cp_riverside_a3
51 Comments
 
50/0/50 Round Win % (2 rounds) (Click for more information)

Riverside

by Unknown

Feedback

Avatar ProfHappycat made an annotation at 8624 4961 502 while standing at 8915 4215 203 June 2017
red here in blu area
Avatar ⛐ worMatty#2166 left feedback: June 2017
There isn't much split-level fighting (known as height variation). Mid is a good example but not much elsewhere
Avatar ⛐ worMatty#2166 left feedback: June 2017
If you do, people will think you aren't listening and won't give as much or want to help
Avatar ProfHappycat left feedback: June 2017
doesn't matter where i go or what team i'm on, i always feel vunerable
Avatar ⛐ worMatty#2166 left feedback: June 2017
Make sure you take time to think about all the feedback and don't rush the next version out
Avatar left feedback: June 2017
mid is really difficult to recapture
Avatar ⛐ worMatty#2166 left feedback: June 2017
We need better visibility of the next area so we can plan our attack (4)
Avatar BigfootBeto left feedback: June 2017
we played one round for the whole server time alsmost
Avatar Cargo_Tokens left feedback: June 2017
my biggest complant is the lack of visiblity on the points
Avatar ProfHappycat left feedback: June 2017
overuse of 'control point' and 'battlements' signage i feel
Avatar ProfHappycat made an annotation at 3344 6982 315 while standing at 3173 7017 309 June 2017
get rid of this piece of cover perhaps
Avatar ProfHappycat made an annotation at 4059 8119 340 while standing at 4196 8169 393 June 2017
grate doesn't need to be here tbh
Avatar ⛐ worMatty#2166 left feedback: June 2017
I'm tired of this map now. We've played one round for twenty minutes.
Avatar ProfHappycat made an annotation at 4936 7254 118 while standing at 4616 7515 157 June 2017
move the doorway w/ the 'battlements' sign to this side of the wall and widen it
Avatar basilhs333 made an annotation at 6487 3668 129 while standing at 6486 3556 132 June 2017
its a nice map but its been over 20 mins and we cant get the last point neither red nor blue
Avatar ⛐ worMatty#2166 left feedback: June 2017
The rounds are much too long. They need to last about five minutes or so
Avatar ProfHappycat made an annotation at 4873 6870 82 while standing at 5038 6857 183 June 2017
if you do that, close this off too
Avatar ProfHappycat made an annotation at 4309 6849 150 while standing at 4128 6832 151 June 2017
just close off this doorway. it makes simplifies corridors and makes it safer to navigate here
Avatar basilhs333 made an annotation at 4645 5330 95 while standing at 4631 5233 140 June 2017
sentry inside the logs on last
Avatar MegaPieManPHD made an annotation at 4986 4458 80 while standing at 5263 4234 145 June 2017
outside areas feel a bit small with overly complex inside areas and a lack of verticality
Avatar ProfHappycat made an annotation at 3996 7636 304 while standing at 3852 7640 397 June 2017
close off this roof
Avatar Urban left feedback: June 2017
some wider, slightly more open routes would be appreciated
Avatar left feedback: June 2017
you'r eforced to go through a lot of hallways to get to mid and its pretty annoying
Avatar ⛐ worMatty#2166 left feedback: June 2017
Getting confused about where to go in these corridor complexes
Avatar ⛐ worMatty#2166 left feedback: June 2017
Can't outrange sentries at 4 or 5
Avatar ⛐ worMatty#2166 left feedback: June 2017
Got to spread things out, slow them down, cool things down. Vary the intensity up and down, provide rest periods.
Avatar ⛐ worMatty#2166 left feedback: June 2017
Battles at 4 and 5 are too intense, too short.
Avatar ProfHappycat left feedback: June 2017
defending second makes you feel really exposed. attackers have so many little windows and holes they can peep through
Avatar ⛐ worMatty#2166 left feedback: June 2017
2/2 battles take place between a lot of players a lot, and not enough small skirmishes between 1 or 2 players
Avatar ⛐ worMatty#2166 left feedback: June 2017
At the moment the action is very spammy because the teams are so close. There isn't enough division of play spaces so 1/2
Avatar ⛐ worMatty#2166 left feedback: June 2017
I think widening 4 a little bit and five a bit more, then increasing the distance between 4 and 5 would help
Avatar ⛐ worMatty#2166 left feedback: June 2017
5 and 5 feel much the same in their design and area dimensions
Avatar ⛐ worMatty#2166 left feedback: June 2017
Too many compact spaces around 4 and 5
Avatar ⛐ worMatty#2166 made an annotation at 2303 7151 84 while standing at 2744 7098 132 June 2017
This prop is in the way a bit
Avatar made an annotation at 1890 8488 108 while standing at 1503 8143 168 June 2017
please make these logs easier to walk up
Avatar Giovanni left feedback: June 2017
The logs near the last points are not solid for sentry fire.
Avatar basilhs333 made an annotation at 3157 6844 66 while standing at 2776 7538 260 June 2017
keep the map simple
Avatar //HEI-HIKO left feedback: June 2017
sentry can shoot throu log
Avatar Cargo_Tokens made an annotation at 5054 6688 78 while standing at 5054 6624 125 June 2017
smooth this out with a clip so jumping isn't akward
Avatar ProfHappycat left feedback: June 2017
attackers have all height over 2nd point
Avatar ⛐ worMatty#2166 left feedback: June 2017
I think visibility of central CP is poor. I didn't know it was in there
Avatar BigfootBeto made an annotation at 4200 6818 217 while standing at 4122 6929 139 June 2017
lol smol signs
Avatar ⛐ worMatty#2166 made an annotation at 6880 4837 76 while standing at 6954 4858 126 June 2017
Here
Avatar basilhs333 made an annotation at 7774 3395 267 while standing at 7906 3476 324 June 2017
i believe there is too much health and there is a big building with a lot of rooms
Avatar ⛐ worMatty#2166 left feedback: June 2017
... makes it harder to see enemies and pickups.
Avatar ⛐ worMatty#2166 left feedback: June 2017
Some bits are too dark. Like 4th and 5th blue point and some indoor/covered bits
Avatar BigfootBeto made an annotation at 5309 6215 40 while standing at 5310 6300 129 June 2017
also small *gap
Avatar BigfootBeto made an annotation at 5733 6255 54 while standing at 5735 6315 131 June 2017
small gab
Avatar Hipster_Duck left feedback: June 2017
you can get stuck on the edges underneath the bridge
Avatar AsG_Alligator left feedback: June 2017
those indoor bits are quite tight
Avatar ProfHappycat made an annotation at 4879 5626 123 while standing at 5069 6322 132 June 2017
nasty sightline