more about bein symetrical than interesting to defend at
aui
left feedback:
October 2014
really chokish
Harribo
left feedback:
October 2014
..same spot the overground route does and at a hieght disadvantage
Harribo
left feedback:
October 2014
the routes don't seem that thought out, when on blue's side what is the grey underground route for? It brings you out the..
chemelia
made an annotation at
-2588 -203 396
while standing at
-2448 -209 452
October 2014
super low ceiling here
Harribo
left feedback:
October 2014
no reds to greet us by the end of setup, could mean it's hard to tell how to get to blue's spawn
joe :)
made an annotation at
16 179 81
while standing at
16 481 81
October 2014
i keep hitting my head in this spawn (raise roof)
phi
made an annotation at
-2629 53 263
while standing at
-2432 -113 321
October 2014
i think this is too close to RED spawn
Miles_of_Memes
left feedback:
October 2014
the map design would be best to encourage forward defense. try making the intel room VERY easy to attack and steal from
Miles_of_Memes
left feedback:
October 2014
the map design encourages turtleing in intel room and not making forward defense
phi
made an annotation at
369 48 13
while standing at
487 4 65
October 2014
make this little space wider