cp_chloride_a1
11 Comments
 
40/0/60 Round Win % (5 rounds) (Click for more information)

Chloride

by Unknown

Feedback

Avatar JargonJC left feedback: February 2018
if red isn't set up on point b when point A is taken, point b is rolled
Avatar JargonJC left feedback: February 2018
shorten the max time allowed for a round to about 8 minutes
Avatar basilhs333 left feedback: February 2018
i think the map is great but last needs to have something more interesting in my opinion
Avatar phi ‹no sound› left feedback: February 2018
no efficient buffer btw A and B which will result in very common rolls from A to C
Avatar phi ‹no sound› left feedback: February 2018
no cover for defenders on C
Avatar JargonJC made an annotation at -1506 539 -366 while standing at -1648 455 -297 February 2018
this route is neat in theory but doesn't produce anything but disadvantage
Avatar JargonJC left feedback: February 2018
map is dim, hard to feel confident where i'm going
Avatar Carange left feedback: February 2018
maybe more pickups
Avatar phi ‹no sound› left feedback: February 2018
I recommend using settime and not addtime, so you don't get ridiculous defense times like 11:00
Avatar Xayir made an annotation at 1490 -1329 -91 while standing at 1404 -1287 -59 February 2018
add a 2nd ressuply here
Avatar basilhs333 made an annotation at 1225 -162 10 while standing at 1046 -224 68 February 2018
this room is pointless after point A is captured. maybe do something cool with it