koth_sassafras_a4
45 Comments
 
50/0/50 Round Win % (6 rounds) (Click for more information)

Sassafras

by Unknown

Feedback

Avatar ArgonMarten made an annotation at 2585 -717 -125 while standing at 3063 -543 2 May 2017
unable to place buildings on most of this area
Avatar Star Bright left feedback: May 2017
Mid just needs to be smaller, I think that'll solve most of the map's issues
Avatar Startacker! left feedback: May 2017
there really is no cover at the point
Avatar Dot Operator made an annotation at 2060 -737 52 while standing at 2133 -775 61 May 2017
this part here could use some clipping
Avatar Dot Operator left feedback: May 2017
clip this maybe
Avatar Star Bright made an annotation at 2255 -468 -33 while standing at 2350 -490 7 May 2017
this looks a bit odd
Avatar Star Bright made an annotation at 2886 185 -122 while standing at 2716 145 -109 May 2017
this needs to go up not down
Avatar Muddy made an annotation at 225 -444 -70 while standing at 396 -418 -26 May 2017
really annoying trying to get up onto the ramp from here
Avatar Star Bright left feedback: May 2017
Liking layout. Mid has a couple of large sightlines, kinda
Avatar Muddy left feedback: May 2017
pretty dark overall, i'm having trouble telling teams apart at times
Avatar Tye left feedback: May 2017
lighitng is a little dark and orange which makes it hard to distinguish teams sometimes
Avatar The Announcer made an annotation at 3149 -598 -31 while standing at 3253 -672 29 May 2017
doors are invis
Avatar Muddy left feedback: June 2016
also using that cap hologram model that has the circle shape, rather than the stock one
Avatar MaccyF made an annotation at -1036 -2164 19 while standing at -1127 -2572 164 June 2016
lag here looking at the point
Avatar Vel0city made an annotation at 1545 433 258 while standing at 1190 66 289 June 2016
make this window an actual window so a Sniper has some cover
Avatar Muddy left feedback: June 2016
tree as cap point prop is a bit confusing, but i think what might help is having hazard tape marking the cap boundaries
Avatar MKNZ made an annotation at 1699 -581 380 while standing at 1504 -754 517 June 2016
aaand on this side it's worse.
Avatar Aquadango made an annotation at 1284 -258 108 while standing at -1687 184 317 June 2016
Snipernest areas shouldn't be overlooking the whole CP area
Avatar Vel0city made an annotation at 163 -136 137 while standing at 471 -465 379 June 2016
make the point area smoother to walk on
Avatar MKNZ made an annotation at -1611 376 257 while standing at -1533 680 444 June 2016
I dunno if anybody has pointed out this weird triangle yet, but it's here, it's weird, and it needs to be terminated.
Avatar Vel0city made an annotation at 954 970 -77 while standing at 1661 1486 -216 June 2016
nodraw all things that aren't visible to players
Avatar Umaroth-24 made an annotation at 2532 1660 75 while standing at 2522 1668 76 June 2016
the out of bound displacements are weird
Avatar Tom592 made an annotation at -1872 -2934 148 while standing at -1768 -3065 177 June 2016
it would be nice if the ramps to the capture point were smooth. I keep getting stuck trying to walk up to the capture point
Avatar Vel0city made an annotation at 552 1202 -10 while standing at 1116 2261 -446 June 2016
dont make the underside of displacement visible. select your brushes and only make the top face a displacement
Avatar seagulls eating your knees left feedback: June 2016
you should probably consider place a properly constructed skybox around your map. currently everything is inside a giantbox
Avatar Gaz made an annotation at 112 107 453 while standing at 278 275 541 June 2016
no possible way to bomb into the cp and clear it because of the tree and all the obstacles
Avatar MKNZ made an annotation at -23 1724 -286 while standing at 2379 -3550 817 June 2016
I know it's called a skybox and all, but it should not literally be a box surrounding the map.
Avatar Vel0city made an annotation at 1793 6 240 while standing at 1873 378 314 June 2016
this full ammo makes no sense here, make it a health pack
Avatar MKNZ made an annotation at -1819 -2626 47 while standing at -1382 -3119 63 June 2016
for optimization, consider using the 'nodraw' brush on all these sides of buildings players cannot see.
Avatar Vel0city made an annotation at -1884 -692 138 while standing at 1885 434 314 June 2016
can see alll the way across
Avatar Muddy left feedback: June 2016
mid is really annoying to fight on, make it flatter and smoother
Avatar Vel0city made an annotation at 1908 1060 133 while standing at 1893 1112 150 June 2016
hole in wall
Avatar Vel0city left feedback: June 2016
that cap zone should be waaaaay smoother to walk over
Avatar DegruM left feedback: June 2016
the middle point's displacement could be smoother
Avatar The Announcer left feedback: June 2016
cap point is annoying to get on
Avatar DegruM made an annotation at -1839 762 870 while standing at -1500 499 73 June 2016
this thing appears out of nowere?
Avatar Muddy made an annotation at -3031 2033 -213 while standing at -1372 465 493 June 2016
weird brush here? maybe not a concern for alpha but you may as well get rid of it anyway
Avatar A random wallaby made an annotation at 1894 1012 177 while standing at 1893 1012 178 June 2016
1 unit hole
Avatar Muddy made an annotation at 137 256 141 while standing at 300 212 190 June 2016
the overlays you had on the other side of the point aren't showing up on this side
Avatar Gaz made an annotation at 1048 785 155 while standing at 1530 -381 314 June 2016
no way to get to a sniper without countersniping, sightlines are way too god
Avatar Vel0city left feedback: June 2016
make it clear what the capture point is
Avatar seagulls eating your knees left feedback: June 2016
why is there a dropdown from our spawn? makes it annoying to get back
Avatar The Announcer made an annotation at -84 -36 193 while standing at -196 -96 200 June 2016
how tree can grow on a rock
Avatar Muddy left feedback: June 2016
spawnrooms need func_respawnroom
Avatar Vel0city left feedback: June 2016
no func_respawnroom in blu spawn