cp_distillery_b1
25 Comments
100/0/0 Round Win % (2 rounds) (Click for more information)

Distillery

by Unknown

Feedback

Avatar The Announcer left feedback: last month
you should change the name of the map, there is already vsh_distillery
Avatar tanker left feedback: last month
for some reason, i cant rly tell the difference between mid and last, like the exterior feels very similar
Avatar swagGCP made an annotation at -1144 4771 501 while standing at -1206 4806 555 last month
not sure if this was already mentioned but using this door in gameplay kinda messes with my brain a little
Avatar Avast AntiPony 9445 left feedback: last month
so many tiny chokes at last
Avatar The Announcer made an annotation at 140 -115 174 while standing at -180 520 497 last month
jumping across mid as scout ehre is fun
Avatar AssVinegar left feedback: last month
indoors and ovtdoors lighting is very similar, giving map a weird feel
Avatar The Announcer left feedback: last month
i dont think the central door on last is needed
Avatar The Announcer left feedback: last month
Last is on top of the spawn room so its insanely hard to cap atm
Avatar The Announcer made an annotation at 345 -5298 511 while standing at 282 -5637 545 last month
if someone kept this door open i could use resupply to infinitely shoot last
Avatar morcega left feedback: last month
sunlight seems dull. not sure if it's bc of low quality compile settings or what
Avatar morcega left feedback: last month
metal trims overused a little. nevermind compositional issues it's contributing to the same-y-ness imo
Avatar The Announcer made an annotation at 1657 -3058 474 while standing at 1216 -2688 608 last month
this area looks cool
Avatar morcega left feedback: last month
artpass makes mid and last look too similar
Avatar Blumberquack left feedback: last month
attacking b/d as losing team is too difficult, very little space/time to breathe and you're very exposed
Avatar The Announcer left feedback: last month
i agree
Avatar The Announcer left feedback: last month
Last is so tight i cant walk around people anywhere as spy, all pathways are basically one person wide
Avatar The Announcer made an annotation at 564 -4060 570 while standing at 703 -3968 592 last month
this is my first time playing the map but im curious how it would play with this wall gone
Avatar The Announcer made an annotation at 396 -4119 536 while standing at 85 -4402 629 last month
for being hte main path we are being attacked from, this hallway feels really relaly tiny
Avatar morcega left feedback: last month
either make a custom mat and remove smthing like %compilegrate from the vmt or use a different mat
Avatar morcega made an annotation at -603 -626 509 while standing at -663 -240 260 last month
this grate mat lets splash dmg through
Avatar The Announcer left feedback: last month
Map is really tight
Avatar finding nemo ending EXPLAINED left feedback: last month
pretty claustrophobic
Avatar finding nemo ending EXPLAINED left feedback: last month
map feels really cluttered, I feel like im getting stuck on things at every corner
Avatar bossman nimplesss made an annotation at -278 -1442 210 while standing at -312 -1599 227 last month
needs more arrow signs,
Avatar Piogre left feedback: last month
TF2 already has a map named Distillery