breweries-b7a
23 Comments
 
83/0/17 Round Win % (6 rounds) (Click for more information)

by Unknown

Feedback

Avatar Mr. Burguers made an annotation at 1389 -984 208 while standing at 1469 -910 228 2 weeks ago
you can hide stickies in these, next time clip them and dont turn collisions off
Avatar YOYOYO left feedback: 2 weeks ago
this is cool
Avatar Aldoux left feedback: 2 weeks ago
the map is too wide, i think if you took away 50% of the width itd be better
Avatar iiboharz made an annotation at -4536 677 173 while standing at -4443 777 228 2 weeks ago
these platforms, while cool, are a little unnecessary. do they serve a gameplay purposes?
Avatar smig left feedback: 2 weeks ago
the lighting makes this overly moody to look at
Avatar smig left feedback: 2 weeks ago
really boring and blocky, mid too alike to 2fort
Avatar iiboharz left feedback: 2 weeks ago
too dark in places
Avatar iiboharz left feedback: 2 weeks ago
cuz of the way the map is laid out i went from spawn directly into another spawn
Avatar snowsquirrel made an annotation at 1401 -971 16 while standing at 1406 -984 52 2 weeks ago
too dark in many areas. brighter lights pls
Avatar Ki made an annotation at -2439 -1708 168 while standing at -2200 -1764 228 2 weeks ago
make spawnrooms visulally distinct from other rooms
Avatar Mr. Burguers left feedback: 2 weeks ago
build cubemaps
Avatar snowsquirrel left feedback: 2 weeks ago
maybe divide one of the large square rooms into different areas for more variation
Avatar snowsquirrel left feedback: 2 weeks ago
having one big square room on each side is ok but having two in a row feels very boring in terms of gameplay
Avatar Ki made an annotation at -2341 321 161 while standing at -2934 743 228 2 weeks ago
this room is very symmetrical, maybe change the lighting on one side to help with orientation?
Avatar Mr. Burguers left feedback: 2 weeks ago
arrows are helpful and better performance on mid
Avatar YOYOYO left feedback: 2 weeks ago
spawn doors are a bit small
Avatar iiboharz left feedback: 2 weeks ago
all your chokes are based around prop doorframes which isn't ideal
Avatar iiboharz left feedback: 2 weeks ago
is there a reason the map name doesnt have a ctf_ prefix?
Avatar vulduv left feedback: 2 weeks ago
seems a bit loooooooong
Avatar B!scuit made an annotation at -3220 -620 -87 while standing at -3454 -633 -27 2 weeks ago
it'd be nice if these doors were wider
Avatar B!scuit left feedback: 2 weeks ago
rooms are a bit too big and hallways / the bridge are all a bit too narrow
Avatar B!scuit left feedback: 2 weeks ago
its kinda unclear why that door closes
Avatar B!scuit left feedback: 2 weeks ago
its big and i get lost lots