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45
Comments
Steelworks
by
Aksel
Game Mode:
King of the Hill
Allowing Feedback:
Yes
Thread:
Unknown
Last Seen:
July 2015 on
91.121.155.109:27015
—
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Feedback
Dic Soupcan
made an annotation at
208 2225 -146
while standing at
223 2352 -132
(Completed - View)
July 2015
This door seems unnessesary
::Egan::
left feedback:
July 2015
def see what it feels like with actual textures, might change your opinion of space feelings
::Egan::
left feedback:
July 2015
i didnt want to stay on the point much
Donut the Vikingchap
left feedback:
(Completed - View)
July 2015
Layout feels pretty good but tbh it just feels a lot like any generic koth map
Taco Doge
left feedback:
(Completed - View)
July 2015
I like the many flanking routes and flow of this map and the layout reminds me of koth viaduct.
::Egan::
made an annotation at
-710 -66 -69
while standing at
-801 -731 -25
(Completed - View)
July 2015
this area of map seems quite fine
Melvineer
left feedback:
(Completed - View)
July 2015
too many doors
Xandoshi222
left feedback:
(Completed - View)
July 2015
needs less doors
Taco Doge
made an annotation at
669 3089 -208
while standing at
748 3757 -51
(Completed - View)
July 2015
Random fence here
SnickerPuffs
left feedback:
(Completed - View)
July 2015
Mid is giving me vibes of an artpassed TrainSawLazer
::Egan::
left feedback:
(Completed - View)
July 2015
mid is cool
re1wind
left feedback:
July 2015
you may want to scale down the outdoor areas, they strongly help scouts & co.
Taco Doge
made an annotation at
-275 1244 153
while standing at
-274 1242 152
(Completed - View)
July 2015
Maybe remove the window and replace it with air
Dic Soupcan
made an annotation at
1044 220 -128
while standing at
1004 219 -96
July 2015
can't get up here
Random Ghost
left feedback:
July 2015
seems too far from spawn to cp for koth
SnickerPuffs
left feedback:
(Completed - View)
July 2015
Should have been called DOORworks. Too many doors.
Random Ghost
left feedback:
July 2015
needs better signage (I realize it's an alpha 1)
phi
made an annotation at
804 1013 -118
while standing at
999 1042 -62
(Completed - View)
July 2015
i don't think this door is needed
Xandoshi222
left feedback:
(Completed - View)
July 2015
Door Fortress 2
phi
left feedback:
(Completed - View)
July 2015
there are a LOT of doors on this map
Random Ghost
made an annotation at
-126 -1173 53
while standing at
-94 -1036 -59
(Completed - View)
July 2015
want to stand on top of that bridge
SnickerPuffs
left feedback:
July 2015
Where are the ammopacks and Health kits?
Taco Doge
left feedback:
(Completed - View)
July 2015
Very few health packs
The Announcer
left feedback:
(Completed - View)
July 2015
mainly enjoy the two sections sanwich between the point
The Announcer
left feedback:
(Completed - View)
July 2015
I like the layout of this map.
Random Ghost
made an annotation at
-775 588 -52
while standing at
-689 1045 102
July 2015
these ramps seem backwards to spawn to CP flow
Random Ghost
made an annotation at
1097 2159 -56
while standing at
1095 2167 -59
July 2015
can see through walls to other rooms here
Idolon
left feedback:
July 2015
the layout itself is interesting (though there are a LOT of flanks), its just scaled quite big
LeSwordfish
left feedback:
July 2015
i think theres too much space between the spawns and the point, you could probably remove one set of 'yards' like viaduct
Jetamo
left feedback:
(Completed - View)
July 2015
or just straight up properly seal it with skybox and stuff
Jetamo
left feedback:
(Completed - View)
July 2015
Uh, might have found out why your map's FPS is so bad. Shrink the giant skybox-box you have around the map.
Melvineer
made an annotation at
1098 -2165 -59
while standing at
1095 -2167 -59
July 2015
can see into the room from here
Bombraker
left feedback:
(Completed - View)
July 2015
the entire map I mean
Bombraker
made an annotation at
-672 -2114 -64
while standing at
-647 -2254 -59
(Completed - View)
July 2015
quite the scout pleaser, might want to scale down
piss baby
left feedback:
(Completed - View)
July 2015
they look the same (2/2)
piss baby
left feedback:
(Completed - View)
July 2015
love the map so far, but it needs optimisation, plus on the left side (on blue) its very hard to navigate the tunnels (1/2)
LeSwordfish
left feedback:
(Completed - View)
July 2015
this is a lot of fun
⛐ worMatty
left feedback:
(Completed - View)
July 2015
Point is fun to play as pyro
Mystyc Cheez
left feedback:
July 2015
too many flanks
Bombraker
made an annotation at
-536 -1527 -122
while standing at
-537 -1493 -127
July 2015
layout is nice, optimization is bad, you should look into optimizing the map so that you don't see 70% of it at all times
ibex
left feedback:
(Completed - View)
July 2015
the underground area, while cool, seems too complex for a simple koth map
Suomimies55
left feedback:
(Completed - View)
July 2015
very bad fps
Jetamo
left feedback:
(Completed - View)
July 2015
FPS seems reaaaally bad for some reason
⛐ worMatty
left feedback:
(Completed - View)
July 2015
Turn off texture locking when you clone your brushes
zornor
left feedback:
(Completed - View)
July 2015
shit fps