koth_closequarters_a1
33 Comments

Closequarters

by Unknown

Feedback

Avatar ODSP left feedback: February 2015
the area around the point is pretty cramped
Avatar Inqwel left feedback: February 2015
I don't like that underground paath. Wide on one point, cramped on another entrance.
Avatar Doktor Richter left feedback: February 2015
cap area too dark
Avatar Doktor Richter made an annotation at -122 -1139 78 while standing at -571 -1354 305 February 2015
this height advantage over spawn helps attackers spawncamp
Avatar Poof left feedback: February 2015
Both doors open at once
Avatar Dя. Sasha (is back) left feedback: February 2015
make huge health pack above point smaller
Avatar norfolk left feedback: February 2015
up
Avatar norfolk left feedback: February 2015
when you mirror a map, use paste special and check the "make pasted names unique" box. You didn't, and the doors are messed
Avatar aui left feedback: February 2015
feels vulnerable everywhere you go
Avatar Dя. Sasha (is back) left feedback: February 2015
feels out of proportion, spawn area is way too big and control point area is way too small
Avatar Doktor Richter left feedback: February 2015
spawn doors get stuck sometimes
Avatar Poof left feedback: February 2015
Kinda small
Avatar ::Egan:: left feedback: February 2015
if you keep this tight area of point then make mid cap quicker
Avatar Dя. Sasha (is back) left feedback: February 2015
add visible wall to the skybox
Avatar Dя. Sasha (is back) left feedback: February 2015
the skybox clipping is very awkward
Avatar Inqwel made an annotation at 798 1108 215 while standing at 683 1319 305 February 2015
whats the point of this ramp?
Avatar Dя. Sasha (is back) made an annotation at -243 -322 219 while standing at -269 -559 206 February 2015
this area feels redundant
Avatar Dя. Sasha (is back) left feedback: February 2015
control point cover is way too close to the point
Avatar Inqwel left feedback: February 2015
mid is flat, personally don't like it under the bridge.
Avatar ::Egan:: left feedback: February 2015
mid feels like rly flaty
Avatar norfolk made an annotation at 478 -53 420 while standing at 473 -52 420 February 2015
make this a static prop, not a dynamic one
Avatar ::Egan:: left feedback: February 2015
i know the name of the map is closequarters and mid fits that name rly well, but i dont like the play of mid
Avatar Dя. Sasha (is back) left feedback: February 2015
overscaled
Avatar ::Egan:: left feedback: February 2015
some spawn points are close enough to the door to make it open, which is dangerous from afks
Avatar Dя. Sasha (is back) left feedback: February 2015
big empty areas
Avatar Dя. Sasha (is back) left feedback: February 2015
lighting can be very dark at times
Avatar Rummy made an annotation at -35 1784 129 while standing at -648 1784 129 February 2015
revise a lot of the layout tbh
Avatar ::Egan:: left feedback: February 2015
coming out of the lower areas is annoying cause i cant get to point fast enough
Avatar norfolk left feedback: February 2015
Learn to make visible barriers to tell people where they cant go, I feel so cramped in the open outdoor areas. Thanks obama
Avatar Doktor Richter left feedback: February 2015
routes don't seem to elead me towards the point
Avatar ::Egan:: left feedback: February 2015
mid is dark
Avatar norfolk made an annotation at 1005 -309 84 while standing at 903 -308 132 February 2015
also, why cant i go here?
Avatar norfolk made an annotation at 1473 77 73 while standing at 903 -406 132 February 2015
oh my cactus god