ctf_tombfort_rc
58 Comments
 
0/100/0 Round Win % (3 rounds) (Click for more information)

Tombfort Rc

by Unknown

Feedback

Avatar ::Egan:: made an annotation at 3313 -1475 24 while standing at 3348 -1478 73 June 2015
clip steps
Avatar ::Egan:: made an annotation at 2990 -397 111 while standing at 3002 -179 129 June 2015
maybe put spawns here, so people see lower exit better
Avatar ::Egan:: made an annotation at 2350 -108 72 while standing at 2285 119 129 June 2015
no one really knows where they're going immedirtly
Avatar ::Egan:: made an annotation at 2114 417 82 while standing at 2472 444 67 June 2015
front door not obv enough
Avatar ::Egan:: made an annotation at 2441 677 -104 while standing at 2091 455 -126 June 2015
why team signs leading to intel? they should point to team objective, not own objective. standards
Avatar ::Egan:: left feedback: June 2015
tombs are confusing
Avatar Idolon left feedback: June 2015
dramatic lighting, more saturated colors, and shiny beep boop computers could make this look a lot cooler
Avatar Idolon left feedback: June 2015
the operations that would go on inside a secret base
Avatar Idolon left feedback: June 2015
the intel room feels pretty bland and unimportant. it doesnt serve any real significance in terms of
Avatar ::Egan:: made an annotation at 4689 -1064 -53 while standing at 4574 -1191 1 June 2015
why is intel here thematically? what is this intel platform in detail? its just geometry atm
Avatar ::Egan:: left feedback: June 2015
maybe make intel area more dramatic, better lighting
Avatar ::Egan:: made an annotation at 3895 -1206 -180 while standing at 4009 -1301 -126 June 2015
maybe make this a grate
Avatar ::Egan:: left feedback: June 2015
detail vent in intel looks odd. is it always supposed to be open?
Avatar ::Egan:: made an annotation at 3910 -24 21 while standing at 3856 -266 73 June 2015
why is intel sign on this door on opposite side also? confusing in which direction is intel
Avatar ::Egan:: made an annotation at 2451 574 -180 while standing at 2304 561 -126 June 2015
maybe block bottom of forward route
Avatar ::Egan:: made an annotation at 4034 -437 294 while standing at 4337 -437 -126 June 2015
cool detail
Avatar ::Egan:: left feedback: June 2015
no hints
Avatar ::Egan:: left feedback: June 2015
generally just a lot of confusion on where to go when leavng intel
Avatar ::Egan:: left feedback: June 2015
cant tell direction, confusing generally, from looking in intel room
Avatar ::Egan:: left feedback: June 2015
im not a fan of all this water
Avatar ::Egan:: left feedback: June 2015
outside route feels big and hard to kill people in
Avatar ::Egan:: made an annotation at 1015 994 204 while standing at 1013 930 161 June 2015
increase lightmap on this brush
Avatar ::Egan:: made an annotation at 3502 -307 -146 while standing at 3520 -340 -126 June 2015
weird texture transition
Avatar ::Egan:: made an annotation at 4441 -658 -40 while standing at 4399 -977 -95 June 2015
this wall is also noticeably bland
Avatar ::Egan:: made an annotation at 4086 -1582 14 while standing at 4130 -1035 -126 June 2015
wall so bland in intel
Avatar ::Egan:: made an annotation at 3989 837 33 while standing at 3997 801 73 June 2015
bothers me that this is totally clipped off, should divet inwards with clip to door
Avatar ::Egan:: made an annotation at 3231 23 -179 while standing at 3240 -114 -126 June 2015
door doesnt meet bounds of frame
Avatar ⛐ worMatty left feedback: June 2015
Maybe you should think about introducing a setup time
Avatar ⛐ worMatty left feedback: June 2015
Nowhere for me to put a teleporter entrance
Avatar ⛐ worMatty left feedback: June 2015
Takes too long ot get to your own intelligence room
Avatar ⛐ worMatty left feedback: June 2015
There look to be four ways in to the intelligence room. Very easy for attackers to gain entrance and fuxk up sentries
Avatar Idolon left feedback: June 2015
look at ctf_frosty for an example of lots of routes into the intel room with a better base layout
Avatar Idolon left feedback: June 2015
and so defense cant really do much about it since there's so many places they can be
Avatar Idolon left feedback: June 2015
a small offensive force can get in and get out with the flag super fast because this is ctf
Avatar ⛐ worMatty left feedback: June 2015
Looks to be too easy for enemy to spawn camp us
Avatar Idolon left feedback: June 2015
but having so many routes around in the base (and the large scale of everything) makes it impossible to focus
Avatar Idolon left feedback: June 2015
having lots of routes in the flag room is probably a good idea because it makes defense have to work harder
Avatar ⛐ worMatty left feedback: June 2015
Playing as medic is hard. Can't find my teammates
Avatar ⛐ worMatty left feedback: June 2015
Base is hard to navigate
Avatar ⛐ worMatty left feedback: June 2015
Does not feel like there are clearly defined combat areas
Avatar Lvl. 100 Spycrab left feedback: June 2015
this might be because I'm a scout, but I can cap the intel and be back at the other intel room in at the most 40 seconds
Avatar Idolon left feedback: June 2015
the environment lighting makes everything look like its slightly damp with pee
Avatar Poof left feedback: June 2015
The map has serious detailing issues, and there's so many routes that you can't defend.
Avatar ⛐ worMatty made an annotation at 3026 -222 73 while standing at 2903 -25 139 June 2015
Seems to get low frame rates here
Avatar Jumble left feedback: June 2015
confusing map
Avatar ⛐ worMatty left feedback: June 2015
map layout feels a bit confusing
Avatar ⛐ worMatty made an annotation at 2574 -156 348 while standing at 2483 -188 281 June 2015
Also the blue lighting is unrealistic because the front of the sign would not reach behind itself
Avatar ⛐ worMatty made an annotation at 2603 -117 254 while standing at 2401 -145 227 June 2015
This prop is solid so people can stand on it and shoot down
Avatar ⛐ worMatty made an annotation at 2178 -437 539 while standing at 596 396 -116 June 2015
Obvious prop fade from this distance
Avatar ::Egan:: left feedback: June 2015
feels like whenever i attack intel its only me
Avatar Giovanni made an annotation at -480 -193 128 while standing at -479 -193 129 June 2015
The area outside is a bit too yellow
Avatar Lvl. 100 Spycrab made an annotation at 3954 -817 61 while standing at 3965 -808 73 June 2015
these fences are solid and not playerclipped
Avatar ::Egan:: left feedback: June 2015
tombs big and confusing
Avatar subpoena colada made an annotation at 3728 -1251 -275 while standing at 3863 -1293 -251 June 2015
sign should be more obvious
Avatar ::Egan:: made an annotation at 2751 -253 98 while standing at 2816 -248 139 June 2015
clip
Avatar Berry made an annotation at 2743 282 101 while standing at 2539 73 139 June 2015
way too blocky
Avatar subpoena colada left feedback: June 2015
env lighting looks a little sickly
Avatar Berry made an annotation at 2850 29 129 while standing at 2849 -12 139 June 2015
nice sign