koth_coldfeet_a3
31 Comments
 
33/0/67 Round Win % (3 rounds) (Click for more information)

Coldfeet

by Unknown

Feedback

Avatar Spicyfingers Jones left feedback: January 2016
water routes are unfavorable because you are at a height disadvantage
Avatar seagulls eating your knees made an annotation at 308 162 288 while standing at 1263 -666 895 January 2016
you can get stuck here
Avatar cereal left feedback: January 2016
only the middle area seems to be played at all, everything between spawn and middle area seems pointless
Avatar seagulls eating your knees made an annotation at -126 467 48 while standing at -878 491 478 January 2016
use normal clips around roofs; not slanted clips
Avatar chin left feedback: January 2016
optimisation needs a lot of improvement, fps really poor, fix hdr, approaching point is annoying with all the water pits
Avatar Berry left feedback: January 2016
you can't occlude the wooden fences though and occluders (IIRC) are heavy against optimisation
Avatar breakbitch hardcore left feedback: January 2016
check out maps like viaduct and highpass and look at their structure
Avatar zahndah made an annotation at 879 -512 482 while standing at 893 -495 532 January 2016
can stand here
Avatar Dovahbilly made an annotation at 1783 -324 117 while standing at 1807 -303 187 January 2016
this ramp doesnt work, you just slowly slide up it
Avatar Tumby left feedback: January 2016
adding to berries feedback: you can hide occluders in them
Avatar Berry left feedback: January 2016
section your map with some all indoors bits in between so vis is blocked, making sure to cover the top with sky
Avatar Berry left feedback: January 2016
props aren't good for blocking sights; they don't block vis so your entire map is drawn at once.
Avatar Wilson left feedback: January 2016
the layout
Avatar |TAW| Humans are Weak left feedback: January 2016
i think you should close off the 'water' area like a sewer.. so you are not immediately dead if you fall down (easy pick)
Avatar Wilson left feedback: January 2016
The map suffers from classic 'fit a layout inside a square'. Look at official and good custom koth maps and see how they do
Avatar FastCo. skelecan left feedback: January 2016
So many woodfences made it hart to actually catch anyone out, theres just mile high cover filling the entrances to mid
Avatar breakbitch hardcore made an annotation at 977 -642 34 while standing at 974 -636 68 January 2016
this is a weird place for a full healthkit, it should be risk/reward
Avatar breakbitch hardcore left feedback: January 2016
your roof clipping is incredibly weird
Avatar Spicyfingers Jones left feedback: January 2016
hard to see window glass in cap point ceiling
Avatar Wilson left feedback: January 2016
The map feels very linear and small, water around the point is also a death pit that you never want to be in for any reason
Avatar Spicyfingers Jones made an annotation at -790 -844 263 while standing at -944 -850 244 January 2016
this door comes out too high up
Avatar FastCo. skelecan left feedback: January 2016
Most of the sniper batts have 2 or more walls completely blocking their sightlines?
Avatar Wilson left feedback: January 2016
The area under the point is super cramped and hardly useful.
Avatar Tumby made an annotation at 2166 -614 65 while standing at 2173 -627 68 January 2016
im not expecting paths behind random objects like this container
Avatar Wilson made an annotation at 1754 -235 221 while standing at 1675 -286 260 January 2016
Just use normal stairs
Avatar Spicyfingers Jones left feedback: January 2016
fps is bad everywhere
Avatar FastCo. skelecan left feedback: January 2016
Current lighting is hard on the eyes, creates harsh yellow
Avatar zahndah made an annotation at 809 -856 37 while standing at 983 -818 68 January 2016
walking out of a door into a barrier feels odd
Avatar Wilson left feedback: January 2016
I hope you are paying for the eye surgery i am going to inevitably need for walking out of spawn
Avatar Dovahbilly made an annotation at -82 172 -142 while standing at -210 199 -68 January 2016
choose a more transparent water texture
Avatar Hyperion left feedback: January 2016
WAYYYYY too bright HDR