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Oil
by Unknown
Game Mode:
King of the Hill
Allowing Feedback:
Yes
Thread:
Unknown
Last Seen:
May 2015 on
70.42.74.31:27015
—
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Teddy Schnapps
left feedback:
May 2015
the sightlines are WAY to much
The Announcer
left feedback:
May 2015
Spies can get into spawn
chronicdiscord
left feedback:
May 2015
the map is way too big for a single cap point
⛐ worMatty
made an annotation at
1161 -1978 -387
while standing at
1249 -2160 -304
May 2015
Snipers use this slope to stay below the top of the hill and snipe, then easily move back behind cover.
chronicdiscord
left feedback:
May 2015
the map is far too open, demos, engineers, and snipers are the only classes which benefit
BEEFE
made an annotation at
360 -2133 -419
while standing at
88 -2094 -382
May 2015
what's the deal with this place, like seriously
Veng
made an annotation at
789 -268 -452
while standing at
990 285 -442
May 2015
texture onder ramp is bad
Veng
left feedback:
May 2015
texture on the displacments is messed up se smoothin
::Egan::
left feedback:
May 2015
when i approach the point area i get insta-killed by a sniper :<
BEEFE
made an annotation at
384 869 -495
while standing at
260 901 -449
May 2015
why is this a bridge if you can't run under it >:|
chronicdiscord
left feedback:
May 2015
good lord, this is a map for people who want to play sniper, and nothing else, ever
⛐ worMatty
left feedback:
May 2015
Avoid long sightlines between buildings as it will make it harder for to optimise visibility later on
⛐ worMatty
left feedback:
May 2015
The architectural variation is quite poor. Try to avoid using big rectangles.
⛐ worMatty
left feedback:
May 2015
The area surrounding the point is very good for snipers. There isn't much cover for short-range classes
⛐ worMatty
left feedback:
May 2015
The map is a bit large in scale. It is perhaps twice the size it should be.
Veng
left feedback:
May 2015
sighlines. pls
The Announcer
left feedback:
May 2015
way too flat