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        <atom:link href="https://feedback.tf2maps.net/feed.rss?map=pl_clocktower_a1_72" rel="self" type="application/rss+xml" />
        <title>Feedback for: pl_clocktower_a1_72 - Powered by TF2Maps.net</title>
        <image>
            <url>http://feedback.tf2maps.net/images/TF2Maps140x140.png</url>
            <title>TF2Maps.net</title>
            <link>http://tf2maps.net</link>
        </image>
        <description>Feedback feed for pl_clocktower_a1_72 - Provided by TF2Maps.net</description>
        <link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
		<item>
			<title>A Moderately Priced Shoe made an annotation at -422 -3264 48</title>
			<description>REd can enter BLU spawn.</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  42096 at TF2Maps.net</guid>
			<pubDate>Fri, 04 Sep 2015 19:37:09 +0000</pubDate>
		</item>
		<item>
			<title>Peanutter left feedback:</title>
			<description>trigger for red spawn stretches too far (last stage)</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  41881 at TF2Maps.net</guid>
			<pubDate>Wed, 02 Sep 2015 16:40:29 +0000</pubDate>
		</item>
		<item>
			<title>Peanutter left feedback:</title>
			<description>one way out of red spawn that you can&#039;t even return to if you&#039;re class can&#039;t jump high (last stage)</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  41880 at TF2Maps.net</guid>
			<pubDate>Wed, 02 Sep 2015 16:34:26 +0000</pubDate>
		</item>
		<item>
			<title>Peanutter left feedback:</title>
			<description>cart flips on last point (first stage)</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  41879 at TF2Maps.net</guid>
			<pubDate>Wed, 02 Sep 2015 16:23:55 +0000</pubDate>
		</item>
		<item>
			<title>arachnidsGrip left feedback:</title>
			<description>red can enter blu spawn</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  41878 at TF2Maps.net</guid>
			<pubDate>Wed, 02 Sep 2015 16:06:50 +0000</pubDate>
		</item>
		<item>
			<title>Peanutter left feedback:</title>
			<description>payload flipped when near last point </description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  41877 at TF2Maps.net</guid>
			<pubDate>Wed, 02 Sep 2015 16:02:05 +0000</pubDate>
		</item>
		<item>
			<title>TomHD made an annotation at -290 453 6</title>
			<description>spawning facing away from the entrance feels odd</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  40680 at TF2Maps.net</guid>
			<pubDate>Mon, 24 Aug 2015 21:27:24 +0000</pubDate>
		</item>
		<item>
			<title>Doktor Richter left feedback:</title>
			<description>having the cart go right outside the enemy spawn room makes it very hard to push</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  40148 at TF2Maps.net</guid>
			<pubDate>Sat, 22 Aug 2015 01:09:29 +0000</pubDate>
		</item>
		<item>
			<title>CommodoreKong left feedback:</title>
			<description>why not make entire 3rd stage a roll back zone?</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  40147 at TF2Maps.net</guid>
			<pubDate>Sat, 22 Aug 2015 01:06:40 +0000</pubDate>
		</item>
		<item>
			<title>::Egan:: left feedback:</title>
			<description>add rollback zones on stage 3</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  40146 at TF2Maps.net</guid>
			<pubDate>Sat, 22 Aug 2015 01:06:17 +0000</pubDate>
		</item>
		<item>
			<title>The Announcer left feedback:</title>
			<description>why</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  40145 at TF2Maps.net</guid>
			<pubDate>Sat, 22 Aug 2015 01:03:07 +0000</pubDate>
		</item>
		<item>
			<title>Tuaam left feedback:</title>
			<description>The map will work if you made if larger</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  40144 at TF2Maps.net</guid>
			<pubDate>Sat, 22 Aug 2015 01:01:22 +0000</pubDate>
		</item>
		<item>
			<title>Doktor Richter left feedback:</title>
			<description>egypt stage 2 and 3 also have some good examples of vertical pushing</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  40143 at TF2Maps.net</guid>
			<pubDate>Sat, 22 Aug 2015 01:01:01 +0000</pubDate>
		</item>
		<item>
			<title>Zamn left feedback:</title>
			<description>for this game to successfully make this happen</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  40142 at TF2Maps.net</guid>
			<pubDate>Sat, 22 Aug 2015 01:00:57 +0000</pubDate>
		</item>
		<item>
			<title>Zamn left feedback:</title>
			<description>I can see where you are going with these ideas, but i feel like you need more experience and knowledge of desinging a map </description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  40141 at TF2Maps.net</guid>
			<pubDate>Sat, 22 Aug 2015 01:00:46 +0000</pubDate>
		</item>
		<item>
			<title>Tuaam left feedback:</title>
			<description>what are you smoking</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  40140 at TF2Maps.net</guid>
			<pubDate>Sat, 22 Aug 2015 01:00:31 +0000</pubDate>
		</item>
		<item>
			<title>Doktor Richter left feedback:</title>
			<description>look at thunder mountain&#039;s third stage for a good example of vertical progression</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  40139 at TF2Maps.net</guid>
			<pubDate>Sat, 22 Aug 2015 01:00:26 +0000</pubDate>
		</item>
		<item>
			<title>tyler left feedback:</title>
			<description>final stage is miserable</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  40138 at TF2Maps.net</guid>
			<pubDate>Sat, 22 Aug 2015 01:00:22 +0000</pubDate>
		</item>
		<item>
			<title>ibex left feedback:</title>
			<description>can&#039;t really see where any of my enemies are coming from</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  40137 at TF2Maps.net</guid>
			<pubDate>Sat, 22 Aug 2015 01:00:01 +0000</pubDate>
		</item>
		<item>
			<title>Doktor Richter made an annotation at -629 -5136 124</title>
			<description>bit cramped in this area</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  40136 at TF2Maps.net</guid>
			<pubDate>Sat, 22 Aug 2015 00:55:07 +0000</pubDate>
		</item>
		<item>
			<title>Tuaam made an annotation at -801 -3283 56</title>
			<description>Again, why with the dummy doors/</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  40135 at TF2Maps.net</guid>
			<pubDate>Sat, 22 Aug 2015 00:52:39 +0000</pubDate>
		</item>
		<item>
			<title>Tuaam made an annotation at 1602 -3281 323</title>
			<description>why u troll us</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  40134 at TF2Maps.net</guid>
			<pubDate>Sat, 22 Aug 2015 00:51:23 +0000</pubDate>
		</item>
		<item>
			<title>LeSwordfish left feedback:</title>
			<description>give us grappling hooks for third stage</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  39675 at TF2Maps.net</guid>
			<pubDate>Wed, 19 Aug 2015 20:08:34 +0000</pubDate>
		</item>
		<item>
			<title>Tuaam made an annotation at -314 -3131 5</title>
			<description>this is very hard</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  39674 at TF2Maps.net</guid>
			<pubDate>Wed, 19 Aug 2015 20:04:22 +0000</pubDate>
		</item>
		<item>
			<title>Anreol left feedback:</title>
			<description>well its hell too</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  39673 at TF2Maps.net</guid>
			<pubDate>Wed, 19 Aug 2015 20:03:18 +0000</pubDate>
		</item>
		<item>
			<title>Anreol left feedback:</title>
			<description>at least is a tower</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  39672 at TF2Maps.net</guid>
			<pubDate>Wed, 19 Aug 2015 20:03:13 +0000</pubDate>
		</item>
		<item>
			<title>Jetamo left feedback:</title>
			<description>Kidding, but I like what you were trying to do with it. Just utlimately very cramped, might be better if it was bigger</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  39671 at TF2Maps.net</guid>
			<pubDate>Wed, 19 Aug 2015 20:03:00 +0000</pubDate>
		</item>
		<item>
			<title>Jetamo left feedback:</title>
			<description>Last stage should just entirely be a rollback zone</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  39670 at TF2Maps.net</guid>
			<pubDate>Wed, 19 Aug 2015 20:02:40 +0000</pubDate>
		</item>
		<item>
			<title>Anreol left feedback:</title>
			<description>add rollback zones and i kill you</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  39669 at TF2Maps.net</guid>
			<pubDate>Wed, 19 Aug 2015 20:02:19 +0000</pubDate>
		</item>
		<item>
			<title>Anreol left feedback:</title>
			<description>can get inside blu spawn last stage</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  39668 at TF2Maps.net</guid>
			<pubDate>Wed, 19 Aug 2015 20:01:06 +0000</pubDate>
		</item>
		<item>
			<title>Tuaam made an annotation at 32 -3228 508</title>
			<description>im stuck</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  39667 at TF2Maps.net</guid>
			<pubDate>Wed, 19 Aug 2015 20:00:32 +0000</pubDate>
		</item>
		<item>
			<title>Axyo left feedback:</title>
			<description>there is no way back to spawn</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  39666 at TF2Maps.net</guid>
			<pubDate>Wed, 19 Aug 2015 19:59:33 +0000</pubDate>
		</item>
		<item>
			<title>Anreol left feedback:</title>
			<description>where the fak is the exit at the last stage</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  39665 at TF2Maps.net</guid>
			<pubDate>Wed, 19 Aug 2015 19:57:53 +0000</pubDate>
		</item>
		<item>
			<title>Axyo left feedback:</title>
			<description>needs to be more open and have more flank routes</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  39664 at TF2Maps.net</guid>
			<pubDate>Wed, 19 Aug 2015 19:57:27 +0000</pubDate>
		</item>
		<item>
			<title>re1wind made an annotation at 1460 -3816 206</title>
			<description>45Â° angle ramp, looks awkward</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  39663 at TF2Maps.net</guid>
			<pubDate>Wed, 19 Aug 2015 19:54:38 +0000</pubDate>
		</item>
		<item>
			<title>Anreol left feedback:</title>
			<description>first stage last point is a hell for red if they dont have it controlled. BLU is coming from all the ways</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  39662 at TF2Maps.net</guid>
			<pubDate>Wed, 19 Aug 2015 19:53:51 +0000</pubDate>
		</item>
		<item>
			<title>boy 1234 made an annotation at 1965 -2900 300</title>
			<description>should add more</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  39661 at TF2Maps.net</guid>
			<pubDate>Wed, 19 Aug 2015 19:48:20 +0000</pubDate>
		</item>
		<item>
			<title>Jetamo made an annotation at 3197 -2822 653</title>
			<description>I can stand here</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  39660 at TF2Maps.net</guid>
			<pubDate>Wed, 19 Aug 2015 19:46:39 +0000</pubDate>
		</item>
		<item>
			<title>Idolon made an annotation at 873 -1107 278</title>
			<description>i really want to use this building as an offensive engie, but there&#039;s no metal for me</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  39659 at TF2Maps.net</guid>
			<pubDate>Wed, 19 Aug 2015 19:45:09 +0000</pubDate>
		</item>
		<item>
			<title>Muddy left feedback:</title>
			<description>why does blue spawn facing the wrong direction</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  39658 at TF2Maps.net</guid>
			<pubDate>Wed, 19 Aug 2015 19:43:33 +0000</pubDate>
		</item>
		<item>
			<title>Idolon made an annotation at -1026 -589 148</title>
			<description>should add a way to get to this spawn exit without going in front of the other</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  39657 at TF2Maps.net</guid>
			<pubDate>Wed, 19 Aug 2015 19:39:45 +0000</pubDate>
		</item>
		<item>
			<title>Cargo_Tokens left feedback:</title>
			<description>1 Spawn exit on last</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  39100 at TF2Maps.net</guid>
			<pubDate>Mon, 17 Aug 2015 00:30:16 +0000</pubDate>
		</item>
		<item>
			<title>::Egan:: left feedback:</title>
			<description>spawn times seem fine</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  39099 at TF2Maps.net</guid>
			<pubDate>Mon, 17 Aug 2015 00:30:12 +0000</pubDate>
		</item>
		<item>
			<title>Cargo_Tokens left feedback:</title>
			<description>Spawn camp to win</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  39098 at TF2Maps.net</guid>
			<pubDate>Mon, 17 Aug 2015 00:29:07 +0000</pubDate>
		</item>
		<item>
			<title>Cargo_Tokens left feedback:</title>
			<description>Last is impossible to cap</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  39097 at TF2Maps.net</guid>
			<pubDate>Mon, 17 Aug 2015 00:25:10 +0000</pubDate>
		</item>
		<item>
			<title>GryphonLord left feedback:</title>
			<description>I actually like this concept</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  39096 at TF2Maps.net</guid>
			<pubDate>Mon, 17 Aug 2015 00:25:00 +0000</pubDate>
		</item>
		<item>
			<title>::Egan:: left feedback:</title>
			<description>certainly some interesting layouts</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  39095 at TF2Maps.net</guid>
			<pubDate>Mon, 17 Aug 2015 00:23:55 +0000</pubDate>
		</item>
		<item>
			<title>Tuaam made an annotation at 70 -3239 8</title>
			<description>can&#039;t get to spawn as red</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  39092 at TF2Maps.net</guid>
			<pubDate>Mon, 17 Aug 2015 00:20:17 +0000</pubDate>
		</item>
		<item>
			<title>Tuaam made an annotation at 348 -4064 939</title>
			<description>map is too cramped</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  39091 at TF2Maps.net</guid>
			<pubDate>Mon, 17 Aug 2015 00:19:27 +0000</pubDate>
		</item>
		<item>
			<title>BlockLtd made an annotation at 812 -1783 179</title>
			<description>track is missing</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  37405 at TF2Maps.net</guid>
			<pubDate>Sat, 08 Aug 2015 19:39:58 +0000</pubDate>
		</item>
		<item>
			<title>]+[ Randy Cockburn made an annotation at 733 -1619 260</title>
			<description>good spot here</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  37112 at TF2Maps.net</guid>
			<pubDate>Fri, 07 Aug 2015 02:40:31 +0000</pubDate>
		</item>
		<item>
			<title>NateRod -TPF- made an annotation at 3378 -2765 621</title>
			<description>No platform past these windows? Strange.</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  37111 at TF2Maps.net</guid>
			<pubDate>Fri, 07 Aug 2015 02:28:42 +0000</pubDate>
		</item>
		<item>
			<title>NateRod -TPF- made an annotation at 2054 -2527 333</title>
			<description>This empty wall could be turned into a path up to the wooden platform by A</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  37110 at TF2Maps.net</guid>
			<pubDate>Fri, 07 Aug 2015 02:27:47 +0000</pubDate>
		</item>
		<item>
			<title>chemelia made an annotation at 2567 -2509 382</title>
			<description>make this a tad shorter so I can build a dispenser and get up here as engie</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  37109 at TF2Maps.net</guid>
			<pubDate>Fri, 07 Aug 2015 02:27:42 +0000</pubDate>
		</item>
		<item>
			<title>NateRod -TPF- made an annotation at 3715 -2578 213</title>
			<description>Maybe add a different way to reach the orange ramp via the left side of the rightmost room</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  37108 at TF2Maps.net</guid>
			<pubDate>Fri, 07 Aug 2015 02:26:14 +0000</pubDate>
		</item>
		<item>
			<title>chemelia made an annotation at 3473 -2687 660</title>
			<description>this doesn;&#039;t need to be so high</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  37107 at TF2Maps.net</guid>
			<pubDate>Fri, 07 Aug 2015 02:25:13 +0000</pubDate>
		</item>
		<item>
			<title>Slurms McKenzie made an annotation at 1578 -3300 322</title>
			<description>why does this wall look like a door</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  37106 at TF2Maps.net</guid>
			<pubDate>Fri, 07 Aug 2015 02:24:52 +0000</pubDate>
		</item>
		<item>
			<title>Slurms McKenzie left feedback:</title>
			<description>most of these little rooms are death traps, just wall them off completely</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  37104 at TF2Maps.net</guid>
			<pubDate>Fri, 07 Aug 2015 02:23:56 +0000</pubDate>
		</item>
		<item>
			<title>NateRod -TPF- left feedback:</title>
			<description>As a whole, the map feels cramped</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  37103 at TF2Maps.net</guid>
			<pubDate>Fri, 07 Aug 2015 02:23:20 +0000</pubDate>
		</item>
		<item>
			<title>radarhead left feedback:</title>
			<description>Last stage is hilarious</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  37101 at TF2Maps.net</guid>
			<pubDate>Fri, 07 Aug 2015 02:18:42 +0000</pubDate>
		</item>
		<item>
			<title>chemelia made an annotation at 265 -3654 928</title>
			<description>spawncamp city</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  37100 at TF2Maps.net</guid>
			<pubDate>Fri, 07 Aug 2015 02:18:06 +0000</pubDate>
		</item>
		<item>
			<title>NateRod -TPF- made an annotation at -1349 -3404 40</title>
			<description>A concept such as climbing a watchtower is a good idea on paper, but is shaky in practice</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  37099 at TF2Maps.net</guid>
			<pubDate>Fri, 07 Aug 2015 02:17:27 +0000</pubDate>
		</item>
		<item>
			<title>chemelia left feedback:</title>
			<description>on stage 3: getting shot at from people high above you is not fun</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  37098 at TF2Maps.net</guid>
			<pubDate>Fri, 07 Aug 2015 02:16:52 +0000</pubDate>
		</item>
		<item>
			<title>NateRod -TPF- made an annotation at -802 -3172 95</title>
			<description>Cart path is so cramped, favors splash damage dealers</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  37097 at TF2Maps.net</guid>
			<pubDate>Fri, 07 Aug 2015 02:16:29 +0000</pubDate>
		</item>
		<item>
			<title>radarhead made an annotation at 310 -4159 885</title>
			<description>This room is cool but probably ruins any chance of optimization</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  37096 at TF2Maps.net</guid>
			<pubDate>Fri, 07 Aug 2015 02:14:52 +0000</pubDate>
		</item>
		<item>
			<title>NateRod -TPF- made an annotation at 1468 -3276 321</title>
			<description>Map feels narrow, especially at the start. Seems to favor spammy projectile classes over others</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  37095 at TF2Maps.net</guid>
			<pubDate>Fri, 07 Aug 2015 02:13:35 +0000</pubDate>
		</item>
		<item>
			<title>chemelia made an annotation at 1357 -3639 266</title>
			<description>teeny itty bitty spawnroom</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  37094 at TF2Maps.net</guid>
			<pubDate>Fri, 07 Aug 2015 02:11:57 +0000</pubDate>
		</item>
		<item>
			<title>NateRod -TPF- left feedback:</title>
			<description>Multi-stage is fun</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  37093 at TF2Maps.net</guid>
			<pubDate>Fri, 07 Aug 2015 02:11:22 +0000</pubDate>
		</item>
		<item>
			<title>Shadow Esper left feedback:</title>
			<description>yay multi stage</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  37092 at TF2Maps.net</guid>
			<pubDate>Fri, 07 Aug 2015 02:11:06 +0000</pubDate>
		</item>
		<item>
			<title>chemelia made an annotation at 3356 -1788 329</title>
			<description>this sightline from where I am to where I&#039;m poointing is very annoying to push the cart through</description>
			<link>https://feedback.tf2maps.net/map/pl_clocktower_a1_72/</link>
			<guid isPermaLink="false">Feedback  37091 at TF2Maps.net</guid>
			<pubDate>Fri, 07 Aug 2015 02:09:40 +0000</pubDate>
		</item>
	</channel>
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