koth_outskirts_a3_v002
27 Comments

Outskirts - alpha

by Aman

Feedback

Avatar Teddy Schnapps made an annotation at 414 -1759 299 while standing at 712 -1851 450 December 2014
question, why do you have these open platforms at spawn? They seem unneeded and only aid in giving snipers more range
Avatar Teddy Schnapps left feedback: December 2014
read up on some guides about "containment and open spaces" to get a better understanding of what could make this map better
Avatar The Announcer left feedback: December 2014
spawns seem too close to center
Avatar Teddy Schnapps left feedback: December 2014
you really should have atleast one enclosed ruite to the point. Too much spam all around.
Avatar ඞSUSSYඞ left feedback: December 2014
the reason is jump classes take health jumping and theres no outside health so they are constantly going 4 indoor health
Avatar Teddy Schnapps left feedback: December 2014
if you listen to any of this feedback, you need to do two things: test for any op sniper sightline & extent map little more
Avatar ඞSUSSYඞ left feedback: December 2014
since health is in rooms and not really in open areas, jump classes dominate the small rooms, making it hard for others
Avatar Inqwel left feedback: December 2014
enemy can get into spawn
Avatar Crazy frog left feedback: December 2014
It does need some more "new things"
Avatar Teddy Schnapps made an annotation at 119 20 129 while standing at -55 187 192 December 2014
this capture point is so open you can't stay alive long enough. Snipers will have too much fun
Avatar ඞSUSSYඞ left feedback: December 2014
the sightlines make it rewarding not to get sniped, for a few certain classes you might want to add cover (just for them)
Avatar chin left feedback: December 2014
so many places that need to be checked for snipers
Avatar The Announcer left feedback: December 2014
i like the lay out but its way to easy to get sniped
Avatar chin left feedback: December 2014
it's going to be a nightmare to optimise with all the windows and it's a sniper fest
Avatar Teddy Schnapps made an annotation at 41 -3 -108 while standing at 241 -708 -35 December 2014
another very long sniper sightline here, might want to edit
Avatar Teddy Schnapps made an annotation at 653 -58 134 while standing at -878 -199 193 December 2014
perhaps cut down on the windows, or block a few with glass of wood, it's a tad excessive
Avatar ඞSUSSYඞ left feedback: December 2014
a little tdm like but in a good way, much more fun than actual tdm
Avatar Teddy Schnapps made an annotation at -773 862 214 while standing at 311 -831 144 December 2014
this sniping sightline is way too long. players can't get to cover fast enough
Avatar Flip left feedback: December 2014
height variance nice
Avatar Crazy frog left feedback: December 2014
It's a nice symmetrical koth map, I love it.
Avatar ඞSUSSYඞ left feedback: December 2014
this map could use a deathpit tbh, it feels like it needs pne
Avatar chin made an annotation at -1200 1611 108 while standing at -1458 1604 210 December 2014
enemy can enter spawn here
Avatar Logic The Young Sinatra left feedback: December 2014
minis can be a big problem if placed in certain spots
Avatar Phoenix Senpai left feedback: December 2014
Love the layout but could do with less caramped arreas full of windows
Avatar jeff alfredo left feedback: December 2014
can snipe red spawn from here
Avatar chin made an annotation at -549 -849 -111 while standing at -600 -718 -59 December 2014
dead end =/= fun
Avatar Logic The Young Sinatra left feedback: December 2014
I think this could be a solid map