cp_kosmos_a2
30 Comments
 
67/0/33 Round Win % (3 rounds) (Click for more information)

Kosmos

by Unknown

Feedback

Avatar Robogineer left feedback: 20 hours ago
I like the scaling and pace of this map, good work so far :)
Avatar Xbmann | Resurfed made an annotation at -2506 858 231 while standing at -2307 846 285 20 hours ago
why can i stand on this roof but not the other one
Avatar Entropy ΘΔ [Mio (She/Her)] left feedback: 20 hours ago
I feel like the map is too big
Avatar Robogineer made an annotation at -4062 -105 -21 while standing at -3987 -111 4 20 hours ago
give BLU team a one-way here, could help struggling teams push into A
Avatar ArtZ left feedback: 20 hours ago
blu's route's into A spread them thin across a wide area while every route is a narrow easily campable hallway that red has easy access to
Avatar Brokkhouse left feedback: 20 hours ago
make it so players can see the rocket from everywhere in the map to help with navigation
Avatar ZeppyDingus left feedback: 20 hours ago
pushing into A is miserable, every route red has the high ground advantage
Avatar dansal left feedback: 20 hours ago
having a lot of trouble reach red spawn as a spy
Avatar thom left feedback: 20 hours ago
red just gets high ground and spams this hallway, and can easily backup into their sentry
Avatar erk left feedback: 20 hours ago
A point is still too hard
Avatar Fault in Corn Dog made an annotation at -4777 -226 -100 while standing at -4726 -378 107 20 hours ago
way too easy for red to flush blu out of this space; dont give them such free access to all 3 routes
Avatar Brokkhouse left feedback: 20 hours ago
consider giving each point an individual color, both via textures and on the hud, or some other way of quickly orienting
Avatar thom made an annotation at -4061 -105 49 while standing at -3454 -103 11 20 hours ago
hole in door
Avatar Brokkhouse left feedback: 21 hours ago
definitely sensing a lot of routing issues
Avatar Brokkhouse made an annotation at -3549 2761 86 while standing at -3320 2733 68 21 hours ago
this sign tells me to go to E this way but I don't know where to go after
Avatar erk left feedback: 21 hours ago
E is not fun to defend
Avatar Fault in Corn Dog made an annotation at -5081 2607 338 while standing at -5275 2349 358 21 hours ago
prob shouldnt be able to spam over this wall
Avatar ArtZ left feedback: 21 hours ago
4 minutes on cap might be a bit much still, i think steel had the right idea at 3 minutes
Avatar Brokkhouse left feedback: 21 hours ago
feels like blu actually has /fewer/ routes now that we captured everything, it should be the opposite
Avatar Zacco left feedback: 21 hours ago
notes to self: turn down time added on cap even more, add max timer
Avatar sp_ruce made an annotation at -3454 2356 77 while standing at -3735 2304 196 21 hours ago
when E is the only point this becomes dead end area (i cant leave because blu is capping)
Avatar Brokkhouse left feedback: 21 hours ago
you really want to cap the round time to 10 minutes, absolutely no one wants to defend this longer
Avatar ZeppyDingus left feedback: 21 hours ago
the timer should have a max cap, I don't wanna defend for 20 mins
Avatar Xbmann | Resurfed left feedback: 21 hours ago
the doors into c open really fast if you're trying to use them for pacing
Avatar ZeppyDingus left feedback: 21 hours ago
red spawn inherently pushes you towards E instead of A off the bat, got lost during set up
Avatar thom left feedback: 21 hours ago
A point should be further from reds spawn and closed to blu spawn, i feel like it should be the easiest to cap
Avatar sp_ruce made an annotation at -4240 4128 419 while standing at -4237 4006 356 21 hours ago
door open
Avatar sp_ruce left feedback: 21 hours ago
it's that TL at the top in hammer
Avatar sp_ruce made an annotation at -3706 1958 368 while standing at -4007 2056 139 21 hours ago
turn off texture lock
Avatar thom made an annotation at -5466 258 327 while standing at -4980 597 30 21 hours ago
put an A sign up over here or sumthin