cp_azumith_v2_a4
38 Comments
 
67/0/33 Round Win % (6 rounds) (Click for more information)

Azumith

by Super Lux Deluxe

Feedback

Avatar sweglord227 left feedback: 4 days ago
you could make some of these doorways taller
Avatar masterjioncooperyah made an annotation at 332 -299 34 while standing at 325 -301 68 4 days ago
should be able to go ontop of structures
Avatar Defcon made an annotation at 4825 -464 131 while standing at 4828 134 196 4 days ago
this lobby is too wide. probably makes blu's rotation times too long
Avatar fuo made an annotation at 3107 -896 201 while standing at 1240 448 235 4 days ago
could see this sightline being pretty rough
Avatar sweglord227 made an annotation at 2741 -467 173 while standing at 2093 -470 193 4 days ago
blu can have a sniper here and win the entire point
Avatar Brokkhouse made an annotation at 3354 306 269 while standing at 3467 280 422 4 days ago
tidy up this mess a little bit, jumping during fights is not fun
Avatar Captain left feedback: 4 days ago
very hard to attack ontop of the train cargo where egan was
Avatar ඞSUSSYඞ left feedback: 4 days ago
I don't really like how wide the lobby into B is
Avatar Brokkhouse left feedback: 4 days ago
A seems to be held before the point, otherwise you don't have a chance to defend it
Avatar Defcon left feedback: 4 days ago
feels like red barely has to rotate to defend B. all of blu's entrances are either very cramped or exposed
Avatar Defcon left feedback: 4 days ago
A-B lobby is massive
Avatar Captain left feedback: 4 days ago
cool text at C's point ngl
Avatar ::Egan:: left feedback: 4 days ago
A point feels impossible to hold
Avatar ඞSUSSYඞ left feedback: 4 days ago
B is very open
Avatar Captain left feedback: 4 days ago
nevermind the red bread thing lol
Avatar Captain left feedback: 4 days ago
the 'redstone cargo' sign doesnt make too much sense considering where the rest of the map is at, maybe red bread instead?
Avatar Lizard Of Oz / DrEggMann left feedback: 4 days ago
the walk from blu spawn to b is too long
Avatar ::Egan:: left feedback: 4 days ago
the door opening from A to B was a blue nerf
Avatar Captain left feedback: 4 days ago
i like the setting, quite unique for tf2
Avatar ::Egan:: left feedback: 4 days ago
the custom hud icons are a bit distracting , first thought
Avatar ::Egan:: made an annotation at 3101 -1154 88 while standing at 2012 -1207 203 5 days ago
idk what to do / if its bad, but a red sniper headshotting me from standing there down the hall feels mega bad
Avatar August101 left feedback: 5 days ago
the cap time for the points are somewhat long, last in particular can be shorter given the stronghold red has there
Avatar ::Egan:: left feedback: 5 days ago
2/2.. to B, red had already been respawend for >15s
Avatar YOYOYO made an annotation at 598 -1889 337 while standing at 624 -2164 260 5 days ago
this is the building i meant. its slightly low so i thought i could jump on it but... just kinda floated there
Avatar ::Egan:: left feedback: 5 days ago
seemed like wed get 3-4 kills in 8v8 on blue attacking B, but then if we died, by the time we walk back to.... 1/2
Avatar Stain Edwards the Forever Boy left feedback: 5 days ago
first half is prolly close to if not ready for beta
Avatar TheRoken64 left feedback: 5 days ago
Map is very fun. Great upgrade from CPGorge. Games were unbalanced for further feedback.
Avatar YOYOYO made an annotation at 6695 -36 260 while standing at 6890 -36 260 5 days ago
so far my only thing i noticed is how sectioned off the map is. once we're in B point not much happens outside the two room
Avatar Lizard Of Oz / DrEggMann left feedback: 5 days ago
like the map
Avatar MegapiemanPHD left feedback: 5 days ago
maps fun.
Avatar YOYOYO made an annotation at 4067 259 286 while standing at 3688 486 196 5 days ago
fully appreciate this waterfall display
Avatar ::Egan:: left feedback: 5 days ago
it was fun
Avatar MegapiemanPHD left feedback: 5 days ago
haven't seen this map in a while. Nice to see how it's shaping up.
Avatar YOYOYO made an annotation at 1820 -544 196 while standing at 1488 -544 196 5 days ago
this map is butter, we kind of jump move forward without much resistance; i think its the saturation of flanks
Avatar MegapiemanPHD left feedback: 5 days ago
announcer talks over herself when point is capped
Avatar YOYOYO made an annotation at 60 86 145 while standing at 215 36 196 5 days ago
taller*******
Avatar YOYOYO made an annotation at -165 158 132 while standing at 215 -70 196 5 days ago
building near spawn looked low enough to jump onto but was not. maybe make smaller
Avatar YOYOYO made an annotation at 267 -2914 197 while standing at 372 -3380 196 5 days ago
very clean brushwork, would suggest thinner walls (16 or even 8 is nice)