cp_overlode_a3a
14 Comments
 
0/0/100 Round Win % (4 rounds) (Click for more information)

Overlode

by Unknown

Feedback

Avatar Pseudonomenclature left feedback: 15 hours ago
scale down geometry; check sightlines; add props; increase cap times; check one-way gates
Avatar Jadeturtle left feedback: 15 hours ago
I feel like there are 1 too many routes that make it hard to form any sort of defensive stand
Avatar Tofawil left feedback: 15 hours ago
you'll have to retest; not enough folks showed up
Avatar Pseudonomenclature made an annotation at 1728 -5547 -129 while standing at 1259 -5908 -58 15 hours ago
resupply cabinets probably shouldnt be right next to the spawn doors, better further back
Avatar Pseudonomenclature left feedback: 15 hours ago
orange gates on this map arent following the one-way principle
Avatar is a cricket a grasshopper left feedback: 15 hours ago
some areas are pretty overscaled
Avatar Pseudonomenclature left feedback: 15 hours ago
most areas of this map could benefit from being scaled down like 20%
Avatar Pseudonomenclature made an annotation at 735 -3599 59 while standing at 1964 -4203 107 15 hours ago
these points need cover and props
Avatar Pseudonomenclature left feedback: 15 hours ago
these passageways need props
Avatar This has potential made an annotation at 349 -4392 88 while standing at 345 -4224 128 15 hours ago
kind of boring trench area
Avatar Pseudonomenclature made an annotation at 332 -5420 112 while standing at 302 -2654 107 15 hours ago
this sightline is outrageous, also in general
Avatar This has potential left feedback: 16 hours ago
both points actually
Avatar This has potential left feedback: 16 hours ago
make last cap zone bigger and take longer
Avatar Pseudonomenclature left feedback: 16 hours ago
map is too big, sightlines are way too long