cp_diamonds_a10
14 Comments
   
0/50/50 Round Win % (2 rounds) (Click for more information)

Diamonds - a10

by bikkie

Feedback

Avatar notalex made an annotation at 633 381 -207 while standing at 636 103 -180 1 week ago
some of the platforms in this pit should be a bit lower so theyre easier to jump on
Avatar piano, a tuna, and a pot of glu left feedback: 1 week ago
somewhere that isnt my own last
Avatar piano, a tuna, and a pot of glu left feedback: 1 week ago
hard to have any sort of midhold because there are so many ways around and behind, would be nice to know i can't be flanked
Avatar sweg left feedback: 1 week ago
which gives a buffer which makes losing a push not as bad as losing the round 2/2
Avatar Fault in Leiostomus Xanthurus made an annotation at 525 -278 275 while standing at 652 -412 498 1 week ago
these are so low they seem like you should be able to walk/build on them
Avatar 3 by 3 baby grid left feedback: 1 week ago
being on the point isn't as fun as being farther in the map.
Avatar sweg left feedback: 1 week ago
2cp ends up stalemating because you *must* defend your point or else you lose. 3/5cp avoids this by adding a mid point 1/2
Avatar The Cowductor left feedback: 1 week ago
map is nicely sized for it's two-point space
Avatar Fault in Leiostomus Xanthurus left feedback: 1 week ago
tbh, its not fun to push the points because they spawn so fast... but the maps too small to slow it down
Avatar Fault in Leiostomus Xanthurus made an annotation at -1250 -644 -209 while standing at -1575 -679 -187 1 week ago
the drop into the pit over here is kind of dead-end ish
Avatar Fault in Leiostomus Xanthurus made an annotation at -452 656 15 while standing at -468 748 52 1 week ago
let me not have to jump this tiny ledge
Avatar Habber The Quesomancer made an annotation at 584 -126 231 while standing at 985 956 196 1 week ago
buildings on mid aren't tall enough to convey I can't stand on them
Avatar bikkie left feedback: 1 week ago
very dark under the bridge
Avatar sweg left feedback: 1 week ago
why setup if the gamemode is symetrical?