koth_shipyard_b5
42 Comments
 
67/0/33 Round Win % (3 rounds) (Click for more information)

Shipyard

by Unknown

Feedback

Avatar Mikroscopic left feedback: October 2015
more ways to get out of the water
Avatar tyler left feedback: October 2015
you have to pack custom models in when distributing. check out VIDE on the forums if you dont know how
Avatar X3_ left feedback: October 2015
the water feels kind of weird and useless
Avatar ttv/beepstr left feedback: October 2015
You should totaly watch the demo. Voice chat was pretty busy.
Avatar FλNGS left feedback: October 2015
nvm spawn player was holding the down open i think lol
Avatar FλNGS left feedback: October 2015
oh you can shoot into spawn rooms
Avatar tyler made an annotation at 2278 546 -243 while standing at 2283 608 -230 October 2015
playerclip your stairs
Avatar FλNGS made an annotation at 837 1341 -482 while standing at 806 1401 -458 October 2015
i do like that you can surf on this ramp
Avatar ⛐ worMatty left feedback: October 2015
ITS ITS not it's sorry
Avatar ⛐ worMatty left feedback: October 2015
I like the idea of the map, it's layout just isn't where it needs to be right now
Avatar tyler left feedback: October 2015
the map feels like a box into which you tunneled a bunch of routes. there's no real areas to play in
Avatar ⛐ worMatty left feedback: October 2015
The map is a bit spammy. You need some areas where fighting can spill over to, to calm things down a bit
Avatar hutty left feedback: October 2015
you should replace the crouch doors with openable doors, it would makes things more fluid and interesting
Avatar hutty made an annotation at -473 -1831 -62 while standing at -473 -2014 -62 October 2015
you get bonus points for using the van prop which is undeniably the best non-stock prop available
Avatar FλNGS left feedback: October 2015
really bright on the point
Avatar tyler left feedback: October 2015
for comparison the roof on badwater (one of the highest points on valve maps) is 320u
Avatar ⛐ worMatty left feedback: October 2015
I am finding the layout hard to grasp. It does not feel linear enough. I need to be led to the objective like an idiot.
Avatar tyler made an annotation at 138 -928 -212 while standing at 430 -723 -69 October 2015
this is extremely narrow and vertical. most heights in tf2 are not higher than 192u-256u
Avatar \m/ Cyfun made an annotation at 705 1679 -485 while standing at 783 1791 -439 October 2015
this boat is a bit small to be called a ship
Avatar ⛐ worMatty left feedback: October 2015
I am not led to the control point.
Avatar tyler left feedback: October 2015
when i leave spawn i dont know where to go
Avatar jeff alfredo left feedback: October 2015
that is, you can tell you built this for DM rather than it feeling like a building in tf2
Avatar ⛐ worMatty left feedback: October 2015
You appear to have compiled in HDR with using a env_tonemap_controller to limit obscene brightness
Avatar tyler made an annotation at 1544 -468 -389 while standing at 1607 -594 -231 October 2015
rather than fill this place with prop spam, make the ramps larger or simpler and easy to navigate
Avatar jeff alfredo left feedback: October 2015
structures feel arbitary rather than part of a structure
Avatar tyler made an annotation at -787 192 -266 while standing at -961 102 -225 October 2015
this is very steep and harshly angled. stairs look best at 1:2 or 2:3 slope
Avatar nwac left feedback: October 2015
some elements are quite fun; for example scouts have lots of places to jump around on
Avatar H-land left feedback: October 2015
Use more signs and arrows to guide players even when the geometry can't
Avatar Anreol left feedback: October 2015
almost everything its props
Avatar tyler left feedback: October 2015
the crouch-door routes make moving artificially slow and difficult. id prefer to see simply a larger, more open area
Avatar X3_ left feedback: October 2015
i would tone down the propspam a lot
Avatar tyler left feedback: October 2015
think the entire map is too small, cramped, and difficult to navigate.
Avatar tyler made an annotation at -1514 -2308 -808 while standing at -1576 -2284 -789 October 2015
excellent
Avatar ⛐ worMatty left feedback: October 2015
Getting out of spawn is complicated
Avatar \m/ Cyfun made an annotation at 676 810 -408 while standing at 346 1174 -353 October 2015
big purple error signs
Avatar nwac left feedback: October 2015
when you exit the spawn, the best route to take isnt very intuitive to find
Avatar MegapiemanPHD made an annotation at 505 1190 -367 while standing at 334 1119 -347 October 2015
can stand in these vans
Avatar Kim left feedback: October 2015
the HDR HELP
Avatar nwac left feedback: October 2015
remove a bit of this propspam and make the most obvious route to the point a bit wider
Avatar X3_ made an annotation at 1394 -117 -380 while standing at 1526 -123 -370 October 2015
never put forced crouches like this
Avatar tyler left feedback: October 2015
very small, cramped, and props are spammed all over the place
Avatar Anreol left feedback: October 2015
this is alpha, not beta