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Blackgold
by Unknown
Game Mode:
Turf
Allowing Feedback:
Yes
Thread:
Unknown
Last Seen:
February 2015 on
70.42.74.31:27015
—
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Feedback
norfolk
left feedback:
February 2015
PLEASE shorten the respawn times
Random Ghost
left feedback:
February 2015
when you counter cap a point, it feels like the rug just got pulled from under your feet because it is now on the other sid
Waffe
left feedback:
February 2015
much running around from point to point
The Announcer
left feedback:
February 2015
the team who just recapped has the less chance to get the new point
norfolk
left feedback:
February 2015
the spawns are too confusing (for new players)
Berry
left feedback:
February 2015
maybe try this with a smaller map where all the cps are in the same or very close areas
Doktor Richter
left feedback:
February 2015
I only just now noticed the entire back half of my spawn room
puxorb
left feedback:
February 2015
I still have not actually fought at a control point, just spawns
norfolk
left feedback:
February 2015
too much spawn camping and its hard to even see the point. after that, it's easy to defend
Waffe
left feedback:
February 2015
gamemode is good
Doktor Richter
left feedback:
February 2015
B and C seem fairly easy to defend
norfolk
left feedback:
February 2015
the gamemode is good. the map is not.
The Announcer
left feedback:
February 2015
why does water kill, water never kills
The Announcer
left feedback:
February 2015
either add more time to the timer or change the point quicker
Jetamo
made an annotation at
-3258 -1204 144
while standing at
-3388 -1340 202
February 2015
capture area for this point could be a little bigger
::Egan::
left feedback:
February 2015
spawn doors seeing more action than the points
Berry
left feedback:
February 2015
orient the spawns to face us towards the right point
Berry
left feedback:
February 2015
maybe don't make the normal looking water an insta-kill
Jetamo
left feedback:
February 2015
(srsly though) spawns when B is active seem a bit tough to handle as blue specifically, maybe
Waffe
left feedback:
February 2015
im not lost,
Jetamo
left feedback:
February 2015
i'm not so lost
Veng
left feedback:
February 2015
im more lost
The Announcer
left feedback:
February 2015
I'm lost
Doktor Richter
made an annotation at
-2434 1013 277
while standing at
-2447 1001 304
February 2015
hole in the floor here
killohurtz
left feedback:
February 2015
the way the spawns are positioned obscures the fact that there are multiple exits
Muddy
made an annotation at
10 -606 96
while standing at
9 -590 139
February 2015
move these spawns back, it's so close to the door it opens it automatically
Berry
made an annotation at
-451 1351 68
while standing at
-642 1028 43
February 2015
feels like I can get over here
puxorb
left feedback:
February 2015
spawn points should never be too close to a door
norfolk
made an annotation at
-106 -692 81
while standing at
-189 -661 132
February 2015
spawn in door trigger
Berry
left feedback:
February 2015
maybe lock the other two points while the first is active
norfolk
left feedback:
February 2015
spawncampy
The Announcer
left feedback:
February 2015
gametype has a lot of potential, but it might be too hard for the attackers to take a point
Jetamo
left feedback:
February 2015
might be worth removing the other points from the HUD seeing as you only need to know about the active one
doublah
left feedback:
February 2015
The neutral points should have a lock when uncappable
Random Ghost
left feedback:
February 2015
need arrows to tell you which CP is active
norfolk
made an annotation at
-84 -541 71
while standing at
-222 -306 132
February 2015
dont change spawns. we're getting spawn camped really badly here
norfolk
left feedback:
February 2015
respawn times too long
doublah
made an annotation at
0 163 315
while standing at
0 511 315
February 2015
SPECTATOR CAMERAS
Waffe
left feedback:
February 2015
hud is messed up, locked icons here and there
norfolk
made an annotation at
27 -798 341
while standing at
102 -1246 107
February 2015
red texture
norfolk
left feedback:
February 2015
announce the point then let people leave the spawn