cp_shigai_a4
12 Comments
 
40/0/60 Round Win % (5 rounds) (Click for more information)

Shigai

by Unknown

  • Game Mode: Capture Points
  • Allowing Feedback: Yes
  • Thread: Unknown
  • Last Seen: 2 weeks ago on 0.0.0.0:27015View Demos

Feedback

Avatar deweweweewewe left feedback: 2 weeks ago
this map has a lot of potential
Avatar Video_Relaxant left feedback: 2 weeks ago
you can stay on the trees
Avatar deweweweewewe left feedback: 2 weeks ago
me too i like the theme
Avatar Gruppy left feedback: 2 weeks ago
Theres alot of werid flanking that team's can use to circumvent alot of the frontline, attacking and defending feels messy
Avatar TFD left feedback: 2 weeks ago
Love how this looks already
Avatar deweweweewewe left feedback: 2 weeks ago
maybe blu walk to 2nd is a bit long
Avatar Gruppy left feedback: 2 weeks ago
Maybe needs some simplification of routes from second to last? Feels like theres a lot of space that isin't really needed?
Avatar Gruppy left feedback: 2 weeks ago
B is hard to hold for red due to how far respawns are, blue players attacking from A can cap before red can reach it
Avatar deweweweewewe left feedback: 2 weeks ago
i think the layout is cool but it's a bit complex, which isn't a bad thing but i feel like i need to play this map more
Avatar Gruppy made an annotation at 951 -205 18 while standing at 1219 -378 44 2 weeks ago
I think this route should be removed, enables blue to flank red for free and set up on B before A is held
Avatar zythe_ made an annotation at 2026 1586 -88 while standing at 2101 1538 -56 2 weeks ago
tiny gap in the door here i can shoot through
Avatar Fault in Client/Server Relations made an annotation at -1189 -3869 44 while standing at -1191 -3817 33 2 weeks ago
this spawn makes me miss my gridlines