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52
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by Unknown
Game Mode:
Breweries-b2
Allowing Feedback:
Yes
Thread:
Unknown
Last Seen:
January 2018 on
31.186.251.51:27015
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Feedback
the sneeze of 87
left feedback:
January 2018
when you say 'clutter', be careful not to propspam
buddah dog dog wit da buddah
left feedback:
January 2018
more health packs would be great :D
Knusperfrosch
left feedback:
January 2018
if I can see an enemy in my base but he is at long distance WHILE IN THE SAME ROOM WITH ME, this is an issue
RAYhill
made an annotation at
3693 -87 160
while standing at
3693 -85 160
January 2018
blu can spawn in red
Knusperfrosch
left feedback:
January 2018
if my intel and their intel are in different time zones
Knusperfrosch
left feedback:
January 2018
this map only playable by scouts and snipers (and turlte engis sitting in one place for 30 min)
Knusperfrosch
left feedback:
January 2018
the reason 2fort is popular with new players is, you can play it with ANY class and feel you contribute. This map doesnt
TheCreeperIV
left feedback:
January 2018
the water is REALY Murky (I am unsure if It can be changed)
Skittelz
made an annotation at
-2745 1259 206
while standing at
-2639 1183 225
January 2018
these doors aren't clipped you can get stuck on the edge
Knusperfrosch
left feedback:
January 2018
the huge room in front of intel looks as if you could fit all of Harvest into it
RAYhill
made an annotation at
5557 -55 172
while standing at
5663 45 228
January 2018
engi can build secret sentry in intel
TheCreeperIV
made an annotation at
-3516 79 -58
while standing at
-3624 221 -27
January 2018
this door feels useless
TheCreeperIV
made an annotation at
-166 -128 -6
while standing at
-353 -47 52
January 2018
mid is asymetrical
Skittelz
made an annotation at
-4506 552 -69
while standing at
-5247 587 224
January 2018
really creative
Knusperfrosch
left feedback:
January 2018
mid area (bridge, battlements) = snipers snipers snipers
RAYhill
made an annotation at
5607 -124 174
while standing at
5402 69 301
January 2018
remove the ammopack spawn near intel to prevent turtling
VinLAURiA
made an annotation at
373 244 -401
while standing at
487 359 -328
January 2018
It's really non-obvious where those air pockets are. Maybe add some lighting.
TheCreeperIV
made an annotation at
5680 -34 206
while standing at
5591 18 228
January 2018
blue desk in red cap
TheCreeperIV
made an annotation at
1055 -137 -85
while standing at
1042 -137 -96
January 2018
add a light here so people will notice they can catch some breath there
Shadow Esper
made an annotation at
2530 -130 -83
while standing at
2593 -288 -27
January 2018
can build sentries on door
Knusperfrosch
left feedback:
January 2018
map is hugely oversized, ESPECIALLY for CTF
vulturefat (no sound)
made an annotation at
2513 1412 180
while standing at
2452 1365 235
January 2018
i, as BLU, spawned in RED respawn
buddah dog dog wit da buddah
left feedback:
January 2018
sorry was talking about manholes
buddah dog dog wit da buddah
left feedback:
January 2018
or larger
buddah dog dog wit da buddah
left feedback:
January 2018
oh make this more obvious
TheCreeperIV
made an annotation at
2716 982 171
while standing at
2642 1124 228
January 2018
spawns are broken, enemies can spawn in your spawn
buddah dog dog wit da buddah
left feedback:
January 2018
needs a breathing hole somewhere
buddah dog dog wit da buddah
left feedback:
January 2018
wtf it's closed now
TheCreeperIV
left feedback:
January 2018
there is a lack of pickaps
Jayk
made an annotation at
-1811 -689 158
while standing at
-2253 -35 223
January 2018
Collisions should be disabled on the door-frames
buddah dog dog wit da buddah
left feedback:
January 2018
i would suggest adding a breathing hole or another route
buddah dog dog wit da buddah
left feedback:
January 2018
the tunnels are way too long and you can easily start drowning
the sneeze of 87
made an annotation at
2615 -1457 186
while standing at
2580 -1454 225
January 2018
these spawn corridors are a bit annoying/tight, try to simplify them
TheCreeperIV
made an annotation at
1737 -999 76
while standing at
3269 568 228
January 2018
sightlines are bad here
the sneeze of 87
left feedback:
January 2018
the outside is too dark
TheCreeperIV
made an annotation at
2655 -505 -88
while standing at
1783 743 228
January 2018
you can get easly lost here
VinLAURiA
left feedback:
January 2018
Also, the map is so overscaled that it's easy to start drowning in the underwater routes.
TheCreeperIV
left feedback:
January 2018
the underwater way should be more interesting than a straight line, personaly
VinLAURiA
left feedback:
January 2018
It's not really obvious in general where you're supposed to go.
the sneeze of 87
made an annotation at
2528 1187 219
while standing at
2518 1194 225
January 2018
clip doorways
TheCreeperIV
made an annotation at
2607 -52 -316
while standing at
2420 -239 -23
January 2018
the pipe should be wider
VinLAURiA
made an annotation at
2438 -56 -242
while standing at
2588 -120 -339
January 2018
Should probably add a pocket of air under this drop-door.
TheCreeperIV
left feedback:
January 2018
Maybe those two should be Nuclear plants? sounds good
Skittelz
made an annotation at
1430 886 120
while standing at
1452 967 155
January 2018
stairs aren't clipped
TheCreeperIV
made an annotation at
3422 -1359 24
while standing at
2561 -1243 228
January 2018
spawn should be slightly bigger
the sneeze of 87
made an annotation at
5286 95 -8
while standing at
5133 -48 -30
January 2018
flickering lights are a no-no in tf2
VinLAURiA
made an annotation at
19 -195 29
while standing at
67 -66 52
January 2018
Be cool if you could hide in these little buildings.
TheCreeperIV
made an annotation at
5224 -1029 185
while standing at
5217 -1066 228
January 2018
this idea is cool, though it should be used in more of a creative way
the sneeze of 87
made an annotation at
1343 -976 6
while standing at
1360 -1150 156
January 2018
clip these stairs
TheCreeperIV
left feedback:
January 2018
map is overscaled
VinLAURiA
left feedback:
January 2018
Cubemaps're absent.
TheCreeperIV
made an annotation at
2054 -246 -94
while standing at
3107 315 -27
January 2018
this is realy open