cp_osiris_b3
41 Comments
 
67/0/33 Round Win % (3 rounds) (Click for more information)

Osiris

by Unknown

Feedback

Avatar Muddy left feedback: November 2017
the one time blu managed to cap it was when they reached it before red could set up, plus red were down two players
Avatar Muddy left feedback: November 2017
with shitloads of uber and power classes
Avatar Muddy left feedback: November 2017
get a couple engineers over C and someone camping the aforementioned flank, and C is basically impossible to push, even
Avatar Vycter left feedback: November 2017
harder to cap
Avatar Vycter left feedback: November 2017
I think a and b can be capped a bit too quick. C needs more ways into to it and a lot of rework tbh and d needs to be
Avatar Muddy made an annotation at 238 -3869 293 while standing at 244 -3934 346 November 2017
it's so, so easy for a demoman to sit here and camp the one-way door, which is effectively blu's only decent flank
Avatar Vycter left feedback: November 2017
d is easier to cap than c
Avatar Vycter left feedback: November 2017
c is almost impossible if red has engies even spys cant do much
Avatar Muddy left feedback: November 2017
red's spawn time while defending C is far too short
Avatar abp left feedback: November 2017
depending on blue's class composition it's just not feasable - and im talking like, a very slight difference in composition
Avatar abp left feedback: November 2017
hallway is really difficult >
Avatar abp left feedback: November 2017
C has a problem where, blue has to be in the main hallway to take out any sentry spots, but actually getting onto that >
Avatar Vycter left feedback: November 2017
c is too easy for red to defend
Avatar Muddy made an annotation at 73 -3393 273 while standing at 246 -3830 344 November 2017
remove this one-way door
Avatar phi ‹no sound› made an annotation at 301 -3690 225 while standing at 344 -3689 248 November 2017
red just SHOULDNT HAVE this staircase so they cant get to the door in the first place
Avatar phi ‹no sound› left feedback: November 2017
> get a handle on the midground approach
Avatar phi ‹no sound› left feedback: November 2017
the only time i've seen BLU successfully use the flanks is when an engi put a tele in the cave and EVEN THEN they didn't >
Avatar Possessed Inkie Shark left feedback: November 2017
it seem really easy for red to sneak to blu's forward spawn
Avatar hamsterchomps made an annotation at 1144 156 152 while standing at 1383 -420 554 November 2017
you can get up here
Avatar hamsterchomps made an annotation at 1173 -2710 63 while standing at 1188 -2281 81 November 2017
this corridor here could be extend further
Avatar hamsterchomps made an annotation at -139 3364 502 while standing at -360 3524 548 November 2017
also this place here gets a bit cluttered and is mabye too vertical
Avatar hamsterchomps made an annotation at -499 4363 195 while standing at -308 4527 251 November 2017
mabye too many places for trimps at A
Avatar abp left feedback: November 2017
and the connectors inbetween those routes are confusing / a little too complicated
Avatar Possessed Inkie Shark made an annotation at 1595 1210 135 while standing at 1337 1112 196 November 2017
I feel like there are wayyy too many full ammo packs
Avatar abp left feedback: November 2017
i think the entrances blue has to B are too spread apart
Avatar Kitten Raee left feedback: November 2017
feel a little *too* vertical, especially around A and connector to B
Avatar phi ‹no sound› made an annotation at 3552 -2729 7 while standing at 3668 -2743 30 November 2017
this texture is hideous
Avatar Vycter left feedback: November 2017
unless they get someone there quickly before engis can build, c is really annoying to push
Avatar TheCreeperIV left feedback: November 2017
map seems realy tight at times
Avatar phi ‹no sound› made an annotation at 97 -3404 211 while standing at 172 -3397 260 November 2017
like... this door on the flank does nothing to prevent RED from using it because the entrance door is so easily protected
Avatar Muddy left feedback: November 2017
C continues to be awful to push into because red can put up sentries like billyo
Avatar Bleep made an annotation at 317 4961 270 while standing at 312 4961 267 November 2017
locker doesnt open :/
Avatar phi ‹no sound› left feedback: November 2017
all of the flanks on C, i mean all of them, are used much more often for RED players than BLU ones and it's so frustrating
Avatar Possessed Inkie Shark made an annotation at 404 -2221 535 while standing at 440 -2237 577 November 2017
I can stand here
Avatar phi ‹no sound› left feedback: November 2017
red can still push really far forward on C
Avatar Vycter left feedback: November 2017
we can walk into red spawn from d there is nothing stopping us
Avatar Vycter made an annotation at 1743 -2786 488 while standing at 1895 -2485 548 November 2017
I can get in red spawn
Avatar abp left feedback: November 2017
I think parts of C are too dark
Avatar Bleep made an annotation at 1298 -1363 248 while standing at 1420 -1694 324 November 2017
I probably should be teleported out
Avatar Possessed Inkie Shark made an annotation at 597 4435 681 while standing at 598 4519 836 November 2017
you can stand up here
Avatar Possessed Inkie Shark made an annotation at 210 3229 599 while standing at 296 3227 639 November 2017
this looks weird, stairs going to nowhere at all