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Orlean
by Unknown
Game Mode:
King of the Hill
Allowing Feedback:
Yes
Thread:
Unknown
Last Seen:
November 2014 on
70.42.74.31:27015
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hutty
made an annotation at
-1382 -1598 428
while standing at
-1324 -1716 395
November 2014
that sign is so small ... its comical
Teddy Schnapps
made an annotation at
1136 -2721 13
while standing at
1088 -2944 68
November 2014
2 damn dark!
H-land
made an annotation at
1118 -1621 304
while standing at
1133 -1645 339
November 2014
These shouldn't be battlegrounds. Playerclip or raise the roof.
::Egan::
left feedback:
November 2014
try putting geometry right smack dab in the middle of a sightline to break up the boxy feel, makes the area more interestin
phi
left feedback:
November 2014
look at viaduct or lakeside for scaling ideas, this map is way out of proportion
Poof
left feedback:
November 2014
Map should consist of small hallways, no large ones unless they are meant for lots of players to be in at any given time.
::Egan::
left feedback:
November 2014
should add more lights in general or increase ambient brightness
chin
left feedback:
November 2014
very flat, with minimal variation except for a few buildings, not very conductive to fun tf2 play
hutty
made an annotation at
-1776 68 268
while standing at
-1609 34 331
November 2014
this sniper spot is too powerful
Undercover Fish
left feedback:
November 2014
very easy to cam pspawn froom the roof
::Egan::
left feedback:
November 2014
no indication of where the capture area is
phi
left feedback:
November 2014
which makes for terrible sightlines
phi
left feedback:
November 2014
mid is about 4 times as big as it needs to be, actually
hutty
made an annotation at
-2091 -2129 113
while standing at
-2148 -2279 139
November 2014
these corridors seem to go on forever
H-land
left feedback:
November 2014
Having only one spawn exit encourages a bit much camping.
::Egan::
left feedback:
November 2014
I kinda like the area of mid, but the surrounding area is a bit flat - yeah
phi
left feedback:
November 2014
yeah, mid is about twice as big as it needs to be
chemelia
made an annotation at
-781 -2252 79
while standing at
-662 -2274 139
November 2014
all these rooms and hallways are kinda mazelike
Poof
left feedback:
November 2014
Scale the map down a bit!
chemelia
made an annotation at
-2309 -1817 135
while standing at
-2325 -1710 183
November 2014
long, 1-way, narrow corridors tend to be not much fun
phi
left feedback:
November 2014
map is flat, therefore that is why it is boring! spice it up with displacements and do away with long flat paths
Mr Role, The Curtain Pole
made an annotation at
110 100 169
while standing at
87 93 162
November 2014
the ceiling in this map are all very low
H-land
made an annotation at
1862 2186 72
while standing at
2151 2279 139
November 2014
Very out of the way, even for a flank.
hutty
made an annotation at
-1553 -765 5
while standing at
-1959 -999 75
November 2014
big ... to big ... to flat ... to sniper
Mr Role, The Curtain Pole
made an annotation at
-2223 -1768 103
while standing at
-2578 -985 239
November 2014
widen this big-ass coridoor
::Egan::
left feedback:
November 2014
mid is kinda dark
joe :)
left feedback:
November 2014
map is boring as hell
Undercover Fish
made an annotation at
-812 1491 334
while standing at
-854 1598 355
November 2014
clip here, soldiers and demoman can easily jump over to the point faster than scouts
The Announcer
left feedback:
November 2014
skybox could be higher
chemelia
left feedback:
November 2014
really flat