koth_techmap_a12
74 Comments
 
56/0/44 Round Win % (9 rounds) (Click for more information)

Techmap

by Unknown

Feedback

Avatar Jekyllson left feedback: January 2016
There are no health packs in the middle outside of a quarter and a half one on each side. You have to leave when low hp,ugh
Avatar The Announcer made an annotation at -927 1089 328 while standing at -1032 874 385 January 2016
wat
Avatar Jekyllson left feedback: January 2016
The tunnels could be streamlined a bit, just because some of the sideroutes aren't completely clear
Avatar Tekku made an annotation at -499 -1498 133 while standing at -506 -1557 180 January 2016
these ones
Avatar Jekyllson made an annotation at -1147 -112 86 while standing at -1447 31 139 January 2016
Might consider making this a medium health pack
Avatar Jekyllson made an annotation at -215 579 76 while standing at -305 443 139 January 2016
Put some sort of obstacle around here
Avatar Nighttime71 made an annotation at -100 -1078 292 while standing at -103 -1139 337 January 2016
change these to med
Avatar ::Egan:: left feedback: January 2016
ya was hard to find ammo spot pickups. two small at mid, but where else is ammo?!
Avatar ::Egan:: left feedback: January 2016
point felt fun, low areas outside felt pretty good. tall top spaces at mid felt a bit powerful but they werent usd much,idk
Avatar Berry made an annotation at -296 26 55 while standing at -343 25 100 January 2016
pickup spot?
Avatar 14bit left feedback: January 2016
you can stand on the data links by the point
Avatar Cargo_Tokens made an annotation at -775 264 327 while standing at -995 219 372 January 2016
Move this health kit to where I am
Avatar Tekku made an annotation at 11 225 109 while standing at 17 274 122 January 2016
these flat computer walls shouldn't lean against the wall on their own
Avatar Berry made an annotation at -820 -551 487 while standing at -753 -207 140 January 2016
this bit is unnecessary and makes jumping up harder
Avatar FastCo. skelecan left feedback: January 2016
Spawning players split towards different doors forces certain rollouts
Avatar DJ Sylveon #72Hours made an annotation at -87 -103 319 while standing at 69 19 341 January 2016
if you intended these to protect...well...they don't. Anyone can shoot around these easily.
Avatar Cargo_Tokens made an annotation at 769 632 175 while standing at 800 573 222 January 2016
I keep thinking these tanks are Blue team members when ever I glance over here from the point
Avatar Berry left feedback: January 2016
indoor area is kinda confusing when you're in a hurry, could fix this temp by having different devs on each side
Avatar Hyperion made an annotation at 178 -119 207 while standing at 345 -822 320 January 2016
sightline
Avatar Hyperion made an annotation at 216 28 156 while standing at 1161 998 162 January 2016
sightline
Avatar Hyperion made an annotation at -460 132 212 while standing at -1009 551 411 January 2016
sightline
Avatar Rummy left feedback: January 2016
mid feels cramped
Avatar FastCo. skelecan made an annotation at 178 1560 70 while standing at 828 1499 132 January 2016
Sorry, meant here
Avatar Berry made an annotation at -1096 -164 168 while standing at -1127 -189 180 January 2016
a small crevice could be cool here (maybe for disps too)
Avatar FastCo. skelecan left feedback: January 2016
Ceiling is a bit low in here, cant jump for speed
Avatar Hyperion left feedback: January 2016
mid is very unsafe
Avatar Berry made an annotation at -7 -497 353 while standing at -713 -168 132 January 2016
unfair sight on to point up on this thingy
Avatar Aero made an annotation at -1006 -787 337 while standing at -988 -914 413 January 2016
I think the trigger is coming through the floor for the door below
Avatar ::Egan:: made an annotation at 32 -1156 275 while standing at 429 -1817 363 January 2016
hard to find how these indoor routes connect, maybe visually highlgiht - by theming - this center mound
Avatar Glace made an annotation at -642 535 85 while standing at -493 304 299 January 2016
really confusing map
Avatar DJ Sylveon #72Hours made an annotation at 29 2060 268 while standing at -82 1973 324 January 2016
whats the point of being here?
Avatar Aero made an annotation at -990 -921 338 while standing at -936 -991 395 January 2016
fix this door, it keeps coming through the floor
Avatar FastCo. skelecan left feedback: January 2016
There is no way to feasible rocket rollouts, scouts will always hit mid first
Avatar DJ Sylveon #72Hours left feedback: January 2016
I jumped and could see into the enemies side of the map
Avatar Berry left feedback: January 2016
add a small on the other side of the connector
Avatar FastCo. skelecan left feedback: January 2016
Medium kits spread better is much more useful than one full kit
Avatar Berry left feedback: January 2016
I disagree about making it a full, make the small on the other side a medium and
Avatar FastCo. skelecan left feedback: January 2016
Don't use full kits
Avatar DJ Sylveon #72Hours left feedback: January 2016
give more health and make the one by the point a full
Avatar Hyperion left feedback: January 2016
extremely hard to find health
Avatar DJ Sylveon #72Hours made an annotation at 668 -2280 493 while standing at 764 -2535 337 January 2016
a round in and I'm just now noticing the skybox. Take it as you will.
Avatar DJ Sylveon #72Hours left feedback: January 2016
even weirder sniper sightlines on sides of the point
Avatar DJ Sylveon #72Hours left feedback: January 2016
easily disorientated
Avatar Nighttime71 left feedback: January 2016
health and ammo feel a bit scarce
Avatar Aero left feedback: January 2016
I'm having trouble finding reason to use the outer sniper balcony, scouts can double jump directly up,
Avatar Berry made an annotation at -514 1448 133 while standing at -583 1452 187 January 2016
badly placed hp, didn't know this existed until now
Avatar >Matches made an annotation at -1122 -754 164 while standing at -654 -1047 180 January 2016
this door clips with the wall
Avatar Roll made an annotation at -1023 897 354 while standing at -1027 898 395 January 2016
door goes through the floor here
Avatar bakscratch made an annotation at 128 818 297 while standing at 159 850 347 January 2016
bad map has bad sightlines
Avatar DJ Sylveon #72Hours left feedback: January 2016
weird sniper sight lines
Avatar Berry left feedback: January 2016
the point doesn't feel safe to stay at
Avatar Hyperion left feedback: January 2016
sightlines
Avatar Glace made an annotation at 201 -2622 68 while standing at 256 -3072 132 January 2016
too red
Avatar bakscratch made an annotation at -591 -12 354 while standing at 501 384 560 January 2016
shit map
Avatar aui left feedback: January 2016
I blame tek and berry
Avatar Berry made an annotation at -1053 476 123 while standing at -1190 553 177 January 2016
fences need no collisons + clip
Avatar à¶žSUSSYà¶ž made an annotation at 369 129 85 while standing at 343 118 107 January 2016
don't like having to jump to get over this ledge
Avatar FastCo. skelecan left feedback: January 2016
Maybe add an additional ramp set to the catwalk on point?
Avatar Aero made an annotation at -938 -867 336 while standing at -1048 -895 395 January 2016
when the door goes up below me, I am carried up with it
Avatar à¶žSUSSYà¶ž left feedback: January 2016
it's really difficult to get on the point because of the limited options to it
Avatar FastCo. skelecan left feedback: January 2016
Most of the health is adjacent to the point
Avatar FastCo. skelecan left feedback: January 2016
Maybe place a few more medium kits in the left and right lobbies
Avatar FastCo. skelecan left feedback: January 2016
Can't walk out of this little pit
Avatar Tekku made an annotation at -95 -1136 367 while standing at 1017 1255 180 January 2016
sightline from here to the upper area of the enemy team
Avatar Aero made an annotation at 182 1414 72 while standing at -1051 -1112 395 January 2016
this sightline is pretty devestating
Avatar hurricane matthew.... rip me. left feedback: January 2016
minisentry = aids here though
Avatar hurricane matthew.... rip me. left feedback: January 2016
nice sniper map
Avatar Stuffy360 left feedback: January 2016
too many hallways
Avatar FastCo. skelecan left feedback: January 2016
To notice the other spawn doors
Avatar FastCo. skelecan left feedback: January 2016
Being spawned right next to the forward door leaves you open to splash, also makes it hard
Avatar Tekku left feedback: January 2016
I like some warm buns
Avatar Tekku left feedback: January 2016
this map sucks balls
Avatar Wilson left feedback: January 2016
no
Avatar à¶žSUSSYà¶ž left feedback: January 2016
just die already stupid map