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Armsrace A 001
by Unknown
Game Mode:
Sd
Allowing Feedback:
Yes
Thread:
Unknown
Last Seen:
July 2015 on
70.42.74.31:27015
—
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Feedback
⛐ worMatty
left feedback:
July 2015
Don't think I can jump to the lift from nearby geometry when it is high (as a pyro)
::Egan::
made an annotation at
-496 -3644 882
while standing at
-285 -3645 948
July 2015
annoying falling from such a high height down to mid / rocket
hutty
made an annotation at
-35 -1047 284
while standing at
-340 -938 750
July 2015
you could probably cut this connecter area out without any issues
hutty
left feedback:
July 2015
sightlines from spawn too overpowered ... consider making a building between the spawn exits and the fight area
Leafeon Gaming
left feedback:
July 2015
Australium drop area is too disconnected from main map.
⛐ worMatty
left feedback:
July 2015
A few places to hide a sentry around the lift. Rather annoying trying to defend and then being shot down by a hidden sentry
::Egan::
left feedback:
July 2015
I think the rocket is fun, albiet a bit less tacticool
NO LOAFING!
left feedback:
July 2015
the tunnel towards the australium is a bit out of the way yeah
::Egan::
left feedback:
July 2015
not enough people go for australium at start
NO LOAFING!
left feedback:
July 2015
needs more health pickups
⛐ worMatty
left feedback:
July 2015
Lots of places you can b shot from throughout the map and not understand where from
nᵗʰSonata
left feedback:
July 2015
it feels easy to spawn camp
NO LOAFING!
made an annotation at
-1442 -3114 866
while standing at
-2414 -3027 836
July 2015
getting really bad frame drops looking straight forward out of spawn, optimization's broken somewhere?
Leafeon Gaming
made an annotation at
1443 -3117 820
while standing at
2522 -3111 833
July 2015
Its quite fun to jump around on the blocks (buildings?) around the rocket
NO LOAFING!
left feedback:
July 2015
i, uh, like the way the center point LOOKS. that's all i can do with positive feedback here.
⛐ worMatty
left feedback:
July 2015
The spawn exits don't have gates on them so it's easy for demo men and such to spam nades in to our tight passages
hutty
left feedback:
July 2015
you also need an light_enviornment
Wilson
left feedback:
July 2015
due to all height, nobody would ever want to even bother trying to get that lift up
hutty
left feedback:
July 2015
the lighting issues can be fixed by doing a non-fast lighting and vis compile so lights bounce (assuming there are no leaks
Wilson
left feedback:
July 2015
Why are the respawn barriers so far out? You have created massive safe haven for snipers
++
left feedback:
July 2015
more light please
Poof
left feedback:
July 2015
It's big, it's black, women love it. Make it the bright map master race.
Cargo_Tokens
left feedback:
July 2015
Add some phantom lights?
Kwzby
left feedback:
July 2015
spawns seem easily spawncampable
::Egan::
left feedback:
July 2015
a lot of dark areas - hard to see team colors
hutty
made an annotation at
333 619 -77
while standing at
657 579 129
July 2015
you should put water here
⛐ worMatty
made an annotation at
-2 -1966 240
while standing at
-13 -2081 250
July 2015
What the heck is this?
Wilson
left feedback:
July 2015
Overscaled, super dark.
Donut the Vikingchap
left feedback:
July 2015
the mid area is really open, and combined with the darkness it makes snipers really hard to see
nᵗʰSonata
left feedback:
July 2015
no signs
Melvineer
left feedback:
July 2015
All i see is dark. Lots and lots of dark.
Cargo_Tokens
left feedback:
July 2015
No natural light
à¶žSUSSYà¶ž
left feedback:
July 2015
map has a leak