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Watergate
by
::Egan::
Game Mode:
Pd
Allowing Feedback:
Yes
Thread:
Unknown
Last Seen:
June 2015 on
70.42.74.31:27015
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::Egan::
left feedback:
June 2015
rounds take a while with a lot of players atm
The Announcer
left feedback:
June 2015
I like the change to cap mechanics
::Egan::
left feedback:
June 2015
higher player counts faster deposit speeds
::Egan::
left feedback:
June 2015
loser hands up thing doesnt turn on? it used to what happened
::Egan::
left feedback:
(Completed - View)
June 2015
slippy makes you go faster cond instead
tyler
left feedback:
June 2015
i wouldnt mind 10 minute limits with maybe the ability to go into overtime or add time until a score limit is reached
tyler
made an annotation at
-1301 -757 372
while standing at
-1167 -747 358
June 2015
you can jump up to the ledge on these trash bags but the door makes it annoying, try cleaning that up?
Wareya
made an annotation at
1105 -95 -165
while standing at
1066 -97 -142
(Completed - View)
June 2015
unclipped stairs
Berry
made an annotation at
-1155 -1051 453
while standing at
-1154 -1046 459
(Completed - View)
June 2015
annoying clip on the fence
tyler
left feedback:
June 2015
the beam negating all fire damage sucks
⛐ worMatty
made an annotation at
1464 97 524
while standing at
1571 -127 614
(Completed - View)
June 2015
Walking on these ledges feels good but there are props and stuff in the way
Berry
made an annotation at
2859 -30 368
while standing at
2828 -131 427
June 2015
some dripping particles would make the spill better
Berry
made an annotation at
517 1 271
while standing at
564 -8 250
June 2015
does this pipe need collisions?
Berry
made an annotation at
1054 -774 337
while standing at
971 -753 331
June 2015
this wall could just generally be clipped flat
Berry
made an annotation at
1218 -270 322
while standing at
1197 -245 331
June 2015
this door could be clipped better
Berry
made an annotation at
1379 -419 529
while standing at
1533 -307 331
(Completed - View)
June 2015
why collisions on these windows
::Egan::
left feedback:
June 2015
finale relay shuts off beam but then delay on pass ufo path turns it back on after 3 seconds