cp_dumbfounded_a2
12 Comments
 
0/0/100 Round Win % (1 rounds) (Click for more information)

Dumbfounded

by Unknown

Feedback

Avatar Al Gore (super serial official) left feedback: 2 weeks ago
blu's entrances to B are all very small and on the same floor. Try making them vary in height
Avatar Defcon left feedback: 2 weeks ago
ask yourself if this is a map you would want to play on. do these spaces seem fun compared to an official map? if not; why?
Avatar joe biden (official) left feedback: 2 weeks ago
no respawnroom brush outside the tiny room
Avatar CHADer cheese made an annotation at 760 500 235 while standing at 795 488 283 2 weeks ago
why would I use the other gates since this one gets me further in and on highground
Consider official A/D maps - they have multiple routes, the exits of which are far apart so that RED can't easily stand in one place and watch them all. In this map, RED can watch all possible routes to A by standing on it and can watch all possible routes to B by standing in the point room. This is not fun gameplay - people like to make decisions and rotate between routes to snuff out sneaky flankers, if they think any exist.
Avatar joe biden (official) left feedback: 2 weeks ago
This feels like a reverse rats map, everything is really tiny and the players are huge.
Avatar Defcon left feedback: 2 weeks ago
compare your map to official a/d maps. the design is extremely underdeveloped
gigantic open point areas are not conducive to good A/D gameplay, and neither is putting a point in a big room with only two, incredibly chokey entrances.
Avatar RGB left feedback: 2 weeks ago
we have 15 minutes to cap B now which is way too much
Avatar CHADer cheese made an annotation at 638 552 223 while standing at 542 623 283 2 weeks ago
chin :) doesn't like how close this door is to the point
Avatar Bongklowwd made an annotation at 350 2126 229 while standing at 739 2348 283 2 weeks ago
very low ceiling lmao
Avatar RGB made an annotation at 568 -509 74 while standing at 700 -649 132 2 weeks ago
you can build in spawn