cp_horseshoe_s2_a1
35 Comments
 
0/0/100 Round Win % (4 rounds) (Click for more information)

Horseshoe S2

by Unknown

Feedback

Avatar PanKeke left feedback: 23 hours ago
Id expect most of the buildings to have unaccesble roofs
Avatar monotestes made an annotation at -2257 -1857 224 while standing at -2127 -1999 276 23 hours ago
clip this
Avatar The Announcer made an annotation at 1633 -2779 69 while standing at 2040 -2783 139 23 hours ago
no collision on this door (unless this is on purpose????)
Avatar IDon'tEatFigs left feedback: 23 hours ago
Why can't I stickyjump over some houses?? :(
Avatar monotestes made an annotation at -1259 -439 83 while standing at -1298 -487 111 23 hours ago
doesnt touch ground
Avatar PanKeke made an annotation at -1921 -2841 -298 while standing at -1938 -2776 -244 23 hours ago
door has no collision? (or is that just during feedback round)
Avatar PanKeke left feedback: 23 hours ago
It does feel kind of big
Avatar Habber The Quesomancer left feedback: 23 hours ago
look at alloy's diamond shaped layout, the current A and B feel way off to the side
Avatar IDon'tEatFigs made an annotation at 2097 -1871 206 while standing at 1907 -1921 309 23 hours ago
Why can I stickyjump over everything except this big house :(
Avatar foam made an annotation at 2392 -2172 77 while standing at 2625 -2566 132 23 hours ago
this space is just empty space with no purpose
Avatar Asdf1308 left feedback: 23 hours ago
final point is to closed
Avatar an obscure word left feedback: 23 hours ago
the idea is cool and i actually really like the theme, just needs some work on clarity and scale
Avatar YOYOYO left feedback: Yesterday
i mean this kindly; i think you should look at cp_outflow and really get an idea for how simple the areas are in principle
Avatar an obscure word made an annotation at 1637 -2699 80 while standing at 1592 -2616 132 Yesterday
chokepoint of all time
Avatar PanKeke left feedback: Yesterday
If i defend A, and someone attacks last we cant go back to defend :(
Avatar YOYOYO made an annotation at -773 -2643 9 while standing at -778 -2601 52 Yesterday
i wanna put sentry here :(
Avatar Habber The Quesomancer left feedback: Yesterday
not a fan of red's doors to a and b being one way
Avatar The Announcer made an annotation at -1502 -3482 128 while standing at -1018 -3461 260 Yesterday
this is way to easy for red to hold chokes (or blu)
Avatar The Announcer left feedback: Yesterday
onesided doors a bad idea
Avatar Shithead left feedback: Yesterday
red is locked out of C defense if they choose to defend the remaining point
Avatar Habber The Quesomancer left feedback: Yesterday
map far too large for either team to rotate in a reasonable time
Avatar PanKeke left feedback: Yesterday
Last cap time could be longer
Avatar an obscure word made an annotation at 1113 164 116 while standing at 1175 22 132 Yesterday
i like this tractor
Avatar Swift made an annotation at 1329 -1287 461 while standing at 1161 -1692 644 Yesterday
Cool engie spot
Avatar an obscure word left feedback: Yesterday
put a lock icon over the ui element for c until the entrances are opened
Avatar walidov made an annotation at 1760 84 361 while standing at 1967 29 395 Yesterday
sightline to spawn
Avatar YOYOYO made an annotation at 2394 -2653 145 while standing at 2302 -1628 304 Yesterday
this are feels like a plane fo ground with buildings put on top
Avatar _Squared Games made an annotation at -1202 -492 61 while standing at -1194 -644 129 Yesterday
ramp is off the ground
Avatar The Announcer made an annotation at -2044 -2155 -151 while standing at -2051 -2393 -244 Yesterday
this is way to headglitchable
Avatar foam left feedback: Yesterday
blu spawn is super spawncampable
Avatar Swift left feedback: Yesterday
Map is too big to rotate to C if it's always able to be capped
Avatar Eliteal made an annotation at -1105 -1593 73 while standing at -1350 -1618 65 Yesterday
cool detail
Avatar foam left feedback: Yesterday
map is overscaled
Avatar Eliteal left feedback: Yesterday
already way overscaled
Avatar foam made an annotation at -2882 -2469 -166 while standing at -2906 -2440 -126 Yesterday
this is way too small for gameplay